Player Matchup

Freya
Freya
Coinmark
Freya
Level 27
God Stats
204W - 120L
1,657 SR
Queue Stats
273W - 199L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
M0RRIGANG
Gilgamesh
Level 18
God Stats
18W - 9L
1,748 SR
Queue Stats
25W - 14L
1,618 Elo+
Solo
Kukulkan
Kukulkan
Yuyinjing
Kukulkan
Level 27
God Stats
28W - 17L
1,391 SR
Queue Stats
267W - 189L
1,612 Elo+
Party 2
Vulcan
Vulcan
ghostfcekila
Vulcan
Level 17
God Stats
12W - 1L
1,948 SR
Queue Stats
63W - 33L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
waffnasty
Sylvanus
Level 29
God Stats
4W - 0L
1,667 SR
Queue Stats
12W - 5L
1,594 Elo+
Party 2
Team Averages
Level 24
1,682 SR
1,614 Elo+

VS

Team Averages
Level 26
1,502 SR
1,559 Elo+
Kuzenbo
Kuzenbo
Chodyblody
Kuzenbo
Level 46
God Stats
5W - 10L
1,387 SR
Queue Stats
139W - 124L
1,548 Elo+
Party 1
Loki
Loki
Godtenks
Loki
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
296W - 289L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Old_Historian
Gilgamesh
Level 23
God Stats
59W - 48L
1,480 SR
Queue Stats
111W - 99L
1,381 Elo+
Solo
Fenrir
Fenrir
TheNewGuts
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,707 Elo+
Party 1
Ymir
Ymir
TurdFurgeson69
Ymir
Level 29
God Stats
13W - 8L
1,645 SR
Queue Stats
227W - 194L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Coinmark
Freya
20
10 / 2 / 23
12,955
997
26,462
12,783
6,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
M0RRIGANG
Gilgamesh
20
11 / 3 / 19
13,493
1,038
30,420
18,007
16,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Yuyinjing
Kukulkan
20
15 / 1 / 16
14,868
1,144
34,662
10,129
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
20
5 / 0 / 25
12,946
996
22,234
4,050
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
waffnasty
Sylvanus
20
2 / 0 / 27
12,495
961
9,051
12,519
17,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chodyblody
Kuzenbo
18
1 / 7 / 4
11,393
876
10,502
29,167
41,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
18
4 / 1 / 2
12,980
998
4,589
11,486
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Old_Historian
Gilgamesh
18
0 / 14 / 6
11,604
893
14,479
38,043
29,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
TheNewGuts
Fenrir
16
0 / 15 / 3
10,455
804
9,535
28,737
13,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 6 / 5
11,796
907
10,202
24,663
34,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
26
43
Kills
6
6
Deaths
43
110
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chodyblody
Kuzenbo
1
7
4
0.43
W
Freya
Coinmark
Freya
10
2
23
10.75
L
Loki
4
1
2
5
W
Gilgamesh
M0RRIGANG
Gilgamesh
11
3
19
6.83
L
Gilgamesh
Old_Historian
Gilgamesh
0
14
6
0.21
L
Fenrir
TheNewGuts
Fenrir
0
15
3
0.1
L
1
6
5
0.58
W
Kukulkan
Yuyinjing
Kukulkan
15
1
16
23
W
Vulcan
5
0
25
17.5
W
Sylvanus
waffnasty
Sylvanus
2
0
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,829
Damage
49,307
57,488
Taken
132,096
47,653
Mitigated
123,615
21,018
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chodyblody
Kuzenbo
10,502
2,097
847
2,406
29,167
41,371
0
20,809
8,358
27,142
0
W
Freya
Coinmark
Freya
26,462
9,328
0
6,235
12,783
6,195
0
5,343
7,440
38,403
0
L
Loki
4,589
985
0
0
11,486
4,479
0
8,837
2,649
0
28,190
W
Gilgamesh
M0RRIGANG
Gilgamesh
30,420
12,853
0
2,769
18,007
16,396
0
4,888
13,119
0
57,431
L
Gilgamesh
Old_Historian
Gilgamesh
14,479
1,825
695
638
38,043
29,887
0
26,703
11,340
0
44,225
L
Fenrir
TheNewGuts
Fenrir
9,535
2,747
0
553
28,737
13,187
0
18,125
10,612
0
16,898
L
10,202
799
207
1,101
24,663
34,691
0
17,935
6,728
44,808
0
W
Kukulkan
Yuyinjing
Kukulkan
34,662
2,981
0
297
10,129
5,361
0
4,272
5,857
65,536
0
W
Vulcan
22,234
6,732
368
1,249
4,050
2,154
0
1,021
3,029
43,314
0
W
Sylvanus
waffnasty
Sylvanus
9,051
2,525
5,364
4,736
12,519
17,547
0
5,180
7,339
19,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,757
Gold Earned
58,228
235
Minions Killed
230
11
Camps Cleared
10
1,302,605
Distance Traveled
1,127,439
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,393
876
29
2
0
259,951
0
W
Freya
12,955
997
25
2
2
261,575
0
L
Loki
12,980
998
32
2
8
240,099
0
W
Gilgamesh
13,493
1,038
63
5
3
245,548
0
L
Gilgamesh
11,604
893
68
5
1
219,029
4
L
Fenrir
10,455
804
19
1
0
176,631
0
L
Ymir
11,796
907
82
6
1
231,729
0
W
Kukulkan
14,868
1,144
73
6
4
260,508
0
W
Vulcan
12,946
996
42
3
1
300,172
0
W
Sylvanus
12,495
961
32
2
1
234,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role