Player Matchup

Sol
Sol
DarkestDerp127
Sol
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 43L
1,417 Elo+
Party 2
Chaac
Chaac
NoahVivo
Chaac
Level 12
God Stats
2W - 6L
1,420 SR
Queue Stats
6W - 12L
1,413 Elo+
Party 2
Khepri
Khepri
NyxianZealot
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Rachiieee
Artemis
Level 100
God Stats
3W - 5L
1,462 SR
Queue Stats
30W - 46L
1,442 Elo+
Party 2
Bakasura
Bakasura
Untiechi666
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 80
1,476 SR
1,454 Elo+

VS

Team Averages
Level 90
1,663 SR
1,585 Elo+
Fenrir
Fenrir
DeadlyCream
Fenrir
Level 41
God Stats
6W - 2L
1,683 SR
Queue Stats
81W - 64L
1,664 Elo+
Party 1
Vamana
Vamana
Greglee420
Vamana
Level 106
God Stats
7W - 0L
1,738 SR
Queue Stats
44W - 48L
1,503 Elo+
Party 1
Ganesha
Ganesha
JohnniBoi
Ganesha
Level 133
God Stats
4W - 3L
1,508 SR
Queue Stats
150W - 135L
1,654 Elo+
Party 1
Medusa
Medusa
SimplyTheOkest
Medusa
Level 64
God Stats
18W - 18L
1,648 SR
Queue Stats
417W - 436L
1,476 Elo+
Solo
Olorun
Olorun
Urobutcher
Olorun
Level 107
God Stats
14W - 7L
1,738 SR
Queue Stats
64W - 61L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,076
467
4,268
7,592
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
NoahVivo
Chaac
8
0 / 3 / 1
4,818
371
2,710
8,860
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
7
0 / 6 / 1
5,228
402
2,508
8,746
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Rachiieee
Artemis
8
0 / 5 / 1
5,465
420
2,852
7,298
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Untiechi666
Bakasura
10
3 / 4 / 0
6,454
496
5,086
7,943
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 0 / 7
8,583
660
5,454
9,221
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Greglee420
Vamana
15
5 / 0 / 4
8,861
682
8,199
9,217
6,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
JohnniBoi
Ganesha
11
0 / 0 / 10
7,751
596
4,316
7,314
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 0 / 3
8,183
629
5,632
4,956
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Urobutcher
Olorun
12
3 / 3 / 4
7,448
573
4,483
9,139
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
21
22
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Fenrir
6
0
7
9.5
W
Vamana
Greglee420
Vamana
5
0
4
7
W
Ganesha
JohnniBoi
Ganesha
0
0
10
5
L
Chaac
NoahVivo
Chaac
0
3
1
0.17
L
Khepri
0
6
1
0.08
L
Artemis
Rachiieee
Artemis
0
5
1
0.1
W
7
0
3
8.5
L
Bakasura
Untiechi666
Bakasura
3
4
0
0.75
W
Olorun
Urobutcher
Olorun
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
28,084
40,439
Taken
39,847
15,661
Mitigated
19,598
8,743
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,268
843
0
2,452
7,592
1,927
0
3,437
4,155
32,899
0
W
Fenrir
5,454
1,489
0
5,282
9,221
4,124
414
1,310
7,911
0
52,584
W
Vamana
Greglee420
Vamana
8,199
4,636
0
3,835
9,217
6,164
47
505
8,274
284
55,912
W
Ganesha
JohnniBoi
Ganesha
4,316
372
0
2,214
7,314
4,463
203
874
6,415
23,974
0
L
Chaac
NoahVivo
Chaac
2,710
534
0
2,298
8,860
5,728
0
1,403
7,457
0
14,402
L
Khepri
2,508
471
0
1,281
8,746
3,046
0
1,185
7,561
12,544
0
L
Artemis
Rachiieee
Artemis
2,852
1,281
0
1,073
7,298
1,809
0
1,075
6,223
0
23,101
W
5,632
2,868
0
750
4,956
1,772
1,521
1,088
3,748
0
36,269
L
Bakasura
Untiechi666
Bakasura
5,086
3,304
0
1,639
7,943
3,151
0
1,983
5,960
0
29,763
W
Olorun
Urobutcher
Olorun
4,483
1,968
571
4,241
9,139
3,075
2,013
2,999
5,880
40,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
40,826
236
Minions Killed
375
0
Camps Cleared
0
1,178,199
Distance Traveled
1,270,934
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,076
467
79
6
0
228,907
2
W
Fenrir
8,583
660
89
7
0
300,755
3
W
Vamana
8,861
682
115
9
0
294,916
1
W
Ganesha
7,751
596
15
1
0
227,980
4
L
Chaac
4,818
371
23
2
0
228,190
1
L
Khepri
5,228
402
17
1
0
244,107
0
L
Artemis
5,465
420
43
3
0
228,063
1
W
Medusa
8,183
629
69
5
0
227,714
0
L
Bakasura
6,454
496
74
6
0
248,932
1
W
Olorun
7,448
573
87
7
0
219,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role