Player Matchup

Ymir
Ymir
Guiiz3r44
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
JMdeidara
Ra
Level 111
God Stats
2W - 1L
1,532 SR
Queue Stats
322W - 322L
1,505 Elo+
Party 1
Hachiman
Hachiman
NinomaeTako
Hachiman
Level 10
God Stats
8W - 6L
1,604 SR
Queue Stats
10W - 10L
1,451 Elo+
Party 3
Tiamat
Tiamat
Settyzito
Tiamat
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,686 Elo+
Solo
Fenrir
Fenrir
TheSpiritMaster
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,442 Elo+
Party 3
Team Averages
Level 35
1,527 SR
1,517 Elo+

VS

Team Averages
Level 50
1,471 SR
1,424 Elo+
Ares
Ares
BleyzGamesHD
Ares
Level 87
God Stats
1W - 1L
1,486 SR
Queue Stats
12W - 10L
1,396 Elo+
Party 2
Nox
Nox
CrowlerStark
Nox
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Daiki4omine
Ra
Level 6
God Stats
29W - 38L
1,370 SR
Queue Stats
82W - 102L
1,386 Elo+
Party 2
Bellona
Bellona
MrKonnen
Bellona
Level 7
God Stats
3W - 10L
1,500 SR
Queue Stats
81W - 84L
1,340 Elo+
Party 2
Neith
Neith
chanogamerYT
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 0 / 15
11,140
1,114
10,489
12,447
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 1 / 7
12,172
1,217
16,311
10,192
4,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NinomaeTako
Hachiman
16
6 / 1 / 13
10,785
1,079
11,848
8,235
3,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Settyzito
Tiamat
15
1 / 2 / 8
8,774
877
3,423
5,200
2,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 8 / 13
9,834
983
9,492
12,489
5,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,647
965
9,621
13,558
10,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 3 / 7
10,136
1,014
8,972
8,739
3,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 8
8,944
894
8,215
9,556
6,155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
MrKonnen
Bellona
15
3 / 6 / 5
9,588
959
3,281
12,652
9,965
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 4 / 6
10,081
1,008
14,264
13,215
5,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
23
Kills
12
12
Deaths
23
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
3
3
7
2.17
L
0
7
8
0.57
W
Ymir
2
0
15
9.5
W
10
1
7
13.5
L
Bellona
MrKonnen
Bellona
3
6
5
0.92
W
Hachiman
NinomaeTako
Hachiman
6
1
13
12.5
W
Tiamat
Settyzito
Tiamat
1
2
8
2.5
W
4
8
13
1.31
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,563
Damage
44,353
48,563
Taken
57,720
31,927
Mitigated
35,077
6,993
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,621
387
0
0
13,558
10,105
0
9,571
3,987
21,633
0
L
8,972
476
0
0
8,739
3,738
0
3,282
5,457
30,587
0
L
8,215
856
855
1,098
9,556
6,155
0
5,455
4,101
18,794
0
W
Ymir
10,489
1,326
0
1,310
12,447
15,808
0
7,856
4,591
22,215
0
W
16,311
1,445
1,709
2,486
10,192
4,512
0
4,355
5,837
43,702
0
L
Bellona
MrKonnen
Bellona
3,281
506
805
906
12,652
9,965
0
4,713
7,939
0
8,161
W
Hachiman
NinomaeTako
Hachiman
11,848
6,381
0
1,067
8,235
3,304
0
4,495
3,740
0
32,227
W
Tiamat
Settyzito
Tiamat
3,423
338
0
245
5,200
2,671
0
3,587
1,613
8,481
0
W
9,492
2,234
0
176
12,489
5,632
0
6,515
5,974
0
15,101
L
14,264
6,683
0
2,107
13,215
5,114
0
7,202
6,013
0
41,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,705
Gold Earned
48,396
164
Minions Killed
166
6
Camps Cleared
5
895,148
Distance Traveled
909,999
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,647
965
15
2
2
214,708
1
L
Nox
10,136
1,014
48
5
0
180,438
1
L
Ra
8,944
894
40
4
0
171,723
0
W
Ymir
11,140
1,114
29
3
1
190,475
0
W
Ra
12,172
1,217
64
6
4
227,153
1
L
Bellona
9,588
959
5
1
1
196,286
0
W
Hachiman
10,785
1,079
42
4
0
189,254
0
W
Tiamat
8,774
877
15
2
0
123,555
0
W
Fenrir
9,834
983
14
1
1
164,711
0
L
Neith
10,081
1,008
58
6
2
146,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role