Player Matchup

Sun Wukong
Sun Wukong
Heavenzly
Sun Wukong
Level 127
God Stats
9W - 6L
1,435 SR
Queue Stats
798W - 804L
1,519 Elo+
Solo
Sol
Sol
PilotJoe0212
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,506 Elo+
Party 3
Bacchus
Bacchus
RagingCatz
Bacchus
Level 85
God Stats
2W - 0L
1,276 SR
Queue Stats
66W - 58L
1,590 Elo+
Party 3
Izanami
Izanami
Wyldkarde
Izanami
Level 129
God Stats
5W - 5L
1,239 SR
Queue Stats
137W - 123L
1,470 Elo+
Solo
Cthulhu
Cthulhu
kSwayzk
Cthulhu
Level 80
God Stats
5W - 1L
1,500 SR
Queue Stats
364W - 358L
1,789 Elo+
Solo
Team Averages
Level 97
1,390 SR
1,575 Elo+

VS

Team Averages
Level 99
1,412 SR
1,484 Elo+
Sol
Sol
BloatedxPenguin
Sol
Level 56
God Stats
2W - 3L
1,778 SR
Queue Stats
173W - 159L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
MOUTHIESTMERC67
Xing Tian
Level 104
God Stats
2W - 9L
996 SR
Queue Stats
279W - 288L
1,465 Elo+
Party 1
Artio
Artio
deepdoodoobird
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 123L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
manelosan
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,492 Elo+
Solo
Nox
Nox
xXxSynzarxXx
Nox
Level 125
God Stats
1W - 1L
1,284 SR
Queue Stats
58W - 64L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heavenzly
Sun Wukong
16
3 / 5 / 13
10,409
744
12,814
13,934
15,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 6 / 8
11,501
822
27,133
13,512
5,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
RagingCatz
Bacchus
18
7 / 4 / 11
11,223
802
12,432
15,324
24,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Wyldkarde
Izanami
19
5 / 3 / 10
11,311
808
26,541
14,593
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kSwayzk
Cthulhu
18
1 / 7 / 13
10,232
731
11,892
18,227
16,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 12
11,196
800
17,293
14,911
6,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
MOUTHIESTMERC67
Xing Tian
16
0 / 3 / 23
9,662
690
9,232
27,264
19,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 7 / 15
9,704
693
9,427
22,192
24,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
manelosan
Amaterasu
17
6 / 5 / 14
10,491
749
11,426
23,425
25,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 3 / 11
12,046
860
16,193
13,006
6,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
100
22
Kills
25
25
Deaths
22
55
Assists
75
Player
Kills
Deaths
Assists
KDA
L
7
4
12
3.25
W
Sun Wukong
Heavenzly
Sun Wukong
3
5
13
1.9
L
Xing Tian
MOUTHIESTMERC67
Xing Tian
0
3
23
3.83
W
6
6
8
1.67
W
Bacchus
RagingCatz
Bacchus
7
4
11
3.13
W
Izanami
Wyldkarde
Izanami
5
3
10
3.33
L
1
7
15
1.21
W
Cthulhu
kSwayzk
Cthulhu
1
7
13
1.07
L
Amaterasu
manelosan
Amaterasu
6
5
14
2.6
L
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,812
Damage
63,571
75,590
Taken
100,798
68,510
Mitigated
82,356
25,116
Healing
45,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,293
4,318
2,306
5,147
14,911
6,293
2,577
8,974
5,937
35,095
0
W
Sun Wukong
Heavenzly
Sun Wukong
12,814
736
1,570
3,200
13,934
15,240
179
9,412
4,347
0
21,599
L
Xing Tian
MOUTHIESTMERC67
Xing Tian
9,232
595
3,015
8,750
27,264
19,992
451
12,720
14,544
14,435
0
W
27,133
6,866
1,485
3,826
13,512
5,619
1,547
9,269
4,090
44,825
0
W
Bacchus
RagingCatz
Bacchus
12,432
1,552
2,035
2,766
15,324
24,025
712
10,292
4,940
18,125
0
W
Izanami
Wyldkarde
Izanami
26,541
19,472
649
6,116
14,593
6,784
2,744
10,214
4,248
0
50,067
L
9,427
956
4,357
4,555
22,192
24,079
260
12,551
9,641
17,638
0
W
Cthulhu
kSwayzk
Cthulhu
11,892
1,055
2,140
1,329
18,227
16,842
250
13,936
4,166
28,558
0
L
Amaterasu
manelosan
Amaterasu
11,426
5,425
2,020
8,045
23,425
25,483
0
9,559
13,866
1,856
16,070
L
16,193
1,147
4,663
3,006
13,006
6,509
1,996
7,653
5,353
35,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
53,099
140
Minions Killed
131
0
Camps Cleared
0
1,224,728
Distance Traveled
1,277,221
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,196
800
35
3
0
241,680
0
W
Sun Wukong
10,409
744
10
1
0
243,975
0
L
Xing Tian
9,662
690
8
1
0
277,734
0
W
Sol
11,501
822
33
2
0
239,473
0
W
Bacchus
11,223
802
11
1
0
249,706
2
W
Izanami
11,311
808
63
5
0
231,813
1
L
Artio
9,704
693
12
1
0
237,377
0
W
Cthulhu
10,232
731
23
2
0
259,761
1
L
Amaterasu
10,491
749
14
1
0
256,084
0
L
Nox
12,046
860
62
4
0
264,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role