Player Matchup

Danzaburou
Danzaburou
AimlessBalance
Danzaburou
Level 121
God Stats
3W - 3L
1,885 SR
Queue Stats
228W - 251L
1,428 Elo+
Party 2
Discordia
Discordia
Big Fried
Discordia
Level 24
God Stats
4W - 3L
1,550 SR
Queue Stats
40W - 46L
1,467 Elo+
Party 2
Loki
Loki
CloudWoIfe
Loki
Level 17
God Stats
15W - 10L
1,508 SR
Queue Stats
79W - 99L
1,414 Elo+
Party 2
Achilles
Achilles
Drewbacca_458
Achilles
Level 24
God Stats
6W - 2L
1,962 SR
Queue Stats
65W - 60L
1,560 Elo+
Solo
Cabrakan
Cabrakan
TheSoggyChip25
Cabrakan
Level 17
God Stats
15W - 19L
1,418 SR
Queue Stats
24W - 35L
1,381 Elo+
Party 2
Team Averages
Level 41
1,665 SR
1,450 Elo+

VS

Team Averages
Level 17
1,497 SR
1,478 Elo+
Cerberus
Cerberus
FervidZeus316
Cerberus
Level 8
God Stats
21W - 33L
1,608 SR
Queue Stats
21W - 45L
1,676 Elo+
Solo
Artemis
Artemis
KenAngel9029
Artemis
Level 27
God Stats
23W - 25L
1,501 SR
Queue Stats
96W - 90L
1,497 Elo+
Solo
Artio
Artio
MissWavvy
Artio
Level 17
God Stats
3W - 5L
1,461 SR
Queue Stats
29W - 32L
1,440 Elo+
Party 1
Discordia
Discordia
Wavvytrain
Discordia
Level 29
God Stats
2W - 2L
1,413 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 1
Camazotz
Camazotz
kberger554
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AimlessBalance
Danzaburou
20
14 / 3 / 19
14,901
1,146
36,570
14,847
6,578
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Big Fried
Discordia
20
7 / 0 / 23
13,429
1,033
20,152
6,519
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 17
11,942
919
8,536
10,791
4,358
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Drewbacca_458
Achilles
20
12 / 0 / 22
14,079
1,083
12,960
11,582
13,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
19
2 / 3 / 29
13,026
1,002
9,029
16,298
19,262
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FervidZeus316
Cerberus
17
2 / 9 / 4
11,392
876
5,984
21,684
12,890
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
KenAngel9029
Artemis
18
6 / 6 / 1
13,078
1,006
22,027
18,320
8,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
MissWavvy
Artio
17
0 / 8 / 4
10,591
815
3,823
23,741
31,088
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Wavvytrain
Discordia
19
1 / 9 / 7
12,046
927
19,543
19,107
7,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
kberger554
Camazotz
16
0 / 7 / 2
10,420
802
2,720
11,478
6,907
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
27
39
Kills
9
9
Deaths
39
110
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AimlessBalance
Danzaburou
14
3
19
7.83
W
Discordia
Big Fried
Discordia
7
0
23
18.5
W
4
3
17
4.17
W
Achilles
Drewbacca_458
Achilles
12
0
22
23
L
Cerberus
FervidZeus316
Cerberus
2
9
4
0.44
L
Artemis
KenAngel9029
Artemis
6
6
1
1.08
L
Artio
MissWavvy
Artio
0
8
4
0.25
W
Cabrakan
2
3
29
5.5
L
Discordia
Wavvytrain
Discordia
1
9
7
0.5
L
Camazotz
kberger554
Camazotz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,247
Damage
54,097
60,037
Taken
94,330
46,295
Mitigated
66,065
12,224
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AimlessBalance
Danzaburou
36,570
19,625
0
5,913
14,847
6,578
0
7,502
7,345
0
60,508
W
Discordia
Big Fried
Discordia
20,152
514
410
1,153
6,519
2,502
0
3,749
2,770
46,498
0
W
8,536
2,584
1,564
597
10,791
4,358
0
5,917
4,874
0
19,761
W
Achilles
Drewbacca_458
Achilles
12,960
2,575
0
1,018
11,582
13,595
0
3,597
7,985
0
31,301
L
Cerberus
FervidZeus316
Cerberus
5,984
0
102
1,816
21,684
12,890
0
7,869
13,445
19,854
0
L
Artemis
KenAngel9029
Artemis
22,027
12,870
0
1,026
18,320
8,014
0
3,272
14,912
0
69,678
L
Artio
MissWavvy
Artio
3,823
629
157
225
23,741
31,088
0
9,063
14,294
18,105
0
W
Cabrakan
9,029
1,734
74
1,495
16,298
19,262
0
8,585
7,713
22,250
0
L
Discordia
Wavvytrain
Discordia
19,543
1,663
0
1,447
19,107
7,166
0
3,255
15,682
41,929
0
L
Camazotz
kberger554
Camazotz
2,720
58
0
1,268
11,478
6,907
0
4,458
6,816
0
8,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,377
Gold Earned
57,527
219
Minions Killed
226
9
Camps Cleared
7
1,109,969
Distance Traveled
1,012,947
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,901
1,146
51
4
2
216,131
0
W
Discordia
13,429
1,033
88
7
2
247,565
0
W
Loki
11,942
919
22
2
3
181,596
0
W
Achilles
14,079
1,083
34
3
0
262,803
0
L
Cerberus
11,392
876
30
2
2
183,875
4
L
Artemis
13,078
1,006
81
6
3
234,349
2
L
Artio
10,591
815
31
2
0
220,215
1
W
Cabrakan
13,026
1,002
24
2
2
201,874
0
L
Discordia
12,046
927
62
5
2
230,527
0
L
Camazotz
10,420
802
22
2
0
143,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role