Player Matchup

Thanatos
Thanatos
Anbu_Ghost18
Thanatos
Level 7
God Stats
2W - 7L
1,375 SR
Queue Stats
112W - 131L
1,257 Elo+
Party 1
Thor
Thor
Fesayi
Thor
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 36L
1,224 Elo+
Solo
Amaterasu
Amaterasu
Greystoke-_-
Amaterasu
Level 5
God Stats
3W - 3L
1,563 SR
Queue Stats
54W - 72L
1,383 Elo+
Party 1
Neith
Neith
divya21-kajal
Neith
Level 7
God Stats
54W - 71L
1,639 SR
Queue Stats
75W - 104L
1,448 Elo+
Solo
Fenrir
Fenrir
loudog454
Fenrir
Level 29
God Stats
11W - 5L
1,400 SR
Queue Stats
253W - 172L
1,482 Elo+
Solo
Team Averages
Level 12
1,495 SR
1,359 Elo+

VS

Team Averages
Level 24
1,468 SR
1,409 Elo+
Ares
Ares
GeyikSihun
Ares
Level 28
God Stats
16W - 18L
1,460 SR
Queue Stats
89W - 111L
1,480 Elo+
Solo
Chiron
Chiron
ItsGohan
Chiron
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 67L
1,538 Elo+
Solo
Scylla
Scylla
Kxbrah
Scylla
Level 16
God Stats
27W - 26L
1,399 SR
Queue Stats
90W - 95L
1,303 Elo+
Solo
Bastet
Bastet
Mr_wonderful27
Bastet
Level 27
God Stats
6W - 8L
1,466 SR
Queue Stats
116W - 102L
1,423 Elo+
Solo
Tiamat
Tiamat
REX_TLOU
Tiamat
Level 24
God Stats
30W - 28L
1,516 SR
Queue Stats
149W - 183L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anbu_Ghost18
Thanatos
12
2 / 12 / 1
7,880
415
7,785
19,195
6,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Fesayi
Thor
12
1 / 5 / 4
7,688
405
6,392
12,604
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Greystoke-_-
Amaterasu
11
0 / 8 / 1
6,263
330
2,072
17,025
6,840
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 3
6,912
364
3,247
8,963
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
loudog454
Fenrir
17
8 / 3 / 2
10,463
551
12,476
16,869
12,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
10,322
543
8,369
16,512
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
ItsGohan
Chiron
17
15 / 0 / 6
11,884
625
22,278
11,190
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Scylla
Kxbrah
Scylla
15
3 / 4 / 4
9,953
524
7,252
9,309
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 1 / 7
12,061
635
10,534
11,060
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
REX_TLOU
Tiamat
14
1 / 4 / 8
9,372
493
6,463
9,584
5,051
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
11
Kills
34
34
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Anbu_Ghost18
Thanatos
2
12
1
0.21
L
Thor
Fesayi
Thor
1
5
4
0.6
W
5
2
13
5.75
L
Amaterasu
Greystoke-_-
Amaterasu
0
8
1
0.06
W
Chiron
ItsGohan
Chiron
15
0
6
18
W
Scylla
Kxbrah
Scylla
3
4
4
1.25
W
10
1
7
13.5
W
Tiamat
REX_TLOU
Tiamat
1
4
8
1.25
L
0
6
3
0.25
L
Fenrir
loudog454
Fenrir
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
54,896
74,656
Taken
57,655
32,558
Mitigated
38,682
13,667
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Anbu_Ghost18
Thanatos
7,785
2,738
0
8,197
19,195
6,326
0
5,067
14,022
0
44,213
L
Thor
Fesayi
Thor
6,392
256
0
909
12,604
4,437
427
4,638
7,888
0
28,469
W
8,369
520
0
1,790
16,512
21,180
455
0
16,512
22,094
0
L
Amaterasu
Greystoke-_-
Amaterasu
2,072
818
0
1,431
17,025
6,840
0
7,348
9,457
0
15,181
W
Chiron
ItsGohan
Chiron
22,278
9,572
2,083
7,221
11,190
4,882
4,313
0
11,190
0
85,601
W
Scylla
Kxbrah
Scylla
7,252
216
0
2,039
9,309
2,729
1,698
0
9,309
52,331
0
W
10,534
2,705
0
4,130
11,060
4,840
2,032
0
11,060
0
68,726
W
Tiamat
REX_TLOU
Tiamat
6,463
759
0
2,124
9,584
5,051
933
0
9,584
32,438
0
L
3,247
1,544
0
672
8,963
2,412
0
400
8,563
0
28,217
L
Fenrir
loudog454
Fenrir
12,476
2,227
0
2,458
16,869
12,543
0
4,077
12,642
0
72,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
53,592
328
Minions Killed
419
0
Camps Cleared
0
1,671,801
Distance Traveled
1,674,487
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,880
415
66
3
0
276,511
0
L
Thor
7,688
405
45
2
0
372,080
1
W
Ares
10,322
543
19
1
0
376,388
10
L
Amaterasu
6,263
330
18
1
0
334,804
0
W
Chiron
11,884
625
116
6
0
318,159
2
W
Scylla
9,953
524
102
5
0
342,475
1
W
Bastet
12,061
635
129
7
0
372,451
0
W
Tiamat
9,372
493
53
3
0
265,014
0
L
Neith
6,912
364
68
4
0
316,062
0
L
Fenrir
10,463
551
131
7
0
372,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role