Player Matchup

Olorun
Olorun
Il Kink Il
Olorun
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 259L
1,593 Elo+
Party 2
Cabrakan
Cabrakan
LUCKYSHINYGG
Cabrakan
Level 45
God Stats
70W - 51L
1,576 SR
Queue Stats
75W - 56L
1,530 Elo+
Solo
Kukulkan
Kukulkan
MightyMike6
Kukulkan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,550 Elo+
Party 2
Nemesis
Nemesis
SK_TROPICANA
Nemesis
Level 45
God Stats
2W - 0L
1,908 SR
Queue Stats
78W - 72L
1,556 Elo+
Solo
Odin
Odin
ThisGameFrTrash
Odin
Level 44
God Stats
20W - 17L
1,498 SR
Queue Stats
397W - 368L
1,601 Elo+
Party 2
Team Averages
Level 69
1,596 SR
1,566 Elo+

VS

Team Averages
Level 83
1,626 SR
1,601 Elo+
Ullr
Ullr
Furryluchadors
Ullr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 11L
1,683 Elo+
Party 1
Tiamat
Tiamat
Infected_Flare
Tiamat
Level 48
God Stats
42W - 46L
1,622 SR
Queue Stats
97W - 87L
1,539 Elo+
Party 3
Bellona
Bellona
W__Monster
Bellona
Level 88
God Stats
10W - 7L
1,635 SR
Queue Stats
215W - 183L
1,593 Elo+
Party 3
Scylla
Scylla
allenmichael7
Scylla
Level 124
God Stats
7W - 7L
1,628 SR
Queue Stats
220W - 195L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
bveeto
Gilgamesh
Level 140
God Stats
9W - 3L
1,746 SR
Queue Stats
248W - 257L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Il Kink Il
Olorun
17
3 / 5 / 1
10,175
509
11,955
15,190
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
LUCKYSHINYGG
Cabrakan
14
2 / 0 / 5
10,062
503
5,770
14,694
11,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
MightyMike6
Kukulkan
16
4 / 1 / 3
10,275
514
8,867
8,176
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SK_TROPICANA
Nemesis
18
3 / 4 / 8
10,874
544
9,711
18,325
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 4 / 4
10,960
548
13,757
13,975
11,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,038
502
9,110
12,034
4,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 3
9,953
498
12,739
13,037
9,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
W__Monster
Bellona
16
1 / 6 / 2
9,761
488
8,081
16,684
12,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 0 / 4
9,509
475
7,013
11,295
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
bveeto
Gilgamesh
16
4 / 5 / 3
9,809
490
10,187
17,592
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
14
14
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Olorun
Il Kink Il
Olorun
3
5
1
0.7
L
3
6
3
0.75
W
Cabrakan
LUCKYSHINYGG
Cabrakan
2
0
5
4.5
W
Kukulkan
MightyMike6
Kukulkan
4
1
3
5.5
W
Nemesis
SK_TROPICANA
Nemesis
3
4
8
1.75
W
6
4
4
2
L
Bellona
W__Monster
Bellona
1
6
2
0.33
L
3
0
4
5
L
Gilgamesh
bveeto
Gilgamesh
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,060
Damage
47,130
70,360
Taken
70,642
40,485
Mitigated
42,718
16,836
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,110
3,586
0
3,686
12,034
4,350
0
6,400
5,634
0
64,401
W
Olorun
Il Kink Il
Olorun
11,955
6,093
535
7,449
15,190
5,731
1,728
2,572
12,561
77,132
0
L
12,739
1,193
0
3,258
13,037
9,394
740
6,041
6,672
54,408
0
W
Cabrakan
LUCKYSHINYGG
Cabrakan
5,770
842
0
4,775
14,694
11,293
0
5,429
9,088
28,010
0
W
Kukulkan
MightyMike6
Kukulkan
8,867
422
0
867
8,176
2,819
0
4,858
3,008
60,673
0
W
Nemesis
SK_TROPICANA
Nemesis
9,711
5,274
0
1,210
18,325
9,285
0
3,880
14,198
0
91,179
W
13,757
1,472
0
2,000
13,975
11,357
508
2,114
11,753
215
66,074
L
Bellona
W__Monster
Bellona
8,081
3,463
0
6,464
16,684
12,140
428
1,047
15,601
0
59,969
L
7,013
663
0
3,795
11,295
7,236
0
4,976
6,251
40,671
0
L
Gilgamesh
bveeto
Gilgamesh
10,187
3,131
0
2,279
17,592
9,598
0
7,722
9,714
0
64,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,346
Gold Earned
49,070
546
Minions Killed
531
0
Camps Cleared
0
1,844,798
Distance Traveled
1,860,817
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,038
502
122
6
0
367,119
4
W
Olorun
10,175
509
128
6
0
310,468
5
L
Tiamat
9,953
498
119
6
0
369,409
3
W
Cabrakan
10,062
503
33
2
0
380,574
1
W
Kukulkan
10,275
514
136
7
0
372,684
3
W
Nemesis
10,874
544
134
7
0
410,063
3
W
Odin
10,960
548
115
6
0
371,009
3
L
Bellona
9,761
488
131
7
0
351,538
4
L
Scylla
9,509
475
60
3
0
389,738
7
L
Gilgamesh
9,809
490
99
5
0
383,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role