Player Matchup

Pele
Pele
SpheredFob
Pele
Level 29
God Stats
0W - 5L
1,179 SR
Queue Stats
98W - 127L
1,415 Elo+
Solo
Neith
Neith
Tiburonsin2001
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Merlin
Merlin
Zaqueu7
Merlin
Level 16
God Stats
8W - 16L
1,303 SR
Queue Stats
41W - 60L
1,259 Elo+
Solo
Guan Yu
Guan Yu
ZolcineMir
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
joel1973
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,396 SR
1,369 Elo+

VS

Team Averages
Level 11
1,434 SR
1,244 Elo+
Tsukuyomi
Tsukuyomi
Coveirobrx
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,169 Elo+
Party 1
Heimdallr
Heimdallr
DeadHeavyGamer
Heimdallr
Level 16
God Stats
4W - 2L
1,462 SR
Queue Stats
9W - 10L
1,412 Elo+
Solo
Cthulhu
Cthulhu
DominicSkuul
Cthulhu
Level 4
God Stats
1W - 2L
1,209 SR
Queue Stats
6W - 13L
1,118 Elo+
Party 1
Nemesis
Nemesis
Elvinho
Nemesis
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 12L
1,261 Elo+
Party 1
Horus
Horus
Sheppinho
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 1
7,189
553
6,866
12,260
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 5 / 3
6,348
488
5,155
6,532
2,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Zaqueu7
Merlin
11
0 / 2 / 2
5,976
460
1,728
4,202
1,142
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ZolcineMir
Guan Yu
9
0 / 4 / 2
5,325
410
2,514
8,303
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
8
1 / 9 / 4
6,155
473
3,571
12,166
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coveirobrx
Tsukuyomi
13
2 / 1 / 3
7,818
601
4,667
6,886
2,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
DeadHeavyGamer
Heimdallr
10
1 / 4 / 9
6,343
488
5,192
7,136
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DominicSkuul
Cthulhu
12
8 / 2 / 10
7,834
603
8,918
8,819
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Elvinho
Nemesis
13
11 / 1 / 6
8,455
650
8,379
9,249
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Sheppinho
Horus
10
2 / 3 / 12
6,489
499
3,897
6,287
2,668
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
10
Kills
24
25
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Coveirobrx
Tsukuyomi
2
1
3
3.5
W
Heimdallr
DeadHeavyGamer
Heimdallr
1
4
9
1.38
W
Cthulhu
DominicSkuul
Cthulhu
8
2
10
6.5
W
Nemesis
Elvinho
Nemesis
11
1
6
14
W
Horus
Sheppinho
Horus
2
3
12
2.67
L
6
5
1
1.3
L
3
5
3
0.9
L
Merlin
Zaqueu7
Merlin
0
2
2
0.5
L
Guan Yu
ZolcineMir
Guan Yu
0
4
2
0.25
L
Ares
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
31,053
43,463
Taken
38,377
20,562
Mitigated
21,409
7,033
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Coveirobrx
Tsukuyomi
4,667
1,491
0
732
6,886
2,358
22
1,558
5,253
0
45,282
W
Heimdallr
DeadHeavyGamer
Heimdallr
5,192
3,219
0
1,047
7,136
3,157
1,454
908
6,228
0
26,951
W
Cthulhu
DominicSkuul
Cthulhu
8,918
1,861
429
1,287
8,819
8,502
587
1,316
7,453
23,055
0
W
Nemesis
Elvinho
Nemesis
8,379
4,336
0
2,800
9,249
4,724
903
361
8,813
0
40,509
W
Horus
Sheppinho
Horus
3,897
2,244
1,990
1,483
6,287
2,668
816
1,156
5,106
0
14,253
L
6,866
2,841
0
3,311
12,260
3,992
0
1,565
10,670
0
32,612
L
5,155
2,785
0
761
6,532
2,361
240
1,705
4,727
0
25,139
L
Merlin
Zaqueu7
Merlin
1,728
114
0
1,340
4,202
1,142
37
455
3,722
31,219
0
L
Guan Yu
ZolcineMir
Guan Yu
2,514
1,023
0
1,014
8,303
5,608
0
752
7,451
0
17,021
L
Ares
3,571
612
0
607
12,166
7,459
138
3,891
7,975
13,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
36,939
216
Minions Killed
285
0
Camps Cleared
0
1,151,948
Distance Traveled
1,315,035
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,818
601
104
8
0
283,102
1
W
Heimdallr
6,343
488
48
4
0
230,038
1
W
Cthulhu
7,834
603
27
2
0
279,527
2
W
Nemesis
8,455
650
80
6
0
281,097
1
W
Horus
6,489
499
26
2
0
241,271
0
L
Pele
7,189
553
55
4
0
271,159
0
L
Neith
6,348
488
35
3
0
179,369
0
L
Merlin
5,976
460
64
5
0
219,942
0
L
Guan Yu
5,325
410
36
3
0
271,343
1
L
Ares
6,155
473
26
2
0
210,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role