Player Matchup

Bacchus
Bacchus
DA504monster
Bacchus
Level 29
God Stats
38W - 43L
1,540 SR
Queue Stats
167W - 181L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
FSPL-Rampage
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,675 Elo+
Solo
Loki
Loki
LoGic coorex
Loki
Level 14
God Stats
10W - 5L
1,500 SR
Queue Stats
130W - 75L
1,690 Elo+
Solo
Chiron
Chiron
NamelessNord
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,644 Elo+
Solo
Tiamat
Tiamat
lauuuchy
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,598 Elo+
Solo
Team Averages
Level 11
1,508 SR
1,631 Elo+

VS

Team Averages
Level 9
1,597 SR
1,508 Elo+
Hachiman
Hachiman
DallessSmell
Hachiman
Level 17
God Stats
10W - 9L
1,892 SR
Queue Stats
156W - 113L
1,632 Elo+
Solo
Olorun
Olorun
Sonnypepper
Olorun
Level 3
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Tater tot 12650
Kukulkan
Level 17
God Stats
5W - 18L
1,344 SR
Queue Stats
12W - 40L
1,304 Elo+
Solo
Cthulhu
Cthulhu
Walkswithbuda
Cthulhu
Level 5
God Stats
16W - 19L
1,540 SR
Queue Stats
27W - 35L
1,469 Elo+
Solo
Bellona
Bellona
potato8112
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA504monster
Bacchus
16
4 / 0 / 17
11,643
529
7,738
16,282
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
FSPL-Rampage
Erlang Shen
19
7 / 0 / 3
12,466
567
10,307
13,993
11,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 1 / 8
14,039
638
13,979
14,333
6,558
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
20
10 / 1 / 9
13,503
614
13,926
14,798
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
lauuuchy
Tiamat
19
12 / 2 / 11
12,828
583
19,933
11,978
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DallessSmell
Hachiman
18
2 / 6 / 0
10,377
472
7,428
13,952
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
12
0 / 14 / 1
7,470
340
5,504
20,566
7,578
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
11
0 / 14 / 0
6,810
310
3,440
15,392
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
12
2 / 5 / 0
8,259
375
7,550
14,629
13,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
potato8112
Bellona
12
0 / 9 / 0
7,551
343
5,588
17,327
13,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
5
48
Kills
4
4
Deaths
48
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DA504monster
Bacchus
4
0
17
12.5
L
Hachiman
DallessSmell
Hachiman
2
6
0
0.33
W
Erlang Shen
FSPL-Rampage
Erlang Shen
7
0
3
8.5
W
15
1
8
19
W
Chiron
10
1
9
14.5
L
Olorun
0
14
1
0.04
L
Kukulkan
0
14
0
0
L
Cthulhu
2
5
0
0.4
W
Tiamat
lauuuchy
Tiamat
12
2
11
8.75
L
Bellona
potato8112
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
29,510
71,384
Taken
81,866
53,522
Mitigated
44,675
32,543
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DA504monster
Bacchus
7,738
880
0
3,833
16,282
20,984
268
5,082
10,992
26,374
0
L
Hachiman
DallessSmell
Hachiman
7,428
2,646
0
3,292
13,952
5,358
0
1,747
12,205
0
44,748
W
Erlang Shen
FSPL-Rampage
Erlang Shen
10,307
4,808
0
5,089
13,993
11,405
1,833
2,577
11,416
0
79,474
W
13,979
4,296
0
6,668
14,333
6,558
2,834
1,318
13,015
0
121,463
W
Chiron
13,926
8,505
1,125
10,759
14,798
5,944
5,002
1,329
13,389
0
101,832
L
Olorun
5,504
2,083
258
2,989
20,566
7,578
438
8,207
12,291
34,003
0
L
Kukulkan
3,440
254
0
0
15,392
5,581
226
7,171
8,221
28,758
0
L
Cthulhu
7,550
609
608
823
14,629
13,062
0
6,457
7,884
29,308
0
W
Tiamat
lauuuchy
Tiamat
19,933
1,618
0
5,069
11,978
8,631
3,297
5,770
6,078
86,468
0
L
Bellona
potato8112
Bellona
5,588
1,700
0
539
17,327
13,096
15
4,089
13,238
0
33,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
40,467
670
Minions Killed
319
0
Camps Cleared
0
2,071,091
Distance Traveled
1,541,471
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,643
529
42
2
0
398,249
3
L
Hachiman
10,377
472
73
3
0
233,946
5
W
Erlang Shen
12,466
567
154
7
0
427,598
0
W
Loki
14,039
638
192
9
0
448,901
4
W
Chiron
13,503
614
170
8
0
391,960
0
L
Olorun
7,470
340
58
3
0
269,490
4
L
Kukulkan
6,810
310
58
3
0
339,489
1
L
Cthulhu
8,259
375
62
3
0
340,613
6
W
Tiamat
12,828
583
112
5
0
404,383
2
L
Bellona
7,551
343
68
3
0
357,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role