Player Matchup

Yemoja
Yemoja
AllTheCurls
Yemoja
Level 19
God Stats
14W - 20L
1,452 SR
Queue Stats
49W - 78L
1,314 Elo+
Party 2
Mercury
Mercury
Griffingram
Mercury
Level 35
God Stats
3W - 1L
1,782 SR
Queue Stats
135W - 188L
1,442 Elo+
Party 3
Fenrir
Fenrir
TBonkerz
Fenrir
Level 96
God Stats
110W - 94L
1,519 SR
Queue Stats
673W - 756L
1,452 Elo+
Party 3
Gilgamesh
Gilgamesh
decimusmaz
Gilgamesh
Level 29
God Stats
27W - 24L
1,603 SR
Queue Stats
178W - 241L
1,477 Elo+
Party 3
Ah Puch
Ah Puch
slainpig
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,426 Elo+
Party 2
Team Averages
Level 48
1,571 SR
1,422 Elo+

VS

Team Averages
Level 59
1,535 SR
1,504 Elo+
Susano
Susano
ArcGamer2123
Susano
Level 83
God Stats
4W - 5L
1,478 SR
Queue Stats
185W - 236L
1,341 Elo+
Party 4
Horus
Horus
BarzuldQc
Horus
Level 23
God Stats
8W - 5L
1,758 SR
Queue Stats
17W - 13L
1,729 Elo+
Party 1
Hel
Hel
Diozix
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,656 Elo+
Party 1
Nox
Nox
TheGreatLead
Nox
Level 68
God Stats
0W - 1L
1,762 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
ninjatech11
Xbalanque
Level 15
God Stats
9W - 16L
1,175 SR
Queue Stats
115W - 162L
1,234 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 1 / 15
17,461
970
5,156
11,931
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Griffingram
Mercury
20
7 / 12 / 11
17,006
945
15,916
26,313
10,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TBonkerz
Fenrir
20
7 / 3 / 14
16,828
935
15,836
17,082
13,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
decimusmaz
Gilgamesh
20
4 / 5 / 16
17,080
949
23,627
28,399
36,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
slainpig
Ah Puch
20
6 / 5 / 17
18,299
1,017
42,314
23,548
14,489
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
6 / 5 / 13
17,089
949
22,819
22,639
19,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
BarzuldQc
Horus
20
2 / 2 / 21
16,410
912
15,280
27,869
46,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Diozix
Hel
20
7 / 5 / 18
17,984
999
26,994
23,845
12,190
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 5 / 13
18,138
1,008
26,691
18,478
8,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
ninjatech11
Xbalanque
20
2 / 8 / 12
15,166
843
10,553
16,613
7,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
103
25
Kills
26
26
Deaths
25
73
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
15
8.5
L
Susano
6
5
13
2.5
L
Horus
BarzuldQc
Horus
2
2
21
6.25
L
Hel
Diozix
Hel
7
5
18
3.2
W
Mercury
Griffingram
Mercury
7
12
11
1.04
W
Fenrir
TBonkerz
Fenrir
7
3
14
4.67
L
9
5
13
3.1
W
Gilgamesh
decimusmaz
Gilgamesh
4
5
16
2.4
L
Xbalanque
ninjatech11
Xbalanque
2
8
12
1
W
Ah Puch
slainpig
Ah Puch
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,849
Damage
102,337
107,273
Taken
109,444
89,841
Mitigated
93,609
22,741
Healing
41,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,156
664
11,246
2,982
11,931
15,112
0
4,942
6,919
39,563
0
L
Susano
22,819
3,153
710
743
22,639
19,251
0
9,898
12,741
0
58,530
L
Horus
BarzuldQc
Horus
15,280
9,499
2,817
9,004
27,869
46,071
0
11,232
16,637
0
29,189
L
Hel
Diozix
Hel
26,994
2,063
14,660
10,026
23,845
12,190
0
9,885
13,960
58,047
0
W
Mercury
Griffingram
Mercury
15,916
7,726
0
232
26,313
10,659
0
13,244
12,755
0
31,541
W
Fenrir
TBonkerz
Fenrir
15,836
5,058
0
1,523
17,082
13,504
0
8,041
8,901
0
27,422
L
26,691
482
0
1,533
18,478
8,950
0
8,365
10,113
68,601
0
W
Gilgamesh
decimusmaz
Gilgamesh
23,627
3,312
0
618
28,399
36,077
0
14,452
13,491
0
37,404
L
Xbalanque
ninjatech11
Xbalanque
10,553
5,904
489
1,165
16,613
7,147
0
8,090
8,523
0
31,356
W
Ah Puch
slainpig
Ah Puch
42,314
2,258
0
6,140
23,548
14,489
0
11,812
11,522
114,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,674
Gold Earned
84,787
349
Minions Killed
349
8
Camps Cleared
14
1,817,127
Distance Traveled
1,655,643
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,461
970
75
4
1
296,578
0
L
Susano
17,089
949
77
4
7
378,695
3
L
Horus
16,410
912
30
2
1
372,803
1
L
Hel
17,984
999
82
5
2
375,361
0
W
Mercury
17,006
945
35
2
2
420,357
0
W
Fenrir
16,828
935
14
1
1
377,417
0
L
Nox
18,138
1,008
104
6
3
334,654
1
W
Gilgamesh
17,080
949
26
1
4
377,967
3
L
Xbalanque
15,166
843
56
3
1
194,130
0
W
Ah Puch
18,299
1,017
199
11
0
344,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role