Player Matchup

Tiamat
Tiamat
AedesSama
Tiamat
Level 17
God Stats
1W - 4L
1,731 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo
Mercury
Mercury
PercyHardman
Mercury
Level 10
God Stats
2W - 4L
1,133 SR
Queue Stats
11W - 19L
1,283 Elo+
Solo
Kukulkan
Kukulkan
Tomanucunome
Kukulkan
Level 26
God Stats
18W - 10L
1,551 SR
Queue Stats
28W - 27L
1,360 Elo+
Solo
Arachne
Arachne
Verkman
Arachne
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,488 Elo+
Party 1
Olorun
Olorun
globoceta
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,505 Elo+
Party 1
Team Averages
Level 28
1,483 SR
1,405 Elo+

VS

Team Averages
Level 20
1,463 SR
1,471 Elo+
Fenrir
Fenrir
IamBiriforGabR
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Limorty
Kukulkan
Level 27
God Stats
26W - 17L
1,560 SR
Queue Stats
47W - 36L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
SandBOiiiiiii
Tsukuyomi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 38L
1,541 Elo+
Solo
Artemis
Artemis
Sanguango2
Artemis
Level 28
God Stats
3W - 7L
1,357 SR
Queue Stats
126W - 101L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
fafinir
Sun Wukong
Level 8
God Stats
7W - 6L
1,395 SR
Queue Stats
14W - 18L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AedesSama
Tiamat
20
2 / 6 / 16
14,238
949
18,376
21,061
13,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
PercyHardman
Mercury
20
4 / 6 / 10
14,011
934
9,175
18,073
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Tomanucunome
Kukulkan
20
3 / 6 / 12
13,968
931
18,858
16,504
6,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Verkman
Arachne
20
12 / 8 / 7
15,714
1,048
22,027
22,913
9,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
globoceta
Olorun
20
3 / 9 / 16
13,761
917
16,170
24,486
9,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
13,987
932
9,608
19,845
11,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Limorty
Kukulkan
20
5 / 2 / 18
15,663
1,044
24,297
12,708
5,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SandBOiiiiiii
Tsukuyomi
20
11 / 6 / 13
15,799
1,053
28,455
20,850
9,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Sanguango2
Artemis
20
15 / 1 / 10
17,538
1,169
28,103
12,624
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
fafinir
Sun Wukong
19
1 / 11 / 10
12,564
838
7,055
24,889
20,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
24
Kills
35
35
Deaths
24
61
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AedesSama
Tiamat
2
6
16
1.67
W
3
4
15
2.63
W
Kukulkan
Limorty
Kukulkan
5
2
18
7
L
Mercury
PercyHardman
Mercury
4
6
10
1.5
W
Tsukuyomi
SandBOiiiiiii
Tsukuyomi
11
6
13
2.92
W
Artemis
Sanguango2
Artemis
15
1
10
20
L
Kukulkan
Tomanucunome
Kukulkan
3
6
12
1.5
L
Arachne
Verkman
Arachne
12
8
7
1.94
W
Sun Wukong
fafinir
Sun Wukong
1
11
10
0.55
L
Olorun
globoceta
Olorun
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,606
Damage
97,518
103,037
Taken
90,916
45,143
Mitigated
52,958
16,308
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AedesSama
Tiamat
18,376
2,077
1,423
4,594
21,061
13,050
0
4,013
17,048
59,784
0
W
9,608
2,204
0
415
19,845
11,790
0
9,870
9,975
0
23,254
W
Kukulkan
Limorty
Kukulkan
24,297
1,014
0
668
12,708
5,440
0
10,180
2,528
67,361
0
L
Mercury
PercyHardman
Mercury
9,175
3,819
0
0
18,073
6,817
0
3,897
14,176
0
35,115
W
Tsukuyomi
SandBOiiiiiii
Tsukuyomi
28,455
7,484
0
495
20,850
9,552
0
11,993
8,857
0
45,688
W
Artemis
Sanguango2
Artemis
28,103
15,838
0
6,906
12,624
5,811
0
9,153
3,471
0
90,575
L
Kukulkan
Tomanucunome
Kukulkan
18,858
806
0
680
16,504
6,354
0
4,930
11,574
54,359
0
L
Arachne
Verkman
Arachne
22,027
15,588
0
3,213
22,913
9,051
0
4,293
18,620
0
26,885
W
Sun Wukong
fafinir
Sun Wukong
7,055
2,204
0
592
24,889
20,365
0
12,208
12,681
87
12,716
L
Olorun
globoceta
Olorun
16,170
9,344
798
5,600
24,486
9,871
0
7,164
17,322
51,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,692
Gold Earned
75,551
311
Minions Killed
391
10
Camps Cleared
10
1,388,361
Distance Traveled
1,402,407
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,238
949
105
7
2
285,576
3
W
Fenrir
13,987
932
30
2
2
313,365
3
W
Kukulkan
15,663
1,044
132
9
0
302,357
0
L
Mercury
14,011
934
54
4
2
324,170
1
W
Tsukuyomi
15,799
1,053
48
3
2
305,474
0
W
Artemis
17,538
1,169
164
11
6
263,777
2
L
Kukulkan
13,968
931
78
5
1
264,033
0
L
Arachne
15,714
1,048
8
1
3
273,755
0
W
Sun Wukong
12,564
838
17
1
0
217,434
0
L
Olorun
13,761
917
66
4
2
240,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role