Player Matchup

Medusa
Medusa
BalticSea
Medusa
Level 17
God Stats
11W - 12L
1,732 SR
Queue Stats
45W - 40L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
GoneReevo
Gilgamesh
Level 80
God Stats
4W - 3L
1,764 SR
Queue Stats
221W - 203L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
MalenaParadiso
Kuzenbo
Level 19
God Stats
1W - 1L
1,275 SR
Queue Stats
25W - 22L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
darker_pl
Baron Samedi
Level 61
God Stats
21W - 24L
1,749 SR
Queue Stats
30W - 31L
1,461 Elo+
Party 1
Mercury
Mercury
Ματθαῖος
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,646 Elo+
Party 1
Team Averages
Level 41
1,604 SR
1,495 Elo+

VS

Team Averages
Level 78
1,436 SR
1,477 Elo+
Aphrodite
Aphrodite
AFiscalPanda
Aphrodite
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 40L
1,619 Elo+
Party 2
Jormungandr
Jormungandr
AlpineTsar
Jormungandr
Level 120
God Stats
8W - 18L
1,486 SR
Queue Stats
31W - 42L
1,493 Elo+
Party 2
Neith
Neith
JoePeskyy
Neith
Level 17
God Stats
4W - 8L
1,382 SR
Queue Stats
18W - 18L
1,299 Elo+
Solo
Ravana
Ravana
pantherbuc
Ravana
Level 145
God Stats
20W - 29L
1,495 SR
Queue Stats
350W - 335L
1,545 Elo+
Party 2
Chaac
Chaac
paulsmetalhip
Chaac
Level 22
God Stats
10W - 8L
1,318 SR
Queue Stats
50W - 29L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BalticSea
Medusa
20
11 / 4 / 11
14,703
919
19,845
17,239
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
GoneReevo
Gilgamesh
18
8 / 7 / 13
13,323
833
21,073
24,004
23,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 3 / 24
13,250
828
16,536
18,364
13,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
darker_pl
Baron Samedi
18
2 / 3 / 15
12,506
782
14,267
15,546
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 12
15,176
949
17,709
17,997
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AFiscalPanda
Aphrodite
18
3 / 7 / 10
12,290
768
7,489
21,246
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
AlpineTsar
Jormungandr
18
4 / 9 / 7
11,933
746
19,093
22,812
25,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
JoePeskyy
Neith
17
1 / 8 / 9
11,014
688
10,186
14,671
6,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
pantherbuc
Ravana
19
5 / 7 / 9
12,829
802
14,550
18,282
8,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 5 / 9
13,735
858
17,802
23,949
29,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
36
Kills
21
21
Deaths
36
75
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AFiscalPanda
Aphrodite
3
7
10
1.14
L
Jormungandr
AlpineTsar
Jormungandr
4
9
7
0.83
W
Medusa
BalticSea
Medusa
11
4
11
4.13
W
Gilgamesh
GoneReevo
Gilgamesh
8
7
13
2.07
L
Neith
JoePeskyy
Neith
1
8
9
0.69
W
3
3
24
5
W
Baron Samedi
darker_pl
Baron Samedi
2
3
15
3.17
L
Ravana
pantherbuc
Ravana
5
7
9
1.36
L
8
5
9
2.5
W
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,430
Damage
69,120
93,150
Taken
100,960
61,434
Mitigated
89,107
20,603
Healing
25,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AFiscalPanda
Aphrodite
7,489
1,060
4,956
7,689
21,246
19,131
0
5,745
14,915
25,756
0
L
Jormungandr
AlpineTsar
Jormungandr
19,093
3,979
1,037
1,571
22,812
25,427
1
5,808
16,528
49,783
0
W
Medusa
BalticSea
Medusa
19,845
11,055
0
3,663
17,239
7,680
530
4,977
12,262
0
53,699
W
Gilgamesh
GoneReevo
Gilgamesh
21,073
6,801
0
2,209
24,004
23,229
0
7,688
16,316
388
38,803
L
Neith
JoePeskyy
Neith
10,186
6,247
0
619
14,671
6,126
868
3,776
10,660
0
42,956
W
16,536
3,866
0
3,514
18,364
13,146
36
6,080
12,284
45,033
0
W
Baron Samedi
darker_pl
Baron Samedi
14,267
636
3,755
5,453
15,546
7,711
74
4,086
11,460
39,024
0
L
Ravana
pantherbuc
Ravana
14,550
2,797
0
1,963
18,282
8,685
200
6,397
11,431
0
37,793
L
17,802
3,101
0
7,512
23,949
29,738
86
8,359
14,963
0
39,976
W
17,709
9,003
0
2,009
17,997
9,668
2,966
3,751
14,246
0
53,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,958
Gold Earned
61,801
317
Minions Killed
324
6
Camps Cleared
6
1,559,437
Distance Traveled
1,357,344
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,290
768
57
4
2
270,278
2
L
Jormungandr
11,933
746
67
4
2
253,920
0
W
Medusa
14,703
919
71
4
0
312,458
0
W
Gilgamesh
13,323
833
45
3
4
286,794
3
L
Neith
11,014
688
79
5
1
212,193
0
W
Kuzenbo
13,250
828
76
5
1
325,900
1
W
Baron Samedi
12,506
782
53
3
1
257,316
2
L
Ravana
12,829
802
59
4
0
302,218
4
L
Chaac
13,735
858
62
4
1
318,735
3
W
Mercury
15,176
949
72
5
0
376,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role