Player Matchup

Ymir
Ymir
Danj68
Ymir
Level 35
God Stats
87W - 71L
1,481 SR
Queue Stats
432W - 508L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 26
God Stats
37W - 35L
1,328 SR
Queue Stats
244W - 326L
1,328 Elo+
Party 1
Bellona
Bellona
Tilfdir
Bellona
Level 25
God Stats
11W - 11L
1,515 SR
Queue Stats
562W - 539L
1,277 Elo+
Solo
Fenrir
Fenrir
opossumqueen
Fenrir
Level 28
God Stats
11W - 13L
1,403 SR
Queue Stats
94W - 110L
1,331 Elo+
Solo
Hades
Hades
pembin0
Hades
Level 18
God Stats
49W - 52L
1,279 SR
Queue Stats
147W - 219L
1,152 Elo+
Party 1
Team Averages
Level 26
1,401 SR
1,297 Elo+

VS

Team Averages
Level 18
1,357 SR
1,332 Elo+
Guan Yu
Guan Yu
NutsNUrFace
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,271 Elo+
Party 2
Discordia
Discordia
Okoawsome
Discordia
Level 28
God Stats
20W - 19L
1,384 SR
Queue Stats
33W - 44L
1,277 Elo+
Solo
Hachiman
Hachiman
Shadowdevil202
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Scylla
Scylla
SoggyBoness
Scylla
Level 17
God Stats
1W - 4L
1,321 SR
Queue Stats
28W - 27L
1,383 Elo+
Party 2
Ullr
Ullr
eckron90
Ullr
Level 29
God Stats
0W - 5L
1,079 SR
Queue Stats
22W - 42L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Danj68
Ymir
13
5 / 0 / 14
9,246
578
5,891
7,734
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
KentuckyFriedGuy
Danzaburou
15
8 / 2 / 7
10,662
666
9,366
9,025
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Tilfdir
Bellona
14
5 / 2 / 0
9,067
567
4,658
10,974
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
4 / 1 / 4
8,510
532
5,438
8,085
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
pembin0
Hades
14
12 / 2 / 4
9,369
586
10,310
9,472
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NutsNUrFace
Guan Yu
9
0 / 10 / 3
6,160
385
2,243
11,692
6,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Okoawsome
Discordia
12
2 / 6 / 2
7,863
491
5,283
8,220
2,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
11
3 / 6 / 2
7,909
494
3,524
6,544
1,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
1 / 8 / 1
7,181
449
2,689
10,317
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
11
1 / 5 / 4
7,087
443
6,233
8,922
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
34
Kills
7
7
Deaths
35
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
Danj68
Ymir
5
0
14
12
W
Danzaburou
KentuckyFriedGuy
Danzaburou
8
2
7
5.75
L
Guan Yu
NutsNUrFace
Guan Yu
0
10
3
0.15
L
Discordia
Okoawsome
Discordia
2
6
2
0.5
L
Hachiman
3
6
2
0.67
L
Scylla
1
8
1
0.19
W
Bellona
Tilfdir
Bellona
5
2
0
2.5
L
Ullr
1
5
4
0.6
W
Fenrir
4
1
4
6
W
Hades
pembin0
Hades
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,663
Damage
19,972
45,290
Taken
45,695
29,843
Mitigated
17,032
15,569
Healing
1,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Danj68
Ymir
5,891
1,914
0
2,064
7,734
7,900
221
617
7,025
37,625
0
W
Danzaburou
KentuckyFriedGuy
Danzaburou
9,366
5,564
0
4,442
9,025
3,243
2,525
1,634
7,266
0
63,412
L
Guan Yu
NutsNUrFace
Guan Yu
2,243
404
0
752
11,692
6,872
0
4,597
7,095
0
19,259
L
Discordia
Okoawsome
Discordia
5,283
859
0
0
8,220
2,591
91
2,512
5,708
35,246
0
L
Hachiman
3,524
2,805
0
0
6,544
1,621
0
1,816
4,728
0
14,237
L
Scylla
2,689
444
0
376
10,317
2,865
564
5,640
4,677
26,949
0
W
Bellona
Tilfdir
Bellona
4,658
1,342
0
2,396
10,974
8,309
2,912
486
10,488
0
37,739
L
Ullr
6,233
4,894
0
40
8,922
3,083
0
1,636
7,286
0
30,510
W
Fenrir
5,438
267
0
2,748
8,085
4,138
0
975
7,042
0
52,183
W
Hades
pembin0
Hades
10,310
1,187
197
3,722
9,472
6,253
744
4,090
5,180
41,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
36,200
400
Minions Killed
246
0
Camps Cleared
0
1,502,049
Distance Traveled
1,237,970
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,246
578
61
4
0
309,026
0
W
Danzaburou
10,662
666
108
7
0
291,789
3
L
Guan Yu
6,160
385
35
2
0
271,755
1
L
Discordia
7,863
491
68
4
0
223,953
1
L
Hachiman
7,909
494
30
2
0
266,145
2
L
Scylla
7,181
449
48
3
0
238,429
1
W
Bellona
9,067
567
75
5
0
306,779
1
L
Ullr
7,087
443
65
4
0
237,688
2
W
Fenrir
8,510
532
90
6
0
311,976
0
W
Hades
9,369
586
66
4
0
282,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role