Player Matchup

Artemis
Artemis
RVDADi3go0001
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
TheLegendarySmop
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Tilfdir
Loki
Level 25
God Stats
272W - 229L
1,309 SR
Queue Stats
562W - 539L
1,291 Elo+
Solo
Nike
Nike
mulatin
Nike
Level 28
God Stats
28W - 47L
1,417 SR
Queue Stats
81W - 128L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDeadshotx420x
Ah Muzen Cab
Level 18
God Stats
2W - 1L
1,289 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,433 Elo+

VS

Team Averages
Level 21
1,320 SR
1,337 Elo+
Scylla
Scylla
IIYaagaII
Scylla
Level 15
God Stats
16W - 14L
1,212 SR
Queue Stats
68W - 83L
1,323 Elo+
Party 1
Zhong Kui
Zhong Kui
MitchM2259
Zhong Kui
Level 29
God Stats
5W - 4L
1,519 SR
Queue Stats
47W - 50L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Tzibs
Danzaburou
Level 15
God Stats
2W - 2L
1,117 SR
Queue Stats
16W - 13L
1,221 Elo+
Party 1
Gilgamesh
Gilgamesh
Zazboss
Gilgamesh
Level 16
God Stats
9W - 10L
1,314 SR
Queue Stats
95W - 105L
1,300 Elo+
Party 1
Fenrir
Fenrir
opossumqueen
Fenrir
Level 28
God Stats
11W - 13L
1,439 SR
Queue Stats
94W - 110L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 11 / 4
8,045
383
2,643
14,960
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 17 / 1
6,975
332
2,690
15,532
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Tilfdir
Loki
15
5 / 9 / 2
9,819
468
8,696
20,337
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
mulatin
Nike
14
0 / 9 / 1
9,890
471
6,149
20,190
17,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
xDeadshotx420x
Ah Muzen Cab
14
1 / 8 / 4
9,016
429
14,299
16,806
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIYaagaII
Scylla
16
4 / 2 / 13
10,494
500
9,703
9,196
2,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
MitchM2259
Zhong Kui
19
20 / 0 / 6
13,430
640
17,368
15,598
12,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Tzibs
Danzaburou
16
10 / 2 / 8
11,195
533
12,185
14,645
5,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Zazboss
Gilgamesh
18
14 / 4 / 6
12,472
594
19,082
17,609
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
6 / 0 / 15
10,906
519
9,001
12,855
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
7
Kills
54
54
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
IIYaagaII
Scylla
4
2
13
5.25
W
Zhong Kui
MitchM2259
Zhong Kui
20
0
6
23
L
Artemis
1
11
4
0.27
L
0
17
1
0.03
L
Loki
Tilfdir
Loki
5
9
2
0.67
W
Danzaburou
Tzibs
Danzaburou
10
2
8
7
W
Gilgamesh
Zazboss
Gilgamesh
14
4
6
4.25
L
Nike
mulatin
Nike
0
9
1
0.06
W
Fenrir
6
0
15
13.5
L
Ah Muzen Cab
xDeadshotx420x
Ah Muzen Cab
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
67,339
87,825
Taken
69,903
43,793
Mitigated
37,290
10,274
Healing
27,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IIYaagaII
Scylla
9,703
2,106
0
2,487
9,196
2,627
2,360
360
8,836
51,663
0
W
Zhong Kui
MitchM2259
Zhong Kui
17,368
3,456
0
10,870
15,598
12,281
4,874
1,533
14,065
86,222
0
L
Artemis
2,643
848
0
225
14,960
5,571
64
6,572
8,388
0
23,477
L
2,690
675
0
916
15,532
5,684
160
7,488
8,044
18,412
0
L
Loki
Tilfdir
Loki
8,696
1,598
0
3,384
20,337
7,516
0
4,064
16,273
0
44,175
W
Danzaburou
Tzibs
Danzaburou
12,185
6,414
0
7,942
14,645
5,332
5,457
211
14,434
0
61,839
W
Gilgamesh
Zazboss
Gilgamesh
19,082
7,033
0
3,908
17,609
9,187
1,848
136
15,520
0
66,177
L
Nike
mulatin
Nike
6,149
2,239
0
2,191
20,190
17,707
2,763
2,832
17,358
0
44,161
W
Fenrir
9,001
1,202
0
2,789
12,855
7,863
41
450
12,405
0
53,320
L
Ah Muzen Cab
xDeadshotx420x
Ah Muzen Cab
14,299
6,598
0
3,558
16,806
7,315
575
6,115
10,691
0
54,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
58,497
300
Minions Killed
533
0
Camps Cleared
0
1,406,419
Distance Traveled
1,929,396
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,494
500
93
4
0
373,212
0
W
Zhong Kui
13,430
640
155
7
0
388,601
0
L
Artemis
8,045
383
45
2
0
248,132
4
L
Tiamat
6,975
332
21
1
0
243,757
0
L
Loki
9,819
468
69
3
0
315,670
2
W
Danzaburou
11,195
533
109
5
0
300,071
7
W
Gilgamesh
12,472
594
88
4
0
416,323
4
L
Nike
9,890
471
81
4
0
265,734
0
W
Fenrir
10,906
519
88
4
0
451,189
0
L
Ah Muzen Cab
9,016
429
84
4
0
333,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role