Player Matchup

Apollo
Apollo
FranBarks
Apollo
Level 27
God Stats
16W - 10L
1,635 SR
Queue Stats
214W - 236L
1,370 Elo+
Solo
Anubis
Anubis
l_RuSh_Lxgxnd_l
Anubis
Level 26
God Stats
10W - 15L
1,391 SR
Queue Stats
34W - 42L
1,301 Elo+
Party 2
Medusa
Medusa
los_cremas2
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 95L
1,298 Elo+
Party 2
Ymir
Ymir
shetysergio
Ymir
Level 30
God Stats
16W - 19L
1,499 SR
Queue Stats
111W - 127L
1,321 Elo+
Party 2
Agni
Agni
temp-109716
Agni
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,172 Elo+
Party 2
Team Averages
Level 27
1,505 SR
1,292 Elo+

VS

Team Averages
Level 36
1,492 SR
1,437 Elo+
Kuzenbo
Kuzenbo
Demoniaco_79
Kuzenbo
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
232W - 287L
1,376 Elo+
Solo
Nemesis
Nemesis
Mmartin-
Nemesis
Level 26
God Stats
38W - 21L
1,552 SR
Queue Stats
94W - 91L
1,406 Elo+
Solo
Ra
Ra
RIJSEL_ITACHI
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 197L
1,490 Elo+
Party 1
Mulan
Mulan
Xx_Giukiller_xX
Mulan
Level 94
God Stats
8W - 7L
1,415 SR
Queue Stats
289W - 289L
1,446 Elo+
Party 1
Neith
Neith
oOalex94Oo
Neith
Level 19
God Stats
27W - 19L
1,496 SR
Queue Stats
93W - 93L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FranBarks
Apollo
12
3 / 3 / 2
7,553
540
4,715
8,148
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 2 / 4
7,066
505
7,494
7,286
3,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
0 / 7 / 1
5,900
421
3,698
12,430
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 5 / 2
7,581
542
3,771
9,309
5,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 5 / 5
6,951
497
4,769
6,681
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Demoniaco_79
Kuzenbo
11
1 / 3 / 4
6,944
496
3,198
10,056
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Mmartin-
Nemesis
16
9 / 0 / 3
9,288
663
7,751
8,163
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,460
461
2,785
6,825
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 1
8,741
624
12,052
9,400
7,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
4 / 4 / 2
7,678
548
6,321
6,846
1,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
12
Kills
22
22
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Demoniaco_79
Kuzenbo
1
3
4
1
L
Apollo
FranBarks
Apollo
3
3
2
1.33
W
Nemesis
Mmartin-
Nemesis
9
0
3
10.5
W
0
4
2
0.25
W
8
1
1
8.5
L
4
2
4
3
L
Medusa
0
7
1
0.07
W
Neith
4
4
2
1.25
L
5
5
2
1.2
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
32,107
43,854
Taken
41,290
17,295
Mitigated
20,713
10,022
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Demoniaco_79
Kuzenbo
3,198
1,770
0
730
10,056
6,268
52
6,158
3,898
18,372
0
L
Apollo
FranBarks
Apollo
4,715
1,867
0
2,472
8,148
2,794
639
1,411
6,641
0
36,593
W
Nemesis
Mmartin-
Nemesis
7,751
4,847
0
1,304
8,163
3,075
21
2,554
5,609
0
60,950
W
2,785
830
0
1,409
6,825
2,279
0
3,188
3,637
23,574
0
W
12,052
2,133
0
3,335
9,400
7,455
2,110
529
8,871
0
53,481
L
7,494
191
0
3,805
7,286
3,006
225
1,219
6,067
36,625
0
L
Medusa
3,698
2,181
0
2,757
12,430
3,776
0
0
12,430
0
26,611
W
Neith
6,321
3,184
0
1,408
6,846
1,636
559
3,605
3,241
0
41,003
L
3,771
823
0
33
9,309
5,555
0
1,140
8,169
28,587
0
L
4,769
253
0
955
6,681
2,164
54
1,945
4,564
37,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
39,111
302
Minions Killed
351
0
Camps Cleared
0
1,294,476
Distance Traveled
1,344,833
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,944
496
23
2
0
291,599
0
L
Apollo
7,553
540
88
6
0
294,973
3
W
Nemesis
9,288
663
107
8
0
305,051
2
W
Ra
6,460
461
40
3
0
254,064
0
W
Mulan
8,741
624
109
8
0
269,164
1
L
Anubis
7,066
505
60
4
0
257,864
1
L
Medusa
5,900
421
32
2
0
246,194
0
W
Neith
7,678
548
72
5
0
224,955
1
L
Ymir
7,581
542
57
4
0
260,863
1
L
Agni
6,951
497
65
5
0
234,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role