Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
Beaky Chibi
Kumbhakarna
Platinum I
Level 160
God Stats
1W - 1L
1,305 SR
Queue Stats
41W - 42L
2,017 MMR
Solo
Merlin
Merlin
Diamond V
SewingGorilla3
Merlin
Diamond V
Level 77
God Stats
157W - 201L
1,625 SR
Queue Stats
198W - 240L
2,082 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
XxMoMoney 079xX
Cu Chulainn
Masters
Level 156
God Stats
41W - 28L
1,681 SR
Queue Stats
320W - 277L
2,089 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,537 SR
2,063 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,759 SR
1,970 MMR
Neith
Neith
Gold I
HotSauce TFG
Neith
Gold I
Level 98
God Stats
1W - 2L
1,760 SR
Queue Stats
42W - 42L
1,672 MMR
Party 1
Scylla
Scylla
Diamond V
Long Tones
Scylla
Diamond V
Level 143
God Stats
9W - 5L
1,714 SR
Queue Stats
84W - 79L
2,082 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
YEAIGOTCHA
Cabrakan
Diamond IV
Level 141
God Stats
4W - 2L
1,804 SR
Queue Stats
62W - 49L
2,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beaky Chibi
Kumbhakarna
13
2 / 5 / 9
11,114
741
4,113
16,282
14,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 2 / 10
11,344
756
12,415
7,596
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
16
9 / 5 / 5
12,303
820
14,078
18,510
16,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaPersephoneCthulhuAphrodite

VS

Bans
Guan YuHou YiDanzaburouAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
10,497
700
12,347
12,557
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Long Tones
Scylla
14
7 / 5 / 3
10,936
729
10,074
9,876
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
YEAIGOTCHA
Cabrakan
13
1 / 6 / 7
10,528
702
6,612
12,887
13,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
15
Kills
12
12
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Beaky Chibi
Kumbhakarna
2
5
9
1.3
L
4
4
6
1.75
L
Scylla
Long Tones
Scylla
7
5
3
1.7
W
4
2
10
4.5
W
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
9
5
5
2.3
L
Cabrakan
YEAIGOTCHA
Cabrakan
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
29,033
42,388
Taken
35,320
33,593
Mitigated
22,478
5,552
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Beaky Chibi
Kumbhakarna
4,113
312
0
2,684
16,282
14,897
333
5,854
10,302
22,461
0
L
12,347
6,251
0
4,682
12,557
4,961
0
7,261
5,296
0
44,608
L
Scylla
Long Tones
Scylla
10,074
634
0
1,670
9,876
3,717
33
4,090
5,786
41,815
0
W
12,415
393
0
500
7,596
2,457
1,457
3,691
3,843
64,694
0
W
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
14,078
2,050
0
2,368
18,510
16,239
631
6,802
11,452
10,628
42,943
L
Cabrakan
YEAIGOTCHA
Cabrakan
6,612
951
0
570
12,887
13,800
0
7,807
5,080
12,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
31,961
186
Minions Killed
157
0
Camps Cleared
0
789,435
Distance Traveled
730,507
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,114
741
26
2
0
251,843
5
L
Neith
10,497
700
83
6
0
245,818
3
L
Scylla
10,936
729
63
4
0
265,444
1
W
Merlin
11,344
756
98
7
0
266,476
7
W
Cu Chulainn
12,303
820
62
4
0
271,116
0
L
Cabrakan
10,528
702
11
1
0
219,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role