Player Matchup

Tsukuyomi
Tsukuyomi
AwokenGames
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MlNGO
Kuzenbo
Level 13
God Stats
5W - 9L
1,226 SR
Queue Stats
122W - 165L
1,148 Elo+
Party 1
Mulan
Mulan
Subiefred
Mulan
Level 13
God Stats
0W - 4L
1,203 SR
Queue Stats
11W - 16L
1,454 Elo+
Party 3
Scylla
Scylla
alysta06
Scylla
Level 25
God Stats
4W - 4L
1,750 SR
Queue Stats
87W - 75L
1,533 Elo+
Party 3
Apollo
Apollo
yuckymanverysexy
Apollo
Level 8
God Stats
6W - 9L
1,296 SR
Queue Stats
27W - 42L
1,332 Elo+
Party 1
Team Averages
Level 15
1,395 SR
1,393 Elo+

VS

Team Averages
Level 27
1,481 SR
1,384 Elo+
Ymir
Ymir
Danj68
Ymir
Level 35
God Stats
87W - 71L
1,498 SR
Queue Stats
432W - 508L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
DonPaco777
Gilgamesh
Level 29
God Stats
6W - 10L
1,696 SR
Queue Stats
245W - 300L
1,455 Elo+
Solo
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 26
God Stats
37W - 35L
1,352 SR
Queue Stats
244W - 326L
1,352 Elo+
Party 2
Fenrir
Fenrir
LieutCab
Fenrir
Level 29
God Stats
8W - 6L
1,545 SR
Queue Stats
117W - 130L
1,459 Elo+
Solo
Hades
Hades
pembin0
Hades
Level 18
God Stats
49W - 52L
1,317 SR
Queue Stats
147W - 219L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AwokenGames
Tsukuyomi
14
5 / 5 / 2
9,310
490
6,674
9,769
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MlNGO
Kuzenbo
11
0 / 8 / 2
6,857
361
3,558
14,276
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Subiefred
Mulan
15
4 / 4 / 0
9,223
485
6,666
14,914
13,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
alysta06
Scylla
15
2 / 5 / 3
9,606
506
7,024
8,115
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 13 / 2
7,111
374
3,219
16,221
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Danj68
Ymir
16
8 / 1 / 10
11,357
598
5,126
7,422
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
DonPaco777
Gilgamesh
18
3 / 4 / 1
11,000
579
11,102
14,189
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
KentuckyFriedGuy
Danzaburou
19
16 / 2 / 7
13,859
729
27,072
17,093
7,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
LieutCab
Fenrir
15
6 / 3 / 2
10,153
534
4,362
12,393
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
pembin0
Hades
16
2 / 2 / 5
9,864
519
3,929
10,840
5,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
35
35
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AwokenGames
Tsukuyomi
5
5
2
1.2
W
Ymir
Danj68
Ymir
8
1
10
13
W
Gilgamesh
DonPaco777
Gilgamesh
3
4
1
0.88
W
Danzaburou
KentuckyFriedGuy
Danzaburou
16
2
7
9.75
W
Fenrir
LieutCab
Fenrir
6
3
2
2.33
L
Kuzenbo
MlNGO
Kuzenbo
0
8
2
0.13
L
Mulan
Subiefred
Mulan
4
4
0
1
L
Scylla
alysta06
Scylla
2
5
3
0.7
W
Hades
pembin0
Hades
2
2
5
2.25
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
51,591
63,295
Taken
61,937
36,720
Mitigated
34,602
9,619
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AwokenGames
Tsukuyomi
6,674
1,559
0
1,915
9,769
3,056
0
1,503
8,266
0
38,223
W
Ymir
Danj68
Ymir
5,126
996
0
1,822
7,422
7,660
1,451
1,882
5,464
46,171
0
W
Gilgamesh
DonPaco777
Gilgamesh
11,102
3,114
0
2,904
14,189
8,253
376
0
14,189
0
69,376
W
Danzaburou
KentuckyFriedGuy
Danzaburou
27,072
19,504
0
11,363
17,093
7,529
4,399
4,928
12,015
0
103,651
W
Fenrir
LieutCab
Fenrir
4,362
720
0
4,712
12,393
5,344
440
931
11,438
0
53,132
L
Kuzenbo
MlNGO
Kuzenbo
3,558
789
0
520
14,276
10,685
0
750
13,526
13,792
0
L
Mulan
Subiefred
Mulan
6,666
1,215
0
5,033
14,914
13,627
393
329
14,585
0
48,965
L
Scylla
alysta06
Scylla
7,024
1,154
0
350
8,115
2,710
0
3,235
4,880
51,831
0
W
Hades
pembin0
Hades
3,929
198
89
3,547
10,840
5,816
2,208
2,414
8,249
42,965
0
L
3,219
1,976
0
1,801
16,221
6,642
0
3,238
12,983
0
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
56,233
357
Minions Killed
552
0
Camps Cleared
0
1,601,141
Distance Traveled
1,768,289
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,310
490
67
4
0
375,510
0
W
Ymir
11,357
598
82
4
0
364,019
2
W
Gilgamesh
11,000
579
119
6
0
367,960
0
W
Danzaburou
13,859
729
160
8
0
317,244
4
W
Fenrir
10,153
534
89
5
0
384,292
1
L
Kuzenbo
6,857
361
19
1
0
323,042
1
L
Mulan
9,223
485
117
6
0
308,770
4
L
Scylla
9,606
506
98
5
0
329,662
3
W
Hades
9,864
519
102
5
0
334,774
0
L
Apollo
7,111
374
56
3
0
264,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role