Player Matchup

Ra
Ra
Ghosthawk41
Ra
Level 133
God Stats
0W - 1L
1,346 SR
Queue Stats
42W - 28L
1,403 Elo+
Party 2
Bellona
Bellona
KymoSama
Bellona
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,310 Elo+
Party 2
Arachne
Arachne
Yunoxx145
Arachne
Level 108
God Stats
4W - 3L
1,212 SR
Queue Stats
46W - 35L
1,400 Elo+
Party 2
Team Averages
Level 112
1,353 SR
1,371 Elo+

VS

Team Averages
Level 115
1,700 SR
1,470 Elo+
Gilgamesh
Gilgamesh
SwordsmanSmith
Gilgamesh
Level 100
God Stats
15W - 12L
1,517 SR
Queue Stats
390W - 520L
1,385 Elo+
Party 1
Anhur
Anhur
jungle_or_troll_
Anhur
Level 89
God Stats
2W - 1L
1,783 SR
Queue Stats
28W - 18L
1,660 Elo+
Party 1
Sylvanus
Sylvanus
yatami31
Sylvanus
Level 156
God Stats
4W - 4L
1,799 SR
Queue Stats
123W - 155L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
9,955
711
12,634
15,851
4,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KymoSama
Bellona
12
3 / 7 / 8
10,138
724
10,070
16,604
13,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Yunoxx145
Arachne
12
3 / 12 / 6
9,522
680
9,964
15,301
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SwordsmanSmith
Gilgamesh
14
8 / 3 / 16
11,057
790
15,007
15,496
12,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
13 / 5 / 11
11,933
852
18,030
16,933
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
yatami31
Sylvanus
13
5 / 3 / 17
10,162
726
9,658
10,626
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
10
Kills
26
26
Deaths
11
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Bellona
KymoSama
Bellona
3
7
8
1
W
Gilgamesh
SwordsmanSmith
Gilgamesh
8
3
16
5.33
L
Arachne
Yunoxx145
Arachne
3
12
6
0.5
W
13
5
11
3.7
W
Sylvanus
yatami31
Sylvanus
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
42,695
47,756
Taken
43,055
24,624
Mitigated
24,222
5,768
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,634
1,982
1,042
2,491
15,851
4,798
395
3,301
12,550
43,957
0
L
Bellona
KymoSama
Bellona
10,070
2,613
0
502
16,604
13,908
0
3,199
13,405
0
18,502
W
Gilgamesh
SwordsmanSmith
Gilgamesh
15,007
3,425
552
1,281
15,496
12,184
1,162
6,527
8,969
0
36,253
L
Arachne
Yunoxx145
Arachne
9,964
5,674
0
1,733
15,301
5,918
736
3,216
12,085
0
23,785
W
18,030
10,034
0
5,848
16,933
7,038
1,663
2,813
14,120
0
55,789
W
Sylvanus
yatami31
Sylvanus
9,658
2,304
5,143
4,682
10,626
5,000
547
3,354
7,272
23,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
33,152
118
Minions Killed
159
0
Camps Cleared
0
667,048
Distance Traveled
593,604
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,955
711
75
5
0
224,072
1
L
Bellona
10,138
724
17
1
0
236,425
0
W
Gilgamesh
11,057
790
64
5
0
229,875
1
L
Arachne
9,522
680
26
2
0
206,551
2
W
Anhur
11,933
852
79
6
0
196,471
1
W
Sylvanus
10,162
726
16
1
0
167,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role