Player Matchup

Gilgamesh
Gilgamesh
Gamertag50963
Gilgamesh
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 77L
1,170 Elo+
Solo
Izanami
Izanami
LIZANYAA
Izanami
Level 24
God Stats
91W - 105L
1,456 SR
Queue Stats
127W - 144L
1,423 Elo+
Solo
Medusa
Medusa
MagicFungiLord
Medusa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,452 Elo+
Solo
Fenrir
Fenrir
Robo6292
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Kuzenbo
Kuzenbo
TheOg_Turtl3
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,357 Elo+

VS

Team Averages
Level 15
1,369 SR
1,276 Elo+
Fenrir
Fenrir
ApexMxtt
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,180 Elo+
Party 1
Nemesis
Nemesis
BoomBoomSoul
Nemesis
Level 13
God Stats
4W - 17L
1,133 SR
Queue Stats
7W - 27L
1,117 Elo+
Party 1
Yemoja
Yemoja
ClxmSammy
Yemoja
Level 8
God Stats
4W - 12L
1,172 SR
Queue Stats
4W - 13L
1,135 Elo+
Party 1
Anubis
Anubis
EntireDrop56490
Anubis
Level 29
God Stats
30W - 27L
1,538 SR
Queue Stats
349W - 352L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
RatteDruide2940
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gamertag50963
Gilgamesh
19
0 / 18 / 19
12,014
924
8,771
35,964
16,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LIZANYAA
Izanami
20
4 / 6 / 21
13,201
1,015
16,069
21,127
5,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
30 / 4 / 4
18,528
1,425
46,590
21,125
6,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Robo6292
Fenrir
19
1 / 13 / 20
12,489
961
3,498
20,041
7,054
Kuzenbo
TheOg_Turtl3
Kuzenbo
20
3 / 2 / 26
14,903
1,146
19,704
29,047
31,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApexMxtt
Fenrir
19
1 / 17 / 15
12,521
963
8,738
24,679
10,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
BoomBoomSoul
Nemesis
20
10 / 8 / 16
13,680
1,052
23,728
21,661
14,774
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
ClxmSammy
Yemoja
20
0 / 3 / 20
13,628
1,048
6,749
18,749
26,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
30 / 7 / 7
17,629
1,356
64,166
27,483
15,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RatteDruide2940
Sun Wukong
20
2 / 5 / 20
12,624
971
13,782
14,680
13,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
121
38
Kills
43
43
Deaths
40
90
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ApexMxtt
Fenrir
1
17
15
0.5
W
Nemesis
BoomBoomSoul
Nemesis
10
8
16
2.25
W
Yemoja
ClxmSammy
Yemoja
0
3
20
3.33
W
30
7
7
4.79
L
Gilgamesh
Gamertag50963
Gilgamesh
0
18
19
0.53
L
Izanami
LIZANYAA
Izanami
4
6
21
2.42
L
30
4
4
8
W
Sun Wukong
RatteDruide2940
Sun Wukong
2
5
20
2.4
L
Fenrir
Robo6292
Fenrir
1
13
20
0.85
L
Kuzenbo
TheOg_Turtl3
Kuzenbo
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,632
Damage
117,163
127,304
Taken
107,252
66,451
Mitigated
81,567
19,119
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ApexMxtt
Fenrir
8,738
2,599
0
829
24,679
10,985
0
4,007
20,672
0
17,616
W
Nemesis
BoomBoomSoul
Nemesis
23,728
11,448
0
1,218
21,661
14,774
0
4,205
17,456
0
39,245
W
Yemoja
ClxmSammy
Yemoja
6,749
644
688
1,618
18,749
26,375
0
2,666
16,083
34,601
0
W
64,166
3,929
1,223
12,850
27,483
15,586
0
6,528
20,955
97,877
0
L
Gilgamesh
Gamertag50963
Gilgamesh
8,771
8,771
0
1,342
35,964
16,158
0
20,252
15,712
0
15,170
L
Izanami
LIZANYAA
Izanami
16,069
11,646
0
2,215
21,127
5,760
0
15,300
5,827
0
37,427
L
46,590
26,128
0
6,423
21,125
6,306
0
13,047
8,078
0
90,494
W
Sun Wukong
RatteDruide2940
Sun Wukong
13,782
4,216
0
688
14,680
13,847
0
2,298
12,382
0
33,247
L
Fenrir
Robo6292
Fenrir
3,498
996
0
603
20,041
7,054
0
8,457
11,584
0
17,199
L
Kuzenbo
TheOg_Turtl3
Kuzenbo
19,704
7,265
670
7,866
29,047
31,173
0
13,859
15,188
41,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,135
Gold Earned
70,082
220
Minions Killed
236
3
Camps Cleared
5
1,129,318
Distance Traveled
1,116,031
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,521
963
12
1
2
193,845
3
W
Nemesis
13,680
1,052
33
3
0
226,510
0
W
Yemoja
13,628
1,048
59
5
0
237,223
0
W
Anubis
17,629
1,356
88
7
3
196,973
0
L
Gilgamesh
12,014
924
13
1
0
214,695
0
L
Izanami
13,201
1,015
52
4
0
231,058
0
L
Medusa
18,528
1,425
92
7
2
217,354
2
W
Sun Wukong
12,624
971
44
3
0
261,480
1
L
Fenrir
12,489
961
17
1
1
176,851
0
L
Kuzenbo
14,903
1,146
46
4
0
289,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role