Player Matchup

Arachne
Arachne
K1llerBee12345
Arachne
Level 15
God Stats
0W - 1L
1,316 SR
Queue Stats
4W - 12L
1,531 Elo+
Solo
Fenrir
Fenrir
Kfcoc-p
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 44L
1,439 Elo+
Solo
Bellona
Bellona
Not a smurf 292
Bellona
Level 6
God Stats
2W - 3L
1,731 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo
Ares
Ares
SacroTCB
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,573 Elo+
Solo
Cernunnos
Cernunnos
thxexito
Cernunnos
Level 6
God Stats
1W - 1L
1,360 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,505 Elo+

VS

Team Averages
Level 14
1,558 SR
1,536 Elo+
Ravana
Ravana
Alldu1n
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,332 Elo+
Solo
Medusa
Medusa
BiopticRecord6
Medusa
Level 12
God Stats
23W - 16L
1,858 SR
Queue Stats
164W - 168L
1,539 Elo+
Solo
Tiamat
Tiamat
ChrisRG20
Tiamat
Level 11
God Stats
2W - 2L
1,309 SR
Queue Stats
124W - 128L
1,671 Elo+
Solo
Ullr
Ullr
Crimson_Korbra
Ullr
Level 13
God Stats
13W - 10L
1,578 SR
Queue Stats
100W - 83L
1,508 Elo+
Solo
Athena
Athena
mxzl_y
Athena
Level 27
God Stats
8W - 7L
1,545 SR
Queue Stats
174W - 189L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,382
491
1,150
7,445
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Kfcoc-p
Fenrir
6
0 / 3 / 0
4,897
377
1,761
5,979
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,187
553
6,134
7,944
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
8
0 / 4 / 2
5,458
420
2,447
8,874
3,791
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
thxexito
Cernunnos
13
4 / 3 / 0
7,527
579
5,811
9,711
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alldu1n
Ravana
14
2 / 0 / 2
7,720
594
3,658
6,224
3,784
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 2 / 0
7,282
560
4,525
5,358
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ChrisRG20
Tiamat
13
5 / 1 / 2
8,021
617
5,902
4,110
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 2 / 4
6,871
529
5,197
7,967
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
mxzl_y
Athena
10
0 / 0 / 6
6,604
508
3,957
8,135
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
Alldu1n
Ravana
2
0
2
3
W
3
2
0
1.5
W
Tiamat
ChrisRG20
Tiamat
5
1
2
6
W
4
2
4
3
L
0
3
0
0
L
Fenrir
Kfcoc-p
Fenrir
0
3
0
0
L
1
1
0
1
L
Ares
0
4
2
0.25
W
Athena
mxzl_y
Athena
0
0
6
3
L
Cernunnos
thxexito
Cernunnos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,303
Damage
23,239
39,953
Taken
31,794
18,054
Mitigated
14,572
7,987
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Alldu1n
Ravana
3,658
921
0
1,728
6,224
3,784
0
0
6,224
0
43,513
W
4,525
2,012
0
2,146
5,358
1,503
462
264
5,094
0
35,248
W
Tiamat
ChrisRG20
Tiamat
5,902
1,167
0
1,882
4,110
2,962
2,533
197
3,913
45,500
0
W
5,197
1,935
0
970
7,967
2,201
0
1,214
6,753
0
30,107
L
1,150
597
0
719
7,445
2,958
0
2,516
4,708
0
34,903
L
Fenrir
Kfcoc-p
Fenrir
1,761
470
0
1,692
5,979
1,770
0
1,355
4,550
0
14,380
L
6,134
1,583
0
2,178
7,944
6,710
0
990
6,954
0
43,526
L
Ares
2,447
199
0
750
8,874
3,791
235
2,940
5,806
13,553
0
W
Athena
mxzl_y
Athena
3,957
1,164
0
2,594
8,135
4,122
100
772
7,363
20,642
0
L
Cernunnos
thxexito
Cernunnos
5,811
2,833
0
2,648
9,711
2,825
294
1,595
8,076
0
45,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
36,498
301
Minions Killed
359
0
Camps Cleared
0
1,139,467
Distance Traveled
1,240,329
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,720
594
98
8
0
244,176
2
W
Medusa
7,282
560
56
4
0
214,913
1
W
Tiamat
8,021
617
111
9
0
247,882
2
W
Ullr
6,871
529
41
3
0
257,152
1
L
Arachne
6,382
491
79
6
0
234,673
0
L
Fenrir
4,897
377
28
2
0
186,351
0
L
Bellona
7,187
553
103
8
0
243,760
4
L
Ares
5,458
420
19
1
0
237,513
4
W
Athena
6,604
508
53
4
0
276,206
5
L
Cernunnos
7,527
579
72
6
0
237,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role