Player Matchup

Neith
Neith
BushiestBeaver21
Neith
Level 64
God Stats
28W - 20L
1,629 SR
Queue Stats
84W - 64L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
JTwasHERE
Danzaburou
Level 99
God Stats
11W - 10L
1,520 SR
Queue Stats
143W - 138L
1,493 Elo+
Party 1
Hera
Hera
Voidhorizon8
Hera
Level 79
God Stats
7W - 7L
1,546 SR
Queue Stats
697W - 711L
1,482 Elo+
Solo
Team Averages
Level 81
1,565 SR
1,498 Elo+

VS

Team Averages
Level 94
1,481 SR
1,415 Elo+
Gilgamesh
Gilgamesh
ROTC-Jumper311
Gilgamesh
Level 66
God Stats
5W - 5L
1,599 SR
Queue Stats
9W - 16L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
SWEDG
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
hyper-will14
Hercules
Level 66
God Stats
0W - 1L
1,345 SR
Queue Stats
11W - 19L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
13,133
730
9,842
14,054
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
JTwasHERE
Danzaburou
16
4 / 5 / 5
13,030
724
12,278
14,859
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 7
12,069
671
14,085
13,805
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ROTC-Jumper311
Gilgamesh
13
0 / 5 / 4
10,578
588
9,332
15,182
10,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SWEDG
Kukulkan
17
10 / 6 / 0
12,924
718
22,998
12,489
5,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
hyper-will14
Hercules
14
2 / 3 / 6
11,266
626
4,206
16,449
11,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
14
Kills
12
12
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Danzaburou
JTwasHERE
Danzaburou
4
5
5
1.3
L
Gilgamesh
ROTC-Jumper311
Gilgamesh
0
5
4
0.4
L
Kukulkan
SWEDG
Kukulkan
10
6
0
1.67
W
4
5
7
1.5
L
Hercules
hyper-will14
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
36,536
42,718
Taken
44,120
14,418
Mitigated
28,720
8,501
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,842
5,699
0
5,216
14,054
5,301
1,295
6,950
7,104
0
48,606
W
Danzaburou
JTwasHERE
Danzaburou
12,278
5,525
0
1,540
14,859
4,781
87
8,746
6,113
0
70,326
L
Gilgamesh
ROTC-Jumper311
Gilgamesh
9,332
2,490
0
2,554
15,182
10,852
540
4,264
10,584
0
43,263
L
Kukulkan
SWEDG
Kukulkan
22,998
276
0
719
12,489
5,905
0
3,382
8,851
91,218
0
W
14,085
3,171
0
1,745
13,805
4,336
64
7,350
6,455
36,990
0
L
Hercules
hyper-will14
Hercules
4,206
765
0
3,103
16,449
11,963
817
5,737
10,428
0
32,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
34,768
223
Minions Killed
231
0
Camps Cleared
0
970,311
Distance Traveled
980,007
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,133
730
69
4
0
289,766
0
W
Danzaburou
13,030
724
85
5
0
335,719
5
L
Gilgamesh
10,578
588
49
3
0
290,597
2
L
Kukulkan
12,924
718
127
7
0
314,215
3
W
Hera
12,069
671
69
4
0
344,826
1
L
Hercules
11,266
626
55
3
0
375,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role