Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MGDarkMatter
Neith
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
177W - 192L
1,433 Elo+
Party 1
Tiamat
Tiamat
Zen-AirAirsoft
Tiamat
Level 104
God Stats
9W - 4L
1,298 SR
Queue Stats
203W - 214L
1,406 Elo+
Party 1
Anhur
Anhur
mtZkk_VuK
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,452 Elo+
Solo
King Arthur
King Arthur
yeblowja
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,504 Elo+
Solo
Team Averages
Level 90
1,460 SR
1,459 Elo+

VS

Team Averages
Level 68
1,587 SR
1,315 Elo+
Bacchus
Bacchus
Cryptic Embrace
Bacchus
Level 158
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 24L
1,333 Elo+
Solo
Cerberus
Cerberus
EHawk
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 2
Hachiman
Hachiman
Escanor96s
Hachiman
Level 113
God Stats
2W - 0L
1,703 SR
Queue Stats
57W - 54L
1,393 Elo+
Solo
Fafnir
Fafnir
Flamestorm625
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,293 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterEmill
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 6
8,955
814
14,005
10,754
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 2 / 8
9,068
824
9,469
9,087
3,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 3 / 8
9,691
881
12,813
15,207
8,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
mtZkk_VuK
Anhur
8
0 / 3 / 1
6,102
555
1,369
3,309
998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
yeblowja
King Arthur
1
0 / 0 / 0
2,716
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,111
828
10,168
11,500
12,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
EHawk
Cerberus
15
4 / 3 / 5
9,494
863
8,153
11,839
10,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Escanor96s
Hachiman
16
1 / 4 / 4
9,139
831
7,474
8,487
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

15
0 / 0 / 8
8,398
763
2,443
7,703
7,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MasterEmill
Sun Wukong
14
3 / 5 / 5
8,303
755
6,454
10,239
7,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
17
Kills
11
11
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
3
6
3
W
3
5
5
1.1
W
Cerberus
EHawk
Cerberus
4
3
5
2.17
W
Hachiman
Escanor96s
Hachiman
1
4
4
0.75
W
0
0
8
4
L
4
2
8
4
W
Sun Wukong
MasterEmill
Sun Wukong
3
5
5
1.1
L
7
3
8
3.67
L
Anhur
mtZkk_VuK
Anhur
0
3
1
0.17
L
King Arthur
yeblowja
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
34,692
38,357
Taken
49,768
16,990
Mitigated
41,712
19,541
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,005
3,876
1,984
4,224
10,754
3,769
0
5,505
5,249
25,880
0
W
10,168
800
1,759
1,484
11,500
12,061
108
5,077
6,423
16,419
0
W
Cerberus
EHawk
Cerberus
8,153
338
629
3,119
11,839
10,577
0
5,300
6,539
15,397
0
W
Hachiman
Escanor96s
Hachiman
7,474
2,375
0
959
8,487
3,893
52
6,614
1,873
0
27,244
W
2,443
306
787
2,499
7,703
7,847
329
3,189
4,514
4,861
0
L
9,469
4,489
1,159
3,650
9,087
3,307
0
6,149
2,938
0
23,195
W
Sun Wukong
MasterEmill
Sun Wukong
6,454
556
1,331
1,326
10,239
7,334
348
6,638
3,601
0
15,739
L
12,813
1,791
1,586
6,938
15,207
8,916
0
7,666
7,541
25,764
0
L
Anhur
mtZkk_VuK
Anhur
1,369
521
0
0
3,309
998
0
1,444
1,865
0
3,450
L
King Arthur
yeblowja
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
44,445
97
Minions Killed
117
0
Camps Cleared
0
663,931
Distance Traveled
958,177
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,955
814
39
4
0
179,670
0
W
Bacchus
9,111
828
16
1
0
231,439
0
W
Cerberus
9,494
863
19
2
0
186,783
2
W
Hachiman
9,139
831
53
5
0
135,658
0
W
Fafnir
8,398
763
12
1
0
196,293
2
L
Neith
9,068
824
27
2
0
206,958
3
W
Sun Wukong
8,303
755
17
2
0
208,004
0
L
Tiamat
9,691
881
31
3
0
207,388
0
L
Anhur
6,102
555
0
0
0
69,915
0
L
King Arthur
2,716
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role