Player Matchup

Kukulkan
Kukulkan
AceVandalz
Kukulkan
Level 154
God Stats
2W - 1L
1,715 SR
Queue Stats
123W - 130L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoIosi
Tsukuyomi
Level 80
God Stats
2W - 3L
1,631 SR
Queue Stats
191W - 201L
1,584 Elo+
Solo
Horus
Horus
Doltey14
Horus
Level 97
God Stats
3W - 2L
1,753 SR
Queue Stats
198W - 161L
1,592 Elo+
Party 1
Ymir
Ymir
alancv20
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
riflashzz
Vulcan
Level 141
God Stats
1W - 2L
1,266 SR
Queue Stats
534W - 489L
1,566 Elo+
Party 1
Team Averages
Level 122
1,573 SR
1,570 Elo+

VS

Team Averages
Level 141
1,610 SR
1,534 Elo+
Hera
Hera
Bighicks10
Hera
Level 142
God Stats
8W - 5L
1,428 SR
Queue Stats
372W - 392L
1,565 Elo+
Solo
Sylvanus
Sylvanus
JoelCM
Sylvanus
Level 147
God Stats
0W - 1L
1,803 SR
Queue Stats
5W - 8L
1,480 Elo+
Solo
Vulcan
Vulcan
LeWaune
Vulcan
Level 152
God Stats
6W - 6L
1,840 SR
Queue Stats
355W - 388L
1,544 Elo+
Solo
The Morrigan
The Morrigan
WakeSetter
The Morrigan
Level 125
God Stats
6W - 8L
1,680 SR
Queue Stats
428W - 472L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
Wuskymon
Kuzenbo
Level 140
God Stats
0W - 1L
1,298 SR
Queue Stats
54W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceVandalz
Kukulkan
20
6 / 2 / 16
15,410
771
26,066
15,410
7,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
CoIosi
Tsukuyomi
20
11 / 7 / 12
14,776
739
26,918
28,420
15,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Doltey14
Horus
18
5 / 4 / 14
12,709
635
14,252
26,193
31,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
4 / 6 / 20
13,072
654
15,704
26,859
44,176
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
riflashzz
Vulcan
19
3 / 4 / 17
12,719
636
24,262
15,131
7,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 15
13,034
652
19,057
19,067
7,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JoelCM
Sylvanus
20
4 / 8 / 13
12,678
634
13,965
30,655
35,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
LeWaune
Vulcan
20
6 / 6 / 8
13,822
691
27,629
15,573
6,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
WakeSetter
The Morrigan
20
5 / 5 / 9
13,020
651
15,059
14,770
5,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Wuskymon
Kuzenbo
19
4 / 6 / 12
14,156
708
16,406
40,451
47,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
80
29
Kills
23
23
Deaths
29
79
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AceVandalz
Kukulkan
6
2
16
7
L
4
4
15
2.88
W
Tsukuyomi
CoIosi
Tsukuyomi
11
7
12
2.43
W
Horus
Doltey14
Horus
5
4
14
3
L
Sylvanus
JoelCM
Sylvanus
4
8
13
1.31
L
Vulcan
LeWaune
Vulcan
6
6
8
1.67
L
The Morrigan
WakeSetter
The Morrigan
5
5
9
1.9
L
Kuzenbo
Wuskymon
Kuzenbo
4
6
12
1.67
W
Ymir
4
6
20
2.33
W
Vulcan
riflashzz
Vulcan
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,202
Damage
92,116
112,013
Taken
120,516
105,845
Mitigated
102,963
49,639
Healing
53,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AceVandalz
Kukulkan
26,066
2,556
2,437
1,711
15,410
7,212
469
13,739
1,671
94,964
0
L
19,057
5,216
2,553
2,492
19,067
7,928
1,004
10,288
8,679
50,233
0
W
Tsukuyomi
CoIosi
Tsukuyomi
26,918
4,703
4,767
9,018
28,420
15,693
2,606
24,211
4,209
0
62,092
W
Horus
Doltey14
Horus
14,252
6,745
10,684
9,441
26,193
31,679
1,196
20,826
5,367
414
27,832
L
Sylvanus
JoelCM
Sylvanus
13,965
1,281
9,944
10,670
30,655
35,025
575
16,536
13,794
21,641
0
L
Vulcan
LeWaune
Vulcan
27,629
12,024
2,588
2,081
15,573
6,177
1,640
9,251
6,147
67,344
0
L
The Morrigan
WakeSetter
The Morrigan
15,059
1,253
3,912
2,986
14,770
5,879
1,262
9,529
4,891
38,079
0
L
Kuzenbo
Wuskymon
Kuzenbo
16,406
4,874
2,184
13,673
40,451
47,954
921
19,937
20,429
28,596
0
W
Ymir
15,704
1,649
221
2,733
26,859
44,176
575
21,311
5,548
37,268
0
W
Vulcan
riflashzz
Vulcan
24,262
7,987
5,860
2,767
15,131
7,085
1,584
14,178
953
57,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,686
Gold Earned
66,710
309
Minions Killed
224
0
Camps Cleared
0
1,775,939
Distance Traveled
1,693,782
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,410
771
158
8
0
344,798
6
L
Hera
13,034
652
52
3
0
362,344
3
W
Tsukuyomi
14,776
739
32
2
0
353,780
0
W
Horus
12,709
635
25
1
0
378,018
2
L
Sylvanus
12,678
634
12
1
0
309,595
2
L
Vulcan
13,822
691
90
5
0
372,219
3
L
The Morrigan
13,020
651
45
2
0
314,306
4
L
Kuzenbo
14,156
708
25
1
0
335,318
0
W
Ymir
13,072
654
37
2
0
299,577
3
W
Vulcan
12,719
636
57
3
0
399,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role