Player Matchup

Terra
Terra
Bedx
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,485 Elo+
Party 1
Mulan
Mulan
Sinpunk
Mulan
Level 17
God Stats
6W - 3L
1,683 SR
Queue Stats
30W - 23L
1,488 Elo+
Party 1
Fenrir
Fenrir
barberpro
Fenrir
Level 18
God Stats
5W - 1L
1,788 SR
Queue Stats
70W - 86L
1,295 Elo+
Solo
Nox
Nox
feignlecker
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,424 Elo+
Solo
Neith
Neith
hudnuu
Neith
Level 27
God Stats
16W - 22L
1,388 SR
Queue Stats
42W - 42L
1,359 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,410 Elo+

VS

Team Averages
Level 26
1,436 SR
1,376 Elo+
Medusa
Medusa
Brunexx112
Medusa
Level 18
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 3L
1,249 Elo+
Party 2
Ymir
Ymir
Fazatron81
Ymir
Level 14
God Stats
0W - 2L
1,201 SR
Queue Stats
5W - 19L
1,289 Elo+
Solo
Horus
Horus
M6_Spaicy
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,510 Elo+
Solo
Nemesis
Nemesis
d33pppp
Nemesis
Level 28
God Stats
33W - 37L
1,422 SR
Queue Stats
181W - 201L
1,329 Elo+
Solo
Bastet
Bastet
profetadosanais
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bedx
Terra
19
4 / 3 / 36
13,988
518
15,603
27,062
37,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Sinpunk
Mulan
20
14 / 4 / 21
14,428
534
27,176
24,393
25,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
barberpro
Fenrir
19
12 / 6 / 15
13,283
492
10,625
21,908
12,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 4 / 16
11,446
424
17,379
13,509
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
hudnuu
Neith
20
24 / 4 / 12
15,646
579
35,367
25,062
13,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brunexx112
Medusa
18
7 / 11 / 1
13,058
484
12,542
21,521
7,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 11 / 11
11,077
410
13,469
30,057
32,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
M6_Spaicy
Horus
15
1 / 11 / 7
10,240
379
11,760
27,533
28,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
d33pppp
Nemesis
16
6 / 8 / 4
11,069
410
16,155
27,967
13,785
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 16 / 8
11,992
444
11,136
22,443
7,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
51
57
Kills
20
21
Deaths
57
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Terra
Bedx
Terra
4
3
36
7.33
L
Medusa
Brunexx112
Medusa
7
11
1
0.68
L
2
11
11
0.68
L
Horus
M6_Spaicy
Horus
1
11
7
0.41
W
Mulan
Sinpunk
Mulan
14
4
21
6.13
W
Fenrir
barberpro
Fenrir
12
6
15
3.25
L
Nemesis
d33pppp
Nemesis
6
8
4
1
W
3
4
16
2.75
W
Neith
hudnuu
Neith
24
4
12
7.5
L
4
16
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,150
Damage
65,062
111,934
Taken
129,521
94,903
Mitigated
90,089
38,991
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bedx
Terra
15,603
2,843
4,873
6,885
27,062
37,159
867
3,851
23,098
45,550
0
L
Medusa
Brunexx112
Medusa
12,542
4,690
0
0
21,521
7,870
677
3,580
17,715
0
70,832
L
13,469
2,108
0
818
30,057
32,329
0
9,348
20,364
45,447
0
L
Horus
M6_Spaicy
Horus
11,760
5,504
1,241
5,669
27,533
28,778
0
5,388
21,983
0
40,246
W
Mulan
Sinpunk
Mulan
27,176
6,626
0
5,721
24,393
25,175
1,296
3,246
20,922
0
112,380
W
Fenrir
barberpro
Fenrir
10,625
2,137
0
5,125
21,908
12,597
3,589
1,326
20,407
0
55,668
L
Nemesis
d33pppp
Nemesis
16,155
7,288
0
6,019
27,967
13,785
841
9,479
18,152
0
58,013
W
17,379
2,620
0
4,168
13,509
6,490
1,016
2,058
11,426
50,333
0
W
Neith
hudnuu
Neith
35,367
20,548
0
12,219
25,062
13,482
3,166
2,988
21,901
0
120,035
L
11,136
3,887
0
993
22,443
7,327
0
4,012
18,325
0
53,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,791
Gold Earned
57,436
509
Minions Killed
402
0
Camps Cleared
0
2,362,752
Distance Traveled
2,100,425
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,988
518
67
2
0
530,111
4
L
Medusa
13,058
484
102
4
0
409,172
0
L
Ymir
11,077
410
82
3
0
362,083
1
L
Horus
10,240
379
64
2
0
418,817
0
W
Mulan
14,428
534
171
6
0
484,829
2
W
Fenrir
13,283
492
75
3
0
509,097
1
L
Nemesis
11,069
410
81
3
0
459,023
1
W
Nox
11,446
424
65
2
0
439,802
1
W
Neith
15,646
579
131
5
0
398,913
0
L
Bastet
11,992
444
73
3
0
451,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role