Player Matchup

Gilgamesh
Gilgamesh
ClassicJosby
Gilgamesh
Level 23
God Stats
39W - 40L
1,472 SR
Queue Stats
173W - 137L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
Grapesenpai
Heimdallr
Level 40
God Stats
14W - 16L
1,473 SR
Queue Stats
77W - 85L
1,432 Elo+
Party 2
Ra
Ra
SirKhAo0oS813
Ra
Level 4
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
flu10
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,361 Elo+
Solo
Ares
Ares
xZAMDUBx
Ares
Level 16
God Stats
8W - 5L
1,487 SR
Queue Stats
26W - 28L
1,439 Elo+
Party 2
Team Averages
Level 19
1,422 SR
1,438 Elo+

VS

Team Averages
Level 46
1,387 SR
1,350 Elo+
Fenrir
Fenrir
Baby_catcore
Fenrir
Level 18
God Stats
2W - 6L
1,233 SR
Queue Stats
51W - 63L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
Casandrra
Kumbhakarna
Level 7
God Stats
7W - 6L
1,095 SR
Queue Stats
24W - 23L
1,337 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Crasherrs
Tsukuyomi
Level 15
God Stats
8W - 6L
1,243 SR
Queue Stats
13W - 15L
1,180 Elo+
Party 1
Zeus
Zeus
PistachioAddict
Zeus
Level 143
God Stats
3W - 1L
1,861 SR
Queue Stats
43W - 45L
1,468 Elo+
Party 1
Izanami
Izanami
W3ffff
Izanami
Level 47
God Stats
5W - 3L
1,502 SR
Queue Stats
30W - 35L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClassicJosby
Gilgamesh
15
1 / 3 / 6
8,943
994
7,480
16,474
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Grapesenpai
Heimdallr
15
2 / 5 / 5
9,035
1,004
11,864
16,292
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 2
8,284
920
6,033
8,020
3,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
flu10
Olorun
15
1 / 8 / 4
8,848
983
3,482
14,486
5,795
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
14
1 / 5 / 4
8,534
948
4,048
16,645
15,767
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

148

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 2 / 13
9,213
1,024
5,661
7,929
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Casandrra
Kumbhakarna
16
1 / 2 / 19
9,441
1,049
3,699
9,639
9,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Crasherrs
Tsukuyomi
16
0 / 1 / 17
9,098
1,011
10,086
8,790
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
11 / 0 / 13
11,600
1,289
29,654
3,831
1,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
W3ffff
Izanami
17
12 / 2 / 11
12,293
1,366
16,103
8,597
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
6
Kills
28
28
Deaths
7
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
13
5.25
W
Kumbhakarna
Casandrra
Kumbhakarna
1
2
19
5.25
L
Gilgamesh
ClassicJosby
Gilgamesh
1
3
6
1.33
W
Tsukuyomi
Crasherrs
Tsukuyomi
0
1
17
8.5
L
Heimdallr
Grapesenpai
Heimdallr
2
5
5
0.9
W
11
0
13
17.5
L
1
7
2
0.29
W
Izanami
W3ffff
Izanami
12
2
11
8.75
L
Olorun
flu10
Olorun
1
8
4
0.38
L
Ares
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,907
Damage
65,203
71,917
Taken
38,786
40,797
Mitigated
22,178
3,991
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,661
914
0
72
7,929
3,380
0
3,319
4,462
0
12,978
W
Kumbhakarna
Casandrra
Kumbhakarna
3,699
457
0
0
9,639
9,201
0
4,067
5,482
7,157
0
L
Gilgamesh
ClassicJosby
Gilgamesh
7,480
1,036
0
345
16,474
9,150
0
7,911
8,563
315
16,569
W
Tsukuyomi
Crasherrs
Tsukuyomi
10,086
3,028
0
38
8,790
3,900
0
2,625
6,093
0
15,594
L
Heimdallr
Grapesenpai
Heimdallr
11,864
4,941
0
738
16,292
6,846
0
7,358
8,934
0
26,977
W
29,654
2,209
0
0
3,831
1,555
0
1,378
2,447
53,697
0
L
6,033
1,427
167
873
8,020
3,239
0
2,532
5,488
14,190
0
W
Izanami
W3ffff
Izanami
16,103
13,033
0
1,353
8,597
4,142
0
2,125
6,452
0
36,101
L
Olorun
flu10
Olorun
3,482
115
596
1,265
14,486
5,795
0
5,977
8,509
23,713
0
L
Ares
4,048
193
0
7
16,645
15,767
0
9,575
7,070
15,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
51,645
131
Minions Killed
153
3
Camps Cleared
3
748,814
Distance Traveled
965,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,213
1,024
14
2
0
211,200
0
W
Kumbhakarna
9,441
1,049
5
1
1
211,056
0
L
Gilgamesh
8,943
994
25
3
0
210,701
0
W
Tsukuyomi
9,098
1,011
9
1
0
207,381
0
L
Heimdallr
9,035
1,004
25
3
0
148,576
0
W
Zeus
11,600
1,289
66
7
1
173,670
0
L
Ra
8,284
920
23
3
0
100,269
1
W
Izanami
12,293
1,366
59
7
1
162,186
0
L
Olorun
8,848
983
31
3
1
151,313
1
L
Ares
8,534
948
27
3
2
137,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role