Player Matchup

Jing Wei
Jing Wei
MxMur_
Jing Wei
Level 108
God Stats
2W - 3L
1,324 SR
Queue Stats
515W - 585L
1,475 Elo+
Party 1
Khepri
Khepri
NuLLTap3
Khepri
Level 47
God Stats
4W - 5L
1,284 SR
Queue Stats
170W - 141L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
fichu564
Ao Kuang
Level 36
God Stats
12W - 8L
1,673 SR
Queue Stats
105W - 146L
1,414 Elo+
Party 1
Set
Set
iBasth
Set
Level 67
God Stats
6W - 5L
1,380 SR
Queue Stats
238W - 268L
1,448 Elo+
Party 1
Ra
Ra
iDiazzz
Ra
Level 66
God Stats
5W - 7L
1,561 SR
Queue Stats
327W - 383L
1,443 Elo+
Party 1
Team Averages
Level 65
1,444 SR
1,465 Elo+

VS

Team Averages
Level 42
1,472 SR
1,505 Elo+
Freya
Freya
ElRahovich
Freya
Level 71
God Stats
28W - 16L
1,396 SR
Queue Stats
513W - 431L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
Innardo
Jormungandr
Level 27
God Stats
9W - 7L
1,476 SR
Queue Stats
328W - 328L
1,473 Elo+
Party 2
He Bo
He Bo
MainLokiArena
He Bo
Level 46
God Stats
1W - 2L
1,491 SR
Queue Stats
67W - 25L
1,713 Elo+
Solo
Skadi
Skadi
PauloSatriani
Skadi
Level 31
God Stats
4W - 7L
1,305 SR
Queue Stats
106W - 125L
1,390 Elo+
Solo
Hel
Hel
inkcente
Hel
Level 34
God Stats
3W - 3L
1,693 SR
Queue Stats
470W - 622L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MxMur_
Jing Wei
18
7 / 1 / 2
10,910
606
8,678
12,508
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
NuLLTap3
Khepri
12
0 / 1 / 11
8,529
474
3,595
10,039
9,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
fichu564
Ao Kuang
12
1 / 4 / 7
8,127
452
5,472
14,031
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
iBasth
Set
18
13 / 1 / 4
10,928
607
17,413
16,596
15,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 8
11,105
617
11,716
9,880
4,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 7 / 2
7,843
436
9,618
16,025
7,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Innardo
Jormungandr
11
0 / 3 / 3
6,732
374
5,334
11,393
6,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 4 / 1
9,538
530
16,963
12,961
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
7,036
391
6,075
10,771
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 9 / 1
6,648
369
4,823
12,512
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
29
Kills
7
7
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
2
7
2
0.43
L
Jormungandr
Innardo
Jormungandr
0
3
3
0.5
L
4
4
1
1.13
W
Jing Wei
MxMur_
Jing Wei
7
1
2
8
W
Khepri
NuLLTap3
Khepri
0
1
11
5.5
L
0
6
0
0
W
Ao Kuang
fichu564
Ao Kuang
1
4
7
1.13
W
Set
iBasth
Set
13
1
4
15
W
8
0
8
12
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
42,813
63,054
Taken
63,662
40,556
Mitigated
26,532
27,193
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,618
2,870
0
5,823
16,025
7,040
195
3,036
12,989
39,640
0
L
Jormungandr
Innardo
Jormungandr
5,334
1,527
315
2,341
11,393
6,535
285
4,637
6,756
41,026
0
L
16,963
1,661
0
4,390
12,961
4,734
0
4,802
8,159
73,198
0
W
Jing Wei
MxMur_
Jing Wei
8,678
6,552
0
7,112
12,508
4,909
2,100
3,991
8,467
0
93,394
W
Khepri
NuLLTap3
Khepri
3,595
196
0
2,601
10,039
9,589
0
7,241
2,726
18,824
0
L
6,075
3,624
386
1,859
10,771
3,254
438
2,014
8,757
0
37,637
W
Ao Kuang
fichu564
Ao Kuang
5,472
1,509
0
3,636
14,031
5,478
0
9,323
4,582
45,150
0
W
Set
iBasth
Set
17,413
6,923
0
6,445
16,596
15,803
378
10,589
5,933
0
66,946
W
11,716
1,052
1,288
6,111
9,880
4,777
354
5,018
4,608
83,101
0
L
4,823
875
3,419
3,788
12,512
4,969
392
6,294
6,218
22,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,599
Gold Earned
37,797
563
Minions Killed
384
0
Camps Cleared
0
1,688,807
Distance Traveled
1,511,223
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,843
436
81
5
0
289,245
1
L
Jormungandr
6,732
374
57
3
0
314,903
3
L
He Bo
9,538
530
130
7
0
338,579
4
W
Jing Wei
10,910
606
175
10
0
311,819
4
W
Khepri
8,529
474
30
2
0
333,524
1
L
Skadi
7,036
391
76
4
0
268,397
2
W
Ao Kuang
8,127
452
76
4
0
341,668
1
W
Set
10,928
607
116
6
0
341,858
2
W
Ra
11,105
617
166
9
0
359,938
1
L
Hel
6,648
369
40
2
0
300,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role