Player Matchup

Jing Wei
Jing Wei
Anubis_hungria
Jing Wei
Level 18
God Stats
12W - 21L
1,456 SR
Queue Stats
13W - 25L
1,295 Elo+
Party 1
Bastet
Bastet
Bigears richy02
Bastet
Level 26
God Stats
17W - 17L
1,432 SR
Queue Stats
89W - 95L
1,423 Elo+
Solo
Tiamat
Tiamat
Frost_The_Ninja
Tiamat
Level 17
God Stats
4W - 8L
1,578 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Fenrir
Fenrir
Strike_of_fear
Fenrir
Level 28
God Stats
1W - 1L
1,627 SR
Queue Stats
35W - 52L
1,318 Elo+
Party 1
Hades
Hades
random_neptune
Hades
Level 28
God Stats
0W - 3L
1,735 SR
Queue Stats
56W - 61L
1,410 Elo+
Party 1
Team Averages
Level 23
1,566 SR
1,389 Elo+

VS

Team Averages
Level 28
1,594 SR
1,429 Elo+
Neith
Neith
Alguerra
Neith
Level 28
God Stats
4W - 3L
1,459 SR
Queue Stats
17W - 20L
1,417 Elo+
Solo
Cernunnos
Cernunnos
EagerNinja
Cernunnos
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 36L
1,466 Elo+
Solo
Ymir
Ymir
GotYaGirlThiKK
Ymir
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
17W - 14L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Voodooheehaa
Hun Batz
Level 28
God Stats
6W - 5L
1,635 SR
Queue Stats
333W - 349L
1,348 Elo+
Solo
Achilles
Achilles
setgodlike
Achilles
Level 27
God Stats
6W - 2L
1,658 SR
Queue Stats
13W - 8L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 9 / 0
5,471
365
2,170
9,351
2,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 5 / 3
7,651
510
5,811
9,340
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 1
6,996
466
4,377
10,485
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 11 / 0
5,962
397
3,416
15,537
7,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 6 / 3
8,097
540
8,117
14,893
7,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alguerra
Neith
13
2 / 2 / 7
7,320
488
6,637
8,482
3,043
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
EagerNinja
Cernunnos
14
14 / 2 / 7
9,258
617
14,537
7,630
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 10
8,974
598
7,935
7,742
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Voodooheehaa
Hun Batz
13
6 / 3 / 5
8,106
540
5,586
9,397
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
setgodlike
Achilles
15
8 / 1 / 2
8,894
593
7,617
8,342
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
9
Kills
39
39
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Alguerra
Neith
2
2
7
2.75
L
Jing Wei
0
9
0
0
L
3
5
3
0.9
W
Cernunnos
EagerNinja
Cernunnos
14
2
7
8.75
L
1
8
1
0.19
W
9
1
10
14
L
2
11
0
0.18
W
Hun Batz
Voodooheehaa
Hun Batz
6
3
5
2.83
L
3
6
3
0.75
W
Achilles
setgodlike
Achilles
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
42,312
59,606
Taken
41,593
25,945
Mitigated
18,047
9,964
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alguerra
Neith
6,637
2,326
0
2,862
8,482
3,043
611
2,841
5,641
0
36,274
L
Jing Wei
2,170
1,551
0
850
9,351
2,343
1,000
1,136
7,989
0
23,375
L
5,811
1,691
0
2,096
9,340
2,721
0
579
8,667
0
29,637
W
Cernunnos
EagerNinja
Cernunnos
14,537
7,911
0
940
7,630
3,513
579
1,338
6,292
0
51,842
L
4,377
322
0
1,061
10,485
5,305
0
0
10,140
30,638
0
W
7,935
802
0
2,056
7,742
3,151
277
1,607
6,091
45,387
0
L
3,416
482
122
914
15,537
7,991
510
2,525
12,804
0
15,783
W
Hun Batz
Voodooheehaa
Hun Batz
5,586
2,110
402
3,560
9,397
3,021
0
2,523
6,768
0
35,500
L
8,117
658
64
4,857
14,893
7,585
718
3,096
11,626
35,821
0
W
Achilles
setgodlike
Achilles
7,617
2,823
0
2,867
8,342
5,319
0
3,795
4,307
0
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
42,552
257
Minions Killed
365
0
Camps Cleared
0
1,313,671
Distance Traveled
1,307,884
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,320
488
51
3
0
234,630
2
L
Jing Wei
5,471
365
38
3
0
271,527
1
L
Bastet
7,651
510
49
3
0
262,551
0
W
Cernunnos
9,258
617
74
5
0
239,619
1
L
Tiamat
6,996
466
72
5
0
245,452
0
W
Ymir
8,974
598
72
5
0
276,757
3
L
Fenrir
5,962
397
22
1
0
287,320
1
W
Hun Batz
8,106
540
68
5
0
295,398
0
L
Hades
8,097
540
76
5
0
246,821
1
W
Achilles
8,894
593
100
7
0
261,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role