Player Matchup

Sol
Sol
Breadwife
Sol
Level 121
God Stats
4W - 8L
1,620 SR
Queue Stats
94W - 106L
1,544 Elo+
Party 1
Thanatos
Thanatos
JBird12
Thanatos
Level 119
God Stats
1W - 3L
1,242 SR
Queue Stats
306W - 329L
1,507 Elo+
Party 1
Ymir
Ymir
PsychosisT1411
Ymir
Level 84
God Stats
6W - 3L
1,908 SR
Queue Stats
146W - 167L
1,557 Elo+
Party 1
Neith
Neith
SeacretKy
Neith
Level 3
God Stats
6W - 7L
1,234 SR
Queue Stats
13W - 11L
1,131 Elo+
Party 1
Tyr
Tyr
ericlark
Tyr
Level 104
God Stats
16W - 17L
1,602 SR
Queue Stats
270W - 264L
1,556 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,459 Elo+

VS

Team Averages
Level 103
1,639 SR
1,573 Elo+
Mercury
Mercury
DarkFlare93
Mercury
Level 148
God Stats
2W - 1L
1,735 SR
Queue Stats
107W - 81L
1,624 Elo+
Party 2
Neith
Neith
TwinJupiter5350
Neith
Level 36
God Stats
8W - 10L
1,552 SR
Queue Stats
445W - 463L
1,460 Elo+
Solo
Ullr
Ullr
tacotsunami man
Ullr
Level 149
God Stats
6W - 5L
1,828 SR
Queue Stats
95W - 82L
1,595 Elo+
Party 2
Fafnir
Fafnir
tint17
Fafnir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,569 Elo+
Party 2
Eset
Eset
zombie egm09
Eset
Level 157
God Stats
9W - 10L
1,579 SR
Queue Stats
263W - 242L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,473
582
8,858
11,315
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
JBird12
Thanatos
17
10 / 4 / 5
10,879
604
10,918
16,298
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 5
8,765
487
5,443
10,642
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
SeacretKy
Neith
13
4 / 5 / 3
8,254
459
6,299
8,732
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 2
9,749
542
6,294
13,575
7,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkFlare93
Mercury
16
2 / 5 / 2
9,022
501
5,978
14,127
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
6,133
341
4,494
5,515
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
7 / 4 / 1
9,329
518
12,348
11,526
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
tint17
Fafnir
12
0 / 4 / 5
7,775
432
3,806
10,876
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 7 / 2
9,057
503
9,054
10,655
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
11
11
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Mercury
DarkFlare93
Mercury
2
5
2
0.6
W
Thanatos
JBird12
Thanatos
10
4
5
3.13
W
1
0
5
3.5
W
Neith
SeacretKy
Neith
4
5
3
1.1
L
0
2
0
0
W
2
0
2
3
L
7
4
1
1.88
L
Fafnir
tint17
Fafnir
0
4
5
0.63
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
35,680
60,562
Taken
52,699
30,701
Mitigated
26,014
29,051
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,858
3,066
0
5,149
11,315
5,144
3,675
3,093
7,995
63,761
4,318
L
Mercury
DarkFlare93
Mercury
5,978
2,544
0
4,648
14,127
5,400
0
2,124
12,003
0
71,245
W
Thanatos
JBird12
Thanatos
10,918
4,227
0
13,306
16,298
6,392
0
5,056
10,922
0
65,562
W
5,443
1,472
0
3,434
10,642
8,447
0
2,155
8,467
33,633
0
W
Neith
SeacretKy
Neith
6,299
2,860
0
1,977
8,732
2,763
119
1,475
7,251
0
34,705
L
4,494
1,804
0
1,788
5,515
1,874
524
1,443
4,072
0
19,404
W
6,294
397
0
5,185
13,575
7,955
0
492
13,067
0
61,490
L
12,348
4,593
0
963
11,526
4,594
0
2,762
8,764
0
53,759
L
Fafnir
tint17
Fafnir
3,806
1,002
0
2,124
10,876
10,314
0
3,914
6,962
15,272
0
L
9,054
403
137
2,038
10,655
3,832
0
3,764
6,891
56,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
41,316
467
Minions Killed
391
0
Camps Cleared
0
1,681,709
Distance Traveled
1,496,582
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,473
582
120
7
0
317,458
7
L
Mercury
9,022
501
133
7
0
394,670
4
W
Thanatos
10,879
604
105
6
0
370,730
1
W
Ymir
8,765
487
50
3
0
334,843
4
W
Neith
8,254
459
68
4
0
279,181
0
L
Neith
6,133
341
30
2
0
186,565
0
W
Tyr
9,749
542
124
7
0
379,497
6
L
Ullr
9,329
518
96
5
0
289,682
4
L
Fafnir
7,775
432
22
1
0
306,148
2
L
Eset
9,057
503
110
6
0
319,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role