Player Matchup

Cerberus
Cerberus
BigMommyM1lkers
Cerberus
Level 28
God Stats
16W - 26L
1,388 SR
Queue Stats
77W - 88L
1,328 Elo+
Party 1
Ratatoskr
Ratatoskr
ForeverCrook
Ratatoskr
Level 29
God Stats
4W - 2L
1,297 SR
Queue Stats
197W - 170L
1,483 Elo+
Solo
Hel
Hel
MonsterRManiac
Hel
Level 35
God Stats
24W - 21L
1,461 SR
Queue Stats
64W - 83L
1,383 Elo+
Party 1
Jing Wei
Jing Wei
VenemousBamboo
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,351 Elo+
Party 1
Guan Yu
Guan Yu
cklader
Guan Yu
Level 26
God Stats
37W - 26L
1,594 SR
Queue Stats
231W - 230L
1,470 Elo+
Party 1
Team Averages
Level 29
1,448 SR
1,403 Elo+

VS

Team Averages
Level 19
1,467 SR
1,408 Elo+
Fenrir
Fenrir
Krotchie
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,202 Elo+
Solo
Ares
Ares
KyonaGaming
Ares
Level 16
God Stats
2W - 2L
1,579 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 2
Izanami
Izanami
THEBIGPYZE
Izanami
Level 26
God Stats
1W - 2L
1,254 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
bossman360quicks
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,406 Elo+
Party 2
He Bo
He Bo
premiumcupid709
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
8 / 3 / 9
11,169
508
9,591
17,950
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ForeverCrook
Ratatoskr
20
10 / 1 / 11
12,980
590
10,274
11,410
7,076
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 2 / 10
12,637
574
17,222
17,407
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
18
10 / 3 / 11
12,595
573
10,355
13,128
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
cklader
Guan Yu
20
11 / 2 / 13
12,811
582
22,132
24,787
27,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Krotchie
Fenrir
13
2 / 11 / 2
9,343
425
4,602
19,995
5,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 7 / 1
8,645
393
9,103
14,656
5,601
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
THEBIGPYZE
Izanami
13
2 / 14 / 3
8,540
388
10,533
17,075
3,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 10 / 0
9,243
420
9,994
23,184
21,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 9 / 1
9,398
427
7,668
13,903
3,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
50
Kills
11
11
Deaths
51
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
8
3
9
4.17
W
Ratatoskr
ForeverCrook
Ratatoskr
10
1
11
15.5
L
Fenrir
Krotchie
Fenrir
2
11
2
0.27
L
4
7
1
0.64
W
11
2
10
8
L
Izanami
THEBIGPYZE
Izanami
2
14
3
0.25
W
Jing Wei
10
3
11
5.17
L
2
10
0
0.2
W
Guan Yu
cklader
Guan Yu
11
2
13
8.75
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,574
Damage
41,900
84,682
Taken
88,813
63,401
Mitigated
40,416
37,321
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,591
258
0
5,636
17,950
16,991
1,054
4,051
13,874
37,008
0
W
Ratatoskr
ForeverCrook
Ratatoskr
10,274
5,079
0
1,558
11,410
7,076
465
1,117
10,293
0
91,123
L
Fenrir
Krotchie
Fenrir
4,602
1,640
0
559
19,995
5,996
0
3,578
16,311
0
34,100
L
9,103
463
0
2,058
14,656
5,601
0
5,774
8,740
21,349
0
W
17,222
1,278
4,937
10,698
17,407
7,452
2,429
6,550
10,832
79,084
0
L
Izanami
THEBIGPYZE
Izanami
10,533
7,561
135
793
17,075
3,686
318
5,357
11,646
0
45,462
W
Jing Wei
10,355
7,369
176
3,297
13,128
4,247
4,050
3,536
9,592
0
88,694
L
9,994
2,595
212
3,191
23,184
21,400
0
2,867
20,261
0
38,722
W
Guan Yu
cklader
Guan Yu
22,132
4,867
416
10,603
24,787
27,635
2,100
1,517
22,445
0
81,879
L
7,668
663
0
1,332
13,903
3,733
388
8,335
5,042
57,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,192
Gold Earned
45,169
604
Minions Killed
323
0
Camps Cleared
0
2,090,137
Distance Traveled
1,742,720
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,169
508
68
3
0
382,219
0
W
Ratatoskr
12,980
590
143
7
0
470,339
1
L
Fenrir
9,343
425
57
3
0
281,554
3
L
Ares
8,645
393
17
1
0
409,860
1
W
Hel
12,637
574
151
7
0
436,215
3
L
Izanami
8,540
388
73
3
0
298,521
0
W
Jing Wei
12,595
573
123
6
0
378,140
1
L
Guan Yu
9,243
420
73
3
0
373,548
1
W
Guan Yu
12,811
582
119
5
0
423,224
0
L
He Bo
9,398
427
103
5
0
379,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role