Player Matchup

Tyr
Tyr
JordannyA17
Tyr
Level 38
God Stats
22W - 9L
1,721 SR
Queue Stats
126W - 58L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
alexcruz
Danzaburou
Level 47
God Stats
3W - 1L
1,488 SR
Queue Stats
184W - 94L
1,724 Elo+
Party 1
Olorun
Olorun
iTz KroniiK PR
Olorun
Level 109
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
xJoshuaPRz
Ymir
Level 125
God Stats
9W - 2L
1,688 SR
Queue Stats
126W - 75L
1,689 Elo+
Party 1
Team Averages
Level 80
1,583 SR
1,661 Elo+

VS

Team Averages
Level 103
1,734 SR
1,594 Elo+
Hercules
Hercules
Crankedd
Hercules
Level 143
God Stats
0W - 1L
1,451 SR
Queue Stats
31W - 20L
1,676 Elo+
Party 2
Anubis
Anubis
CrunchyPBnJ
Anubis
Level 93
God Stats
1W - 1L
1,774 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 2
Hachiman
Hachiman
dlaugh9
Hachiman
Level 98
God Stats
3W - 1L
1,987 SR
Queue Stats
32W - 22L
1,646 Elo+
Party 2
Jormungandr
Jormungandr
freakzillaz
Jormungandr
Level 76
God Stats
9W - 6L
1,723 SR
Queue Stats
26W - 13L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
11,947
747
12,440
18,760
13,145
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
alexcruz
Danzaburou
20
12 / 0 / 7
14,474
905
24,104
14,448
6,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 5 / 9
11,813
738
9,319
14,502
5,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 3 / 13
12,744
797
9,639
16,672
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crankedd
Hercules
17
2 / 4 / 6
11,225
702
13,501
22,203
20,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
19
7 / 3 / 1
12,160
760
10,563
10,183
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
dlaugh9
Hachiman
16
3 / 6 / 1
10,479
655
7,941
12,827
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
freakzillaz
Jormungandr
16
0 / 8 / 4
10,634
665
12,048
22,432
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
21
Kills
12
12
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crankedd
Hercules
2
4
6
1.25
L
Anubis
7
3
1
2.5
W
4
4
8
2
W
Danzaburou
alexcruz
Danzaburou
12
0
7
15.5
L
Hachiman
dlaugh9
Hachiman
3
6
1
0.58
L
Jormungandr
freakzillaz
Jormungandr
0
8
4
0.25
W
3
5
9
1.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,502
Damage
44,053
64,382
Taken
67,645
38,958
Mitigated
46,248
20,728
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crankedd
Hercules
13,501
2,831
0
6,971
22,203
20,306
408
7,249
14,954
0
36,189
L
Anubis
10,563
370
0
2,389
10,183
6,003
492
2,635
7,548
55,507
0
W
12,440
2,035
0
3,390
18,760
13,145
66
5,995
11,002
0
37,964
W
Danzaburou
alexcruz
Danzaburou
24,104
13,997
0
6,761
14,448
6,316
6,619
3,807
10,541
0
85,427
L
Hachiman
dlaugh9
Hachiman
7,941
4,425
0
995
12,827
5,309
255
2,898
9,929
0
32,196
L
Jormungandr
freakzillaz
Jormungandr
12,048
810
0
3,279
22,432
14,630
77
6,820
15,612
42,548
0
W
9,319
5,292
2,672
6,251
14,502
5,645
1,143
7,480
6,922
30,000
0
W
9,639
885
0
1,654
16,672
13,852
468
5,770
8,525
27,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,978
Gold Earned
44,498
260
Minions Killed
280
12
Camps Cleared
13
1,149,880
Distance Traveled
987,833
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,225
702
58
4
2
279,518
0
L
Anubis
12,160
760
105
7
3
241,573
2
W
Tyr
11,947
747
68
4
6
311,908
1
W
Danzaburou
14,474
905
121
8
5
293,730
2
L
Hachiman
10,479
655
64
4
3
233,672
0
L
Jormungandr
10,634
665
53
3
5
233,070
3
W
Olorun
11,813
738
39
2
0
258,119
0
W
Ymir
12,744
797
32
2
1
286,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role