Player Matchup

Ymir
Ymir
AdrielMalakai
Ymir
Level 17
God Stats
5W - 4L
1,637 SR
Queue Stats
21W - 31L
1,434 Elo+
Party 1
Artemis
Artemis
GrnTea
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,432 Elo+
Party 1
King Arthur
King Arthur
JunkStar42069
King Arthur
Level 27
God Stats
12W - 7L
1,545 SR
Queue Stats
106W - 100L
1,457 Elo+
Party 1
Fenrir
Fenrir
Sandstorm1515
Fenrir
Level 4
God Stats
1W - 3L
1,578 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 1
Chang'e
Chang'e
s0ldierofortune
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 100L
1,417 Elo+
Party 1
Team Averages
Level 15
1,552 SR
1,442 Elo+

VS

Team Averages
Level 15
1,559 SR
1,542 Elo+
Cabrakan
Cabrakan
PharaohGoobis
Cabrakan
Level 16
God Stats
6W - 5L
1,710 SR
Queue Stats
30W - 21L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Qyte
Danzaburou
Level 22
God Stats
31W - 35L
1,635 SR
Queue Stats
250W - 260L
1,525 Elo+
Party 2
King Arthur
King Arthur
Sev7nn
King Arthur
Level 15
God Stats
1W - 2L
1,347 SR
Queue Stats
15W - 8L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Thanatokess
Gilgamesh
Level 18
God Stats
9W - 4L
1,592 SR
Queue Stats
60W - 45L
1,552 Elo+
Party 2
Hel
Hel
fahadmuzahir
Hel
Level 6
God Stats
3W - 2L
1,511 SR
Queue Stats
14W - 10L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,811
481
1,042
6,225
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
GrnTea
Artemis
7
0 / 4 / 1
4,471
447
1,796
3,794
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
JunkStar42069
King Arthur
9
2 / 3 / 0
5,310
531
4,068
7,139
3,994
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 2 / 0
4,525
453
1,020
4,778
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 0
5,190
519
3,281
5,731
1,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PharaohGoobis
Cabrakan
10
5 / 1 / 1
5,895
590
3,113
6,191
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Qyte
Danzaburou
10
3 / 0 / 1
6,003
600
2,810
3,105
892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sev7nn
King Arthur
10
1 / 1 / 2
6,023
602
4,526
9,017
4,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Thanatokess
Gilgamesh
9
2 / 1 / 5
5,320
532
3,956
6,668
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 1
6,286
629
2,399
4,283
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Artemis
GrnTea
Artemis
0
4
1
0.13
L
King Arthur
JunkStar42069
King Arthur
2
3
0
0.67
W
Cabrakan
PharaohGoobis
Cabrakan
5
1
1
5.5
W
Danzaburou
Qyte
Danzaburou
3
0
1
3.5
L
0
2
0
0
W
King Arthur
Sev7nn
King Arthur
1
1
2
2
W
Gilgamesh
Thanatokess
Gilgamesh
2
1
5
4.5
W
4
1
1
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,207
Damage
16,804
27,667
Taken
29,264
11,821
Mitigated
12,238
4,772
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,042
139
0
991
6,225
3,330
0
0
6,225
17,935
0
L
Artemis
GrnTea
Artemis
1,796
547
0
2
3,794
1,277
0
619
3,111
0
13,571
L
King Arthur
JunkStar42069
King Arthur
4,068
531
0
625
7,139
3,994
0
687
6,452
0
21,815
W
Cabrakan
PharaohGoobis
Cabrakan
3,113
481
0
1,869
6,191
3,137
75
1,219
4,808
26,172
0
W
Danzaburou
Qyte
Danzaburou
2,810
1,490
246
1,469
3,105
892
0
143
2,962
0
29,911
L
1,020
106
0
1,833
4,778
1,520
0
1,069
3,709
0
17,412
W
King Arthur
Sev7nn
King Arthur
4,526
728
0
2,445
9,017
4,674
93
0
9,017
0
31,024
W
Gilgamesh
Thanatokess
Gilgamesh
3,956
1,008
0
1,801
6,668
2,279
114
1,648
4,963
0
15,880
W
2,399
35
921
2,404
4,283
1,256
0
992
3,191
27,242
0
L
3,281
180
0
1,321
5,731
1,700
0
2,858
2,658
21,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,307
Gold Earned
29,527
204
Minions Killed
282
0
Camps Cleared
0
930,897
Distance Traveled
992,457
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,811
481
24
2
0
166,656
2
L
Artemis
4,471
447
43
4
0
200,831
2
L
King Arthur
5,310
531
41
4
0
175,340
1
W
Cabrakan
5,895
590
48
5
0
186,390
0
W
Danzaburou
6,003
600
59
6
0
195,953
1
L
Fenrir
4,525
453
48
5
0
189,575
0
W
King Arthur
6,023
602
74
7
0
217,024
3
W
Gilgamesh
5,320
532
27
3
0
192,362
4
W
Hel
6,286
629
74
7
0
200,728
3
L
Chang'e
5,190
519
48
5
0
198,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role