Player Matchup

Merlin
Merlin
ErikSSardinha
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,196 Elo+
Party 1
Bacchus
Bacchus
LopesLopes
Bacchus
Level 85
God Stats
3W - 0L
1,262 SR
Queue Stats
135W - 92L
1,605 Elo+
Party 1
Thor
Thor
Wessurei
Thor
Level 18
God Stats
3W - 4L
1,287 SR
Queue Stats
5W - 5L
1,196 Elo+
Party 1
Thanatos
Thanatos
lHitsuy
Thanatos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,494 Elo+
Party 1
Osiris
Osiris
nargzu
Osiris
Level 8
God Stats
2W - 2L
1,365 SR
Queue Stats
4W - 3L
1,302 Elo+
Party 1
Team Averages
Level 28
1,383 SR
1,359 Elo+

VS

Team Averages
Level 18
1,594 SR
1,405 Elo+
Thor
Thor
FireStriker2581
Thor
Level 5
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 9L
1,497 Elo+
Solo
Merlin
Merlin
KiingDiingus
Merlin
Level 29
God Stats
105W - 110L
1,520 SR
Queue Stats
200W - 227L
1,471 Elo+
Solo
Tiamat
Tiamat
MCSteve28
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
OrangeFlame8343
Heimdallr
Level 14
God Stats
5W - 2L
1,723 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 2
Pele
Pele
bieelog157
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 22
10,249
1,025
6,412
11,418
4,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LopesLopes
Bacchus
19
14 / 1 / 21
12,959
1,296
18,878
12,171
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
17
6 / 1 / 18
10,756
1,076
5,828
9,523
3,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
lHitsuy
Thanatos
18
15 / 0 / 17
11,912
1,191
19,263
9,880
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
nargzu
Osiris
18
7 / 1 / 20
11,302
1,130
10,714
10,920
8,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 2
9,458
946
5,439
17,507
5,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
1 / 6 / 2
9,622
962
13,752
12,395
3,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MCSteve28
Tiamat
15
4 / 10 / 1
10,459
1,046
13,720
17,268
9,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
OrangeFlame8343
Heimdallr
15
0 / 11 / 3
9,069
907
12,570
20,390
12,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 3 / 0
8,301
830
1,006
3,645
1,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
13
42
Kills
5
5
Deaths
44
98
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
22
5.5
L
0
14
2
0.07
L
Merlin
1
6
2
0.33
W
Bacchus
LopesLopes
Bacchus
14
1
21
24.5
L
Tiamat
MCSteve28
Tiamat
4
10
1
0.45
L
Heimdallr
OrangeFlame8343
Heimdallr
0
11
3
0.14
W
Thor
6
1
18
15
L
0
3
0
0
W
Thanatos
lHitsuy
Thanatos
15
0
17
23.5
W
Osiris
nargzu
Osiris
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,095
Damage
46,487
53,912
Taken
71,205
38,617
Mitigated
32,474
13,257
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,412
1,930
592
1,295
11,418
4,606
0
6,461
4,957
24,553
0
L
5,439
1,561
0
0
17,507
5,787
0
3,341
14,166
0
25,442
L
Merlin
13,752
198
218
346
12,395
3,736
0
4,661
7,734
39,614
0
W
Bacchus
LopesLopes
Bacchus
18,878
2,607
0
1,606
12,171
17,130
0
6,995
5,176
31,814
0
L
Tiamat
MCSteve28
Tiamat
13,720
1,593
0
1,146
17,268
9,497
0
8,869
8,399
25,173
0
L
Heimdallr
OrangeFlame8343
Heimdallr
12,570
5,846
0
0
20,390
12,295
0
7,379
13,011
0
16,856
W
Thor
5,828
2,097
0
0
9,523
3,767
0
5,520
4,003
0
12,523
L
1,006
233
0
51
3,645
1,159
0
1,279
2,366
0
2,780
W
Thanatos
lHitsuy
Thanatos
19,263
4,748
0
9,764
9,880
4,656
0
4,738
5,142
0
28,326
W
Osiris
nargzu
Osiris
10,714
5,738
0
0
10,920
8,458
0
3,758
7,162
287
28,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
46,909
156
Minions Killed
117
4
Camps Cleared
3
1,102,201
Distance Traveled
718,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,249
1,025
49
5
2
180,557
0
L
Thor
9,458
946
42
4
0
139,671
0
L
Merlin
9,622
962
40
4
2
172,960
0
W
Bacchus
12,959
1,296
26
3
1
233,926
0
L
Tiamat
10,459
1,046
18
2
0
181,293
0
L
Heimdallr
9,069
907
7
1
0
161,701
0
W
Thor
10,756
1,076
22
2
1
203,182
0
L
Pele
8,301
830
10
1
1
62,981
0
W
Thanatos
11,912
1,191
17
2
0
248,041
0
W
Osiris
11,302
1,130
42
4
0
236,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role