Player Matchup

Fenrir
Fenrir
HotGirlFartzYUM
Fenrir
Level 28
God Stats
4W - 5L
1,193 SR
Queue Stats
259W - 237L
1,572 Elo+
Party 1
Thanatos
Thanatos
Quartzarist
Thanatos
Level 106
God Stats
14W - 15L
1,553 SR
Queue Stats
501W - 457L
1,679 Elo+
Party 4
Jormungandr
Jormungandr
S0urpus
Jormungandr
Level 31
God Stats
75W - 80L
1,566 SR
Queue Stats
96W - 113L
1,529 Elo+
Party 4
Olorun
Olorun
Sarotic
Olorun
Level 68
God Stats
0W - 2L
1,198 SR
Queue Stats
257W - 252L
1,520 Elo+
Party 1
Scylla
Scylla
jimmyjim24
Scylla
Level 80
God Stats
6W - 6L
1,637 SR
Queue Stats
218W - 210L
1,598 Elo+
Party 4
Team Averages
Level 63
1,429 SR
1,580 Elo+

VS

Team Averages
Level 45
1,536 SR
1,546 Elo+
Mercury
Mercury
Beepo420
Mercury
Level 28
God Stats
2W - 2L
1,612 SR
Queue Stats
68W - 67L
1,536 Elo+
Party 3
Yemoja
Yemoja
QJON5
Yemoja
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,576 Elo+
Party 2
Set
Set
TopTox
Set
Level 44
God Stats
8W - 8L
1,328 SR
Queue Stats
164W - 158L
1,493 Elo+
Solo
Cernunnos
Cernunnos
aimfurchris
Cernunnos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,578 Elo+
Party 2
Hel
Hel
knightxofxone
Hel
Level 80
God Stats
28W - 14L
1,742 SR
Queue Stats
363W - 323L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
10,749
413
10,340
23,343
20,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Quartzarist
Thanatos
20
11 / 3 / 5
14,441
555
16,533
19,627
9,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
S0urpus
Jormungandr
19
0 / 6 / 7
12,130
467
10,945
22,876
19,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Sarotic
Olorun
18
1 / 10 / 7
10,639
409
8,054
18,544
8,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
jimmyjim24
Scylla
20
6 / 5 / 4
13,451
517
16,649
14,989
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beepo420
Mercury
20
2 / 6 / 13
13,126
505
9,002
21,338
9,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
QJON5
Yemoja
19
1 / 2 / 18
12,831
494
8,573
11,246
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
TopTox
Set
20
6 / 5 / 7
14,196
546
16,514
24,886
18,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
aimfurchris
Cernunnos
20
10 / 2 / 7
14,896
573
17,778
13,689
6,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 5 / 9
14,242
548
19,992
19,149
7,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
20
Kills
32
32
Deaths
20
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
Beepo420
Mercury
2
6
13
1.42
L
2
8
7
0.69
W
Yemoja
QJON5
Yemoja
1
2
18
5
L
Thanatos
Quartzarist
Thanatos
11
3
5
4.5
L
Jormungandr
S0urpus
Jormungandr
0
6
7
0.58
L
Olorun
Sarotic
Olorun
1
10
7
0.45
W
Set
TopTox
Set
6
5
7
1.9
W
Cernunnos
aimfurchris
Cernunnos
10
2
7
6.75
L
Scylla
jimmyjim24
Scylla
6
5
4
1.6
W
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,521
Damage
71,859
99,379
Taken
90,308
64,160
Mitigated
53,091
38,041
Healing
34,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Beepo420
Mercury
9,002
4,416
0
2,613
21,338
9,435
0
4,481
16,675
0
122,076
L
10,340
3,293
0
2,616
23,343
20,299
936
6,709
16,634
0
47,909
W
Yemoja
QJON5
Yemoja
8,573
1,989
2,787
2,668
11,246
10,913
278
4,415
6,667
36,220
0
L
Thanatos
Quartzarist
Thanatos
16,533
2,023
0
20,811
19,627
9,694
932
3,687
15,940
0
95,891
L
Jormungandr
S0urpus
Jormungandr
10,945
3,238
0
6,314
22,876
19,186
396
6,675
16,201
80,495
0
L
Olorun
Sarotic
Olorun
8,054
4,391
1,710
4,033
18,544
8,730
634
3,754
14,719
65,248
0
W
Set
TopTox
Set
16,514
9,066
0
5,637
24,886
18,240
815
13,451
11,263
0
92,112
W
Cernunnos
aimfurchris
Cernunnos
17,778
9,769
0
6,799
13,689
6,713
2,835
4,827
8,724
0
118,702
L
Scylla
jimmyjim24
Scylla
16,649
2,005
0
2,557
14,989
6,251
1,709
7,669
7,320
80,516
0
W
19,992
622
4,890
9,557
19,149
7,790
1,528
8,754
10,057
90,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,410
Gold Earned
69,291
627
Minions Killed
702
0
Camps Cleared
0
2,309,364
Distance Traveled
2,432,076
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,126
505
166
6
0
542,894
5
L
Fenrir
10,749
413
65
3
0
460,898
2
W
Yemoja
12,831
494
50
2
0
472,794
5
L
Thanatos
14,441
555
157
6
0
547,522
1
L
Jormungandr
12,130
467
162
6
0
464,366
1
L
Olorun
10,639
409
100
4
0
401,663
4
W
Set
14,196
546
166
6
0
451,460
5
W
Cernunnos
14,896
573
181
7
0
480,992
8
L
Scylla
13,451
517
143
6
0
434,915
8
W
Hel
14,242
548
139
5
0
483,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role