Player Matchup

Ganesha
Ganesha
DanyFlag
Ganesha
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 33L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
ISinbad
Sun Wukong
Level 63
God Stats
4W - 3L
1,568 SR
Queue Stats
31W - 34L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Meurio
Danzaburou
Level 65
God Stats
2W - 0L
1,581 SR
Queue Stats
15W - 10L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
TheJeffers
Gilgamesh
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 12L
1,738 Elo+
Party 2
Zeus
Zeus
notkovac
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 32L
1,579 Elo+
Party 2
Team Averages
Level 60
1,530 SR
1,565 Elo+

VS

Team Averages
Level 53
1,505 SR
1,524 Elo+
Cernunnos
Cernunnos
Bonkey1230
Cernunnos
Level 63
God Stats
25W - 14L
1,640 SR
Queue Stats
280W - 228L
1,534 Elo+
Party 1
Chang'e
Chang'e
HappyCowz
Chang'e
Level 64
God Stats
14W - 11L
1,430 SR
Queue Stats
265W - 234L
1,579 Elo+
Party 1
Artio
Artio
NaniTheCabe
Artio
Level 42
God Stats
74W - 72L
1,381 SR
Queue Stats
561W - 556L
1,461 Elo+
Party 1
Izanami
Izanami
juanNahuel
Izanami
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
theflash8520
Mercury
Level 8
God Stats
73W - 80L
1,576 SR
Queue Stats
131W - 133L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DanyFlag
Ganesha
17
0 / 2 / 29
10,914
1,091
7,884
12,954
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ISinbad
Sun Wukong
17
5 / 1 / 24
10,699
1,070
10,536
11,539
8,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Meurio
Danzaburou
18
11 / 1 / 22
12,237
1,224
27,160
10,112
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TheJeffers
Gilgamesh
17
4 / 2 / 27
10,975
1,098
15,403
14,871
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
18
17 / 0 / 13
12,107
1,211
42,957
5,955
2,112
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

250

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bonkey1230
Cernunnos
15
2 / 9 / 4
9,832
983
16,043
18,366
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
HappyCowz
Chang'e
16
3 / 1 / 3
10,209
1,021
9,380
15,955
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 5
9,731
973
6,160
34,046
30,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
juanNahuel
Izanami
15
1 / 10 / 4
9,065
907
10,102
20,923
7,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
theflash8520
Mercury
15
0 / 9 / 2
8,690
869
5,547
20,024
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
24
37
Kills
6
6
Deaths
37
115
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bonkey1230
Cernunnos
2
9
4
0.44
W
Ganesha
DanyFlag
Ganesha
0
2
29
7.25
L
Chang'e
HappyCowz
Chang'e
3
1
3
4.5
W
Sun Wukong
ISinbad
Sun Wukong
5
1
24
17
W
Danzaburou
Meurio
Danzaburou
11
1
22
22
L
0
8
5
0.31
W
Gilgamesh
TheJeffers
Gilgamesh
4
2
27
8.75
L
Izanami
juanNahuel
Izanami
1
10
4
0.3
W
Zeus
17
0
13
23.5
L
Mercury
theflash8520
Mercury
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,940
Damage
47,232
55,431
Taken
109,314
38,441
Mitigated
59,183
8,096
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bonkey1230
Cernunnos
16,043
8,928
0
238
18,366
6,930
0
7,800
10,566
0
40,539
W
Ganesha
DanyFlag
Ganesha
7,884
679
0
1,690
12,954
14,127
0
4,150
8,594
14,887
0
L
Chang'e
HappyCowz
Chang'e
9,380
609
2,362
2,367
15,955
5,379
0
8,703
7,252
47,204
0
W
Sun Wukong
ISinbad
Sun Wukong
10,536
1,878
0
942
11,539
8,795
0
3,407
7,922
0
28,061
W
Danzaburou
Meurio
Danzaburou
27,160
12,405
0
4,903
10,112
4,852
0
2,032
8,042
0
50,891
L
6,160
360
1,387
4,075
34,046
30,166
0
16,423
17,623
14,770
0
W
Gilgamesh
TheJeffers
Gilgamesh
15,403
2,225
0
410
14,871
8,555
0
4,433
10,293
0
24,379
L
Izanami
juanNahuel
Izanami
10,102
4,732
0
425
20,923
7,963
0
10,029
10,894
0
23,795
W
Zeus
42,957
3,714
0
151
5,955
2,112
0
895
5,040
71,631
0
L
Mercury
theflash8520
Mercury
5,547
2,051
0
0
20,024
8,745
0
7,886
12,138
0
14,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
47,527
208
Minions Killed
218
7
Camps Cleared
5
958,268
Distance Traveled
981,146
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,832
983
52
5
3
176,355
0
W
Ganesha
10,914
1,091
0
0
0
172,994
2
L
Chang'e
10,209
1,021
102
10
1
222,610
0
W
Sun Wukong
10,699
1,070
45
5
3
220,701
0
W
Danzaburou
12,237
1,224
51
5
1
180,935
0
L
Artio
9,731
973
10
1
0
189,234
0
W
Gilgamesh
10,975
1,098
24
2
0
199,639
1
L
Izanami
9,065
907
33
3
0
176,771
1
W
Zeus
12,107
1,211
88
9
3
183,999
0
L
Mercury
8,690
869
21
2
1
216,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role