Player Matchup

Artemis
Artemis
Ashhleyx
Artemis
Level 2
God Stats
37W - 26L
1,744 SR
Queue Stats
362W - 333L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
NotJett
Gilgamesh
Level 14
God Stats
3W - 1L
1,744 SR
Queue Stats
14W - 4L
1,705 Elo+
Party 2
Scylla
Scylla
TPGRoborex
Scylla
Level 119
God Stats
6W - 5L
1,703 SR
Queue Stats
18W - 17L
1,449 Elo+
Party 1
Neith
Neith
mba3050
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Ganesha
Ganesha
pollitohermoso
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 33
1,638 SR
1,572 Elo+

VS

Team Averages
Level 19
1,424 SR
1,436 Elo+
Ymir
Ymir
OMagiKK
Ymir
Level 17
God Stats
3W - 2L
1,277 SR
Queue Stats
61W - 59L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Optima_Flea_
Hou Yi
Level 9
God Stats
3W - 2L
1,267 SR
Queue Stats
40W - 29L
1,419 Elo+
Solo
Janus
Janus
OverlordEcchi
Janus
Level 18
God Stats
23W - 12L
1,596 SR
Queue Stats
175W - 131L
1,518 Elo+
Solo
Izanami
Izanami
SN Bassman
Izanami
Level 25
God Stats
9W - 24L
1,339 SR
Queue Stats
295W - 361L
1,375 Elo+
Solo
Ravana
Ravana
kaijumunch1
Ravana
Level 27
God Stats
5W - 3L
1,639 SR
Queue Stats
64W - 64L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ashhleyx
Artemis
16
3 / 2 / 10
9,756
976
7,705
7,836
2,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NotJett
Gilgamesh
18
8 / 1 / 15
11,975
1,198
18,762
14,493
11,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
TPGRoborex
Scylla
18
16 / 1 / 8
13,390
1,339
21,667
9,054
2,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mba3050
Neith
15
2 / 10 / 5
8,895
890
4,158
11,803
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 0 / 17
10,051
1,005
7,954
5,152
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
OMagiKK
Ymir
16
2 / 9 / 10
9,806
981
10,848
23,337
23,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
16
0 / 0 / 7
9,136
914
649
2,479
756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 9 / 6
9,800
980
9,055
13,433
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
SN Bassman
Izanami
15
4 / 6 / 7
9,696
970
10,477
14,135
5,281
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
16
6 / 7 / 6
10,755
1,076
13,150
14,113
6,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
30
Kills
14
14
Deaths
31
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ashhleyx
Artemis
3
2
10
4
W
Gilgamesh
NotJett
Gilgamesh
8
1
15
15.5
L
Ymir
OMagiKK
Ymir
2
9
10
0.78
L
Hou Yi
0
0
7
3.5
L
2
9
6
0.56
L
Izanami
SN Bassman
Izanami
4
6
7
1.25
W
Scylla
TPGRoborex
Scylla
16
1
8
20
L
Ravana
6
7
6
1.29
W
Neith
mba3050
Neith
2
10
5
0.45
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,246
Damage
44,179
48,338
Taken
67,497
22,936
Mitigated
40,743
7,041
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ashhleyx
Artemis
7,705
5,563
0
870
7,836
2,634
0
4,022
3,764
0
22,224
W
Gilgamesh
NotJett
Gilgamesh
18,762
5,627
0
3,425
14,493
11,211
0
5,975
8,246
783
26,879
L
Ymir
OMagiKK
Ymir
10,848
3,281
0
0
23,337
23,991
0
9,697
13,640
26,518
0
L
Hou Yi
649
234
0
189
2,479
756
0
811
1,668
0
16,260
L
9,055
1,089
224
895
13,433
4,269
0
6,898
6,535
34,096
0
L
Izanami
SN Bassman
Izanami
10,477
7,472
0
423
14,135
5,281
0
6,748
7,387
0
28,207
W
Scylla
TPGRoborex
Scylla
21,667
2,366
0
2,385
9,054
2,988
0
4,414
4,448
63,883
0
L
Ravana
13,150
3,647
0
1,012
14,113
6,446
0
6,242
7,871
0
23,138
W
Neith
mba3050
Neith
4,158
3,767
0
361
11,803
3,827
0
2,755
9,046
0
8,291
W
7,954
199
0
0
5,152
2,276
0
2,119
2,931
21,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
49,193
193
Minions Killed
168
8
Camps Cleared
9
851,673
Distance Traveled
865,882
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,756
976
29
3
0
164,008
0
W
Gilgamesh
11,975
1,198
25
3
3
208,618
0
L
Ymir
9,806
981
29
3
1
177,945
3
L
Hou Yi
9,136
914
29
3
1
185,694
1
L
Janus
9,800
980
71
7
5
163,416
1
L
Izanami
9,696
970
21
2
2
154,667
0
W
Scylla
13,390
1,339
122
12
3
191,091
0
L
Ravana
10,755
1,076
18
2
0
184,160
6
W
Neith
8,895
890
16
2
1
106,928
0
W
Ganesha
10,051
1,005
1
0
1
181,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role