Player Matchup

Sol
Sol
Drcipres
Sol
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 17L
1,793 Elo+
Party 3
Hou Yi
Hou Yi
ESPWaqPro
Hou Yi
Level 146
God Stats
5W - 3L
1,779 SR
Queue Stats
33W - 18L
1,713 Elo+
Party 3
Baron Samedi
Baron Samedi
Flamës
Baron Samedi
Level 142
God Stats
4W - 8L
1,353 SR
Queue Stats
144W - 143L
1,536 Elo+
Party 4
Rama
Rama
TriggëRs
Rama
Level 150
God Stats
2W - 3L
1,242 SR
Queue Stats
121W - 132L
1,527 Elo+
Party 4
Tyr
Tyr
ilikethings
Tyr
Level 97
God Stats
0W - 2L
1,362 SR
Queue Stats
22W - 16L
1,421 Elo+
Solo
Team Averages
Level 138
1,447 SR
1,598 Elo+

VS

Team Averages
Level 117
1,707 SR
1,570 Elo+
Vulcan
Vulcan
BucketheadVII
Vulcan
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,283 Elo+
Solo
Thoth
Thoth
Gilbert37
Thoth
Level 143
God Stats
12W - 3L
1,841 SR
Queue Stats
257W - 102L
1,769 Elo+
Party 2
Gilgamesh
Gilgamesh
TacoThesis
Gilgamesh
Level 107
God Stats
35W - 17L
1,809 SR
Queue Stats
298W - 195L
1,625 Elo+
Party 2
Khepri
Khepri
TheNightKing97
Khepri
Level 141
God Stats
7W - 4L
1,671 SR
Queue Stats
195W - 175L
1,591 Elo+
Party 1
Medusa
Medusa
WolfGang1802
Medusa
Level 127
God Stats
2W - 1L
1,713 SR
Queue Stats
90W - 84L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,509
731
13,837
15,091
4,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ESPWaqPro
Hou Yi
14
1 / 5 / 3
8,453
650
6,763
15,928
5,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Flamës
Baron Samedi
15
0 / 4 / 1
7,779
598
6,301
12,355
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
1 / 1 / 1
8,350
642
1,844
8,661
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 6 / 3
7,902
608
7,361
18,554
10,596
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
10,363
797
12,678
6,139
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Gilbert37
Thoth
18
3 / 2 / 11
10,910
839
24,050
8,854
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TacoThesis
Gilgamesh
16
4 / 1 / 11
10,217
786
8,460
8,953
8,179
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 2 / 12
10,410
801
5,786
13,952
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
18
8 / 1 / 5
11,666
897
9,719
12,189
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
20
20
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
5
4
1
1.38
L
Hou Yi
ESPWaqPro
Hou Yi
1
5
3
0.5
L
Baron Samedi
Flamës
Baron Samedi
0
4
1
0.13
W
Thoth
Gilbert37
Thoth
3
2
11
4.25
W
Gilgamesh
TacoThesis
Gilgamesh
4
1
11
9.5
W
1
2
12
3.5
L
Rama
1
1
1
1.5
W
Medusa
8
1
5
10.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,106
Damage
60,693
70,589
Taken
50,087
27,752
Mitigated
34,094
14,627
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,678
3,322
0
923
6,139
2,612
658
2,958
3,181
47,597
0
L
13,837
2,362
0
3,561
15,091
4,799
449
8,611
6,480
42,312
0
L
Hou Yi
ESPWaqPro
Hou Yi
6,763
3,330
0
2,416
15,928
5,613
242
9,777
6,151
0
25,414
L
Baron Samedi
Flamës
Baron Samedi
6,301
106
985
2,545
12,355
4,338
50
9,641
2,714
29,557
0
W
Thoth
Gilbert37
Thoth
24,050
130
0
2,498
8,854
3,832
737
2,634
6,220
70,591
0
W
Gilgamesh
TacoThesis
Gilgamesh
8,460
1,417
0
2,530
8,953
8,179
619
3,944
5,009
0
16,828
W
5,786
233
0
1,454
13,952
13,453
560
5,502
8,450
20,368
0
L
Rama
1,844
801
0
1,322
8,661
2,406
125
6,692
1,969
0
23,640
W
Medusa
9,719
5,191
0
4,078
12,189
6,018
3,917
5,448
6,741
0
55,071
L
7,361
240
0
3,798
18,554
10,596
0
7,855
10,699
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
53,566
308
Minions Killed
364
4
Camps Cleared
11
1,192,946
Distance Traveled
1,409,804
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,363
797
99
8
4
288,241
4
L
Sol
9,509
731
69
5
0
252,272
2
L
Hou Yi
8,453
650
53
4
1
225,003
4
L
Baron Samedi
7,779
598
62
5
0
243,543
2
W
Thoth
10,910
839
122
9
4
278,102
2
W
Gilgamesh
10,217
786
18
1
0
288,437
2
W
Khepri
10,410
801
24
2
0
280,385
1
L
Rama
8,350
642
70
5
0
222,988
1
W
Medusa
11,666
897
101
8
3
274,639
5
L
Tyr
7,902
608
54
4
3
249,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role