Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
No0BTubE1069
Achilles
Level 146
God Stats
17W - 20L
1,625 SR
Queue Stats
691W - 558L
1,652 Elo+
Solo
Eset
Eset
SilentKillShhh
Eset
Level 129
God Stats
26W - 25L
1,620 SR
Queue Stats
594W - 674L
1,549 Elo+
Solo
Team Averages
Level 144
1,582 SR
1,567 Elo+

VS

Team Averages
Level 113
1,516 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Fightor
Gilgamesh
Level 156
God Stats
9W - 7L
1,551 SR
Queue Stats
47W - 40L
1,670 Elo+
Party 1
Fenrir
Fenrir
NO1EQUAL
Fenrir
Level 117
God Stats
0W - 1L
1,497 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Nox
Nox
reedle84
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 19
9,897
761
9,709
10,346
8,920
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
No0BTubE1069
Achilles
15
11 / 0 / 15
10,639
818
13,653
15,357
11,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 3 / 15
10,451
804
10,922
6,165
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fightor
Gilgamesh
10
1 / 8 / 1
7,645
588
5,782
16,190
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
NO1EQUAL
Fenrir
9
0 / 8 / 2
7,230
556
2,973
13,507
4,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 10 / 2
7,707
593
5,181
12,145
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
26
Kills
2
4
Deaths
26
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
19
15.5
L
Gilgamesh
Fightor
Gilgamesh
1
8
1
0.19
L
Fenrir
NO1EQUAL
Fenrir
0
8
2
0.13
W
Achilles
No0BTubE1069
Achilles
11
0
15
18.5
W
9
3
15
5.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,284
Damage
13,936
31,868
Taken
41,842
22,679
Mitigated
16,150
11,262
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,709
2,840
0
2,205
10,346
8,920
959
1,770
7,838
0
33,487
L
Gilgamesh
Fightor
Gilgamesh
5,782
1,555
694
2,203
16,190
7,974
0
3,818
12,174
0
29,612
L
Fenrir
NO1EQUAL
Fenrir
2,973
567
342
715
13,507
4,076
0
4,067
9,234
0
12,072
W
Achilles
No0BTubE1069
Achilles
13,653
4,501
0
5,464
15,357
11,692
792
2,962
12,237
0
43,206
W
10,922
897
2,101
1,492
6,165
2,067
528
136
6,007
49,087
0
L
5,181
513
717
1,074
12,145
4,100
0
2,547
9,468
23,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
22,582
160
Minions Killed
98
0
Camps Cleared
0
749,047
Distance Traveled
592,926
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,897
761
35
3
0
244,327
1
L
Gilgamesh
7,645
588
44
3
0
211,880
3
L
Fenrir
7,230
556
21
2
0
200,282
0
W
Achilles
10,639
818
42
3
0
268,282
5
W
Eset
10,451
804
83
6
0
236,438
0
L
Nox
7,707
593
33
3
0
180,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role