Player Matchup

Nu Wa
Nu Wa
BossladyTX
Nu Wa
Level 103
God Stats
26W - 25L
1,487 SR
Queue Stats
66W - 82L
1,378 Elo+
Party 2
Fenrir
Fenrir
OrangeMe1on
Fenrir
Level 8
God Stats
15W - 15L
1,175 SR
Queue Stats
19W - 31L
1,149 Elo+
Party 3
Neith
Neith
Ruffo 444
Neith
Level 27
God Stats
96W - 88L
1,402 SR
Queue Stats
100W - 96L
1,296 Elo+
Solo
Scylla
Scylla
Xero Die
Scylla
Level 17
God Stats
7W - 9L
1,317 SR
Queue Stats
33W - 35L
1,350 Elo+
Party 3
Sun Wukong
Sun Wukong
iCLAPSHYT
Sun Wukong
Level 8
God Stats
10W - 9L
1,383 SR
Queue Stats
13W - 18L
1,263 Elo+
Party 2
Team Averages
Level 33
1,353 SR
1,287 Elo+

VS

Team Averages
Level 14
1,359 SR
1,213 Elo+
Ymir
Ymir
ColumnarPie1
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,118 Elo+
Party 1
Artemis
Artemis
Ewisk
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 1
Agni
Agni
MahedroIsengard
Agni
Level 17
God Stats
1W - 3L
1,428 SR
Queue Stats
26W - 43L
1,303 Elo+
Solo
Achilles
Achilles
Msg1
Achilles
Level 13
God Stats
4W - 6L
1,116 SR
Queue Stats
8W - 11L
1,049 Elo+
Party 1
Sun Wukong
Sun Wukong
bienko173
Sun Wukong
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
45W - 60L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 0 / 25
13,760
1,251
27,473
11,722
4,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
12 / 3 / 17
12,971
1,179
16,624
14,108
9,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
Ruffo 444
Neith
20
17 / 2 / 22
14,456
1,314
25,866
10,847
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Xero Die
Scylla
19
8 / 4 / 21
12,605
1,146
15,401
10,456
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
iCLAPSHYT
Sun Wukong
19
4 / 2 / 22
11,896
1,081
6,969
11,789
7,751
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,573
961
6,950
18,975
17,624
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Ewisk
Artemis
16
2 / 12 / 4
10,436
949
5,776
17,275
6,622
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 12 / 6
11,741
1,067
19,629
18,272
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Msg1
Achilles
18
3 / 11 / 8
11,791
1,072
13,724
24,642
31,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
bienko173
Sun Wukong
16
0 / 7 / 6
10,196
927
6,851
19,664
19,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
40
51
Kills
11
11
Deaths
51
107
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
10
0
25
22.5
L
2
9
5
0.5
L
Artemis
Ewisk
Artemis
2
12
4
0.33
L
4
12
6
0.58
L
Achilles
Msg1
Achilles
3
11
8
0.64
W
Fenrir
12
3
17
6.83
W
Neith
Ruffo 444
Neith
17
2
22
14
W
Scylla
Xero Die
Scylla
8
4
21
4.63
L
Sun Wukong
bienko173
Sun Wukong
0
7
6
0.43
W
Sun Wukong
iCLAPSHYT
Sun Wukong
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,333
Damage
52,930
58,922
Taken
98,828
30,970
Mitigated
81,818
9,473
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
27,473
6,697
767
3,520
11,722
4,670
0
5,557
6,165
54,072
0
L
6,950
1,616
131
131
18,975
17,624
0
10,359
8,436
23,531
0
L
Artemis
Ewisk
Artemis
5,776
2,954
0
0
17,275
6,622
0
8,444
8,721
0
17,363
L
19,629
1,245
0
1,412
18,272
6,702
0
6,865
11,333
53,013
0
L
Achilles
Msg1
Achilles
13,724
4,152
0
367
24,642
31,749
0
10,337
14,019
0
52,429
W
Fenrir
16,624
8,194
0
425
14,108
9,259
0
5,534
8,574
0
21,997
W
Neith
Ruffo 444
Neith
25,866
16,284
267
3,802
10,847
5,355
0
6,186
4,661
0
52,970
W
Scylla
Xero Die
Scylla
15,401
2,613
0
504
10,456
3,935
0
5,341
5,115
26,158
0
L
Sun Wukong
bienko173
Sun Wukong
6,851
1,770
0
211
19,664
19,121
0
6,097
13,445
890
16,461
W
Sun Wukong
iCLAPSHYT
Sun Wukong
6,969
1,532
0
188
11,789
7,751
0
4,014
7,658
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,688
Gold Earned
54,737
198
Minions Killed
201
3
Camps Cleared
6
970,197
Distance Traveled
832,977
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,760
1,251
60
5
0
178,107
0
L
Ymir
10,573
961
44
4
1
149,744
2
L
Artemis
10,436
949
13
1
0
130,669
1
L
Agni
11,741
1,067
59
5
1
165,827
0
L
Achilles
11,791
1,072
63
6
1
208,274
0
W
Fenrir
12,971
1,179
12
1
1
271,534
0
W
Neith
14,456
1,314
41
4
0
167,603
2
W
Scylla
12,605
1,146
38
3
1
138,347
0
L
Sun Wukong
10,196
927
22
2
3
178,463
3
W
Sun Wukong
11,896
1,081
47
4
1
214,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role