Player Matchup

Hercules
Hercules
Dark Ice Man55
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,367 Elo+
Party 2
Baba Yaga
Baba Yaga
KazukoHamuri
Baba Yaga
Level 59
God Stats
0W - 4L
1,495 SR
Queue Stats
37W - 34L
1,348 Elo+
Party 2
Ravana
Ravana
ipwnyurface 69
Ravana
Level 86
God Stats
0W - 4L
1,231 SR
Queue Stats
75W - 79L
1,355 Elo+
Party 2
Team Averages
Level 54
1,409 SR
1,357 Elo+

VS

Team Averages
Level 67
1,564 SR
1,369 Elo+
Danzaburou
Danzaburou
P1ayer Founcl
Danzaburou
Level 59
God Stats
10W - 12L
1,337 SR
Queue Stats
27W - 32L
1,328 Elo+
Party 1
Hades
Hades
Teachmeh4492
Hades
Level 17
God Stats
3W - 0L
1,855 SR
Queue Stats
28W - 25L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
iTz Wolfie 126
Gilgamesh
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 93L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 6 / 4
11,824
657
7,619
24,476
18,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
KazukoHamuri
Baba Yaga
14
3 / 5 / 2
11,306
628
13,785
17,098
15,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 5
10,402
578
8,849
14,616
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
P1ayer Founcl
Danzaburou
16
5 / 1 / 11
12,789
711
16,258
13,159
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 5 / 7
12,970
721
21,767
19,286
10,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
iTz Wolfie 126
Gilgamesh
13
2 / 3 / 9
11,302
628
8,270
13,967
6,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
17
17
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
6
4
0.83
L
Baba Yaga
KazukoHamuri
Baba Yaga
3
5
2
0.8
W
Danzaburou
P1ayer Founcl
Danzaburou
5
1
11
10.5
W
10
5
7
2.7
W
Gilgamesh
iTz Wolfie 126
Gilgamesh
2
3
9
2.17
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
46,295
56,190
Taken
46,412
42,393
Mitigated
21,721
13,328
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,619
2,476
332
6,241
24,476
18,291
42
7,938
16,538
0
40,171
L
Baba Yaga
KazukoHamuri
Baba Yaga
13,785
890
282
2,943
17,098
15,282
44
7,879
9,219
37,948
0
W
Danzaburou
P1ayer Founcl
Danzaburou
16,258
8,115
0
7,879
13,159
5,266
1,514
4,216
8,485
0
56,152
W
21,767
2,184
499
8,485
19,286
10,376
888
4,500
13,970
75,905
0
W
Gilgamesh
iTz Wolfie 126
Gilgamesh
8,270
2,239
712
1,051
13,967
6,079
438
3,947
9,538
0
15,978
L
8,849
1,927
1,153
2,377
14,616
8,820
125
5,968
8,648
0
28,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
37,061
141
Minions Killed
185
0
Camps Cleared
0
924,515
Distance Traveled
887,971
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,824
657
62
3
0
325,749
7
L
Baba Yaga
11,306
628
42
2
0
259,073
4
W
Danzaburou
12,789
711
72
4
0
308,663
5
W
Hades
12,970
721
97
5
0
289,009
2
W
Gilgamesh
11,302
628
16
1
0
290,299
0
L
Ravana
10,402
578
37
2
0
339,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role