Player Matchup

Ares
Ares
Chaos_but_whyV2
Ares
Level 6
God Stats
2W - 2L
1,615 SR
Queue Stats
10W - 10L
1,249 Elo+
Party 1
Horus
Horus
Darkking541
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,285 Elo+
Party 1
Cerberus
Cerberus
GotEmperor89564
Cerberus
Level 28
God Stats
4W - 9L
1,465 SR
Queue Stats
175W - 197L
1,286 Elo+
Solo
Fenrir
Fenrir
Jay_but_why
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
dino_but_why
Gilgamesh
Level 28
God Stats
4W - 3L
1,733 SR
Queue Stats
14W - 15L
1,152 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,251 Elo+

VS

Team Averages
Level 21
1,397 SR
1,275 Elo+
Cthulhu
Cthulhu
Coolgamer637484
Cthulhu
Level 27
God Stats
33W - 44L
1,391 SR
Queue Stats
98W - 200L
1,167 Elo+
Party 2
Hades
Hades
DeathVomit420
Hades
Level 26
God Stats
23W - 48L
1,246 SR
Queue Stats
80W - 173L
1,145 Elo+
Party 2
Pele
Pele
KthuluKat
Pele
Level 24
God Stats
8W - 15L
1,237 SR
Queue Stats
128W - 235L
1,191 Elo+
Party 2
Fenrir
Fenrir
aibonbar
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xXxArdillaxXx
Danzaburou
Level 28
God Stats
3W - 3L
1,613 SR
Queue Stats
28W - 38L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 7
11,772
368
5,142
24,984
20,474
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 8 / 6
13,861
433
18,730
26,554
14,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
20
12 / 1 / 7
15,454
483
14,745
21,465
12,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
3 / 12 / 7
12,249
383
6,540
26,791
15,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
dino_but_why
Gilgamesh
20
18 / 6 / 13
17,535
548
46,171
35,096
22,296
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 14 / 5
13,039
407
9,209
28,259
12,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 7 / 4
14,618
457
18,174
28,394
20,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
20
11 / 9 / 5
15,445
483
29,940
37,645
14,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
aibonbar
Fenrir
6
0 / 6 / 3
8,886
278
458
5,657
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXxArdillaxXx
Danzaburou
20
12 / 8 / 5
16,342
511
35,845
27,967
12,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
59
42
Kills
37
38
Deaths
44
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
6
14
5
0.61
L
9
8
6
1.5
W
8
7
4
1.43
L
Cerberus
12
1
7
15.5
L
Fenrir
3
12
7
0.54
W
Pele
11
9
5
1.5
W
Fenrir
aibonbar
Fenrir
0
6
3
0.25
L
Gilgamesh
dino_but_why
Gilgamesh
18
6
13
4.08
W
Danzaburou
xXxArdillaxXx
Danzaburou
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,328
Damage
93,626
134,890
Taken
127,922
84,878
Mitigated
60,902
26,906
Healing
39,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,142
972
0
735
24,984
20,474
1,267
4,627
20,357
33,840
0
W
9,209
656
429
2,241
28,259
12,617
842
8,023
19,894
33,020
0
L
18,730
10,947
2,646
3,840
26,554
14,127
1,380
6,548
20,006
0
55,196
W
18,174
1,349
123
10,008
28,394
20,272
2,606
1,483
26,767
86,403
0
L
Cerberus
14,745
1,124
657
11,924
21,465
12,820
638
2,842
18,623
73,595
0
L
Fenrir
6,540
2,427
0
1,908
26,791
15,161
949
4,153
22,638
0
32,147
W
Pele
29,940
17,466
0
15,354
37,645
14,714
2,167
5,019
32,146
0
90,833
W
Fenrir
aibonbar
Fenrir
458
458
0
790
5,657
1,242
0
158
5,499
0
7,962
L
Gilgamesh
dino_but_why
Gilgamesh
46,171
16,855
0
5,196
35,096
22,296
1,841
9,213
25,883
0
127,624
W
Danzaburou
xXxArdillaxXx
Danzaburou
35,845
21,483
731
9,860
27,967
12,057
5,414
4,976
22,523
0
121,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,871
Gold Earned
68,330
433
Minions Killed
456
0
Camps Cleared
0
2,654,559
Distance Traveled
2,167,491
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,772
368
47
1
0
404,821
0
W
Cthulhu
13,039
407
46
1
0
485,981
1
L
Horus
13,861
433
63
2
0
515,274
1
W
Hades
14,618
457
121
4
0
504,298
0
L
Cerberus
15,454
483
113
4
0
631,960
5
L
Fenrir
12,249
383
64
2
0
503,672
0
W
Pele
15,445
483
128
4
0
528,079
10
W
Fenrir
8,886
278
14
0
0
137,540
1
L
Gilgamesh
17,535
548
146
5
0
598,832
0
W
Danzaburou
16,342
511
147
5
0
511,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role