Player Matchup

Janus
Janus
DarsDark
Janus
Level 144
God Stats
8W - 8L
1,440 SR
Queue Stats
133W - 106L
1,532 Elo+
Party 3
Kali
Kali
MacacoDaAna
Kali
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 31L
1,619 Elo+
Party 2
Terra
Terra
Wyxenk
Terra
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 40L
1,556 Elo+
Party 3
Neith
Neith
fussywussy
Neith
Level 16
God Stats
0W - 1L
1,221 SR
Queue Stats
7W - 3L
1,740 Elo+
Party 3
Vamana
Vamana
seu_jorge_churra
Vamana
Level 18
God Stats
10W - 7L
1,669 SR
Queue Stats
50W - 33L
1,626 Elo+
Party 2
Team Averages
Level 45
1,466 SR
1,615 Elo+

VS

Team Averages
Level 22
1,567 SR
1,588 Elo+
King Arthur
King Arthur
FacaEremita
King Arthur
Level 22
God Stats
9W - 3L
1,612 SR
Queue Stats
526W - 458L
1,527 Elo+
Party 1
Sobek
Sobek
Garfovegano
Sobek
Level 19
God Stats
22W - 12L
1,551 SR
Queue Stats
346W - 276L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
IrohBeifong
Kukulkan
Level 13
God Stats
4W - 3L
1,413 SR
Queue Stats
120W - 91L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
RaReturnS
Cernunnos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 52L
1,735 Elo+
Solo
Thor
Thor
kakaleluia
Thor
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
97W - 93L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarsDark
Janus
17
5 / 10 / 10
11,482
478
20,075
18,298
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 7 / 7
14,215
592
22,694
29,293
17,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Wyxenk
Terra
14
2 / 11 / 2
9,321
388
4,788
23,108
23,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
3 / 10 / 4
9,694
404
3,475
18,151
5,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 10
10,237
427
16,954
25,028
19,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FacaEremita
King Arthur
19
9 / 5 / 16
13,799
575
24,779
29,926
23,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 6 / 21
14,545
606
13,808
22,459
29,152
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
IrohBeifong
Kukulkan
19
1 / 6 / 11
12,954
540
8,491
14,276
6,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
RaReturnS
Cernunnos
20
21 / 2 / 5
17,465
728
31,372
19,236
8,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 9
13,769
574
9,803
19,434
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
23
Kills
46
46
Deaths
23
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
DarsDark
Janus
5
10
10
1
W
King Arthur
FacaEremita
King Arthur
9
5
16
3.4
W
7
6
21
2.92
W
Kukulkan
IrohBeifong
Kukulkan
1
6
11
1.08
L
10
7
7
1.93
W
Cernunnos
RaReturnS
Cernunnos
21
2
5
11.75
L
Terra
Wyxenk
Terra
2
11
2
0.27
L
Neith
3
10
4
0.5
W
8
4
9
3.13
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,986
Damage
88,253
113,878
Taken
105,331
71,782
Mitigated
75,950
26,888
Healing
35,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DarsDark
Janus
20,075
701
0
711
18,298
5,663
96
2,211
16,087
65,092
0
W
King Arthur
FacaEremita
King Arthur
24,779
4,667
0
9,589
29,926
23,569
949
4,571
25,181
0
75,682
W
13,808
1,925
0
4,118
22,459
29,152
549
6,484
15,701
24,675
0
W
Kukulkan
IrohBeifong
Kukulkan
8,491
529
0
1,224
14,276
6,148
2,025
5,808
8,086
86,503
0
L
22,694
12,051
0
12,408
29,293
17,430
0
3,466
25,827
0
87,771
W
Cernunnos
RaReturnS
Cernunnos
31,372
22,286
0
12,472
19,236
8,563
6,371
3,818
15,280
0
176,933
L
Terra
Wyxenk
Terra
4,788
1,135
1,338
3,738
23,108
23,237
0
8,019
15,089
16,560
0
L
Neith
3,475
1,680
0
3,785
18,151
5,997
322
2,909
15,242
0
50,762
W
9,803
3,068
0
7,610
19,434
8,518
0
4,048
15,194
0
81,634
L
16,954
7,028
0
4,908
25,028
19,455
0
5,694
19,334
116
49,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
72,532
376
Minions Killed
600
0
Camps Cleared
0
2,144,005
Distance Traveled
2,126,900
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,482
478
86
4
0
415,496
1
W
King Arthur
13,799
575
90
4
0
433,544
0
W
Sobek
14,545
606
16
1
0
449,048
1
W
Kukulkan
12,954
540
149
6
0
378,344
8
L
Kali
14,215
592
117
5
0
433,691
2
W
Cernunnos
17,465
728
230
10
0
402,577
3
L
Terra
9,321
388
14
1
0
437,309
0
L
Neith
9,694
404
83
3
0
365,366
0
W
Thor
13,769
574
115
5
0
463,387
5
L
Vamana
10,237
427
76
3
0
492,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role