Player Matchup

Izanami
Izanami
DracoTheKing
Izanami
Level 29
God Stats
92W - 74L
1,532 SR
Queue Stats
183W - 152L
1,470 Elo+
Solo
Cthulhu
Cthulhu
KARMA1851
Cthulhu
Level 6
God Stats
1W - 2L
1,343 SR
Queue Stats
1W - 7L
1,128 Elo+
Solo
Baron Samedi
Baron Samedi
Mr-Emile11
Baron Samedi
Level 29
God Stats
10W - 5L
1,524 SR
Queue Stats
54W - 56L
1,464 Elo+
Solo
Thanatos
Thanatos
Wuthgard
Thanatos
Level 16
God Stats
10W - 16L
1,330 SR
Queue Stats
239W - 222L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
xvMEMOvx
Amaterasu
Level 17
God Stats
22W - 30L
1,493 SR
Queue Stats
235W - 268L
1,338 Elo+
Party 1
Team Averages
Level 19
1,445 SR
1,360 Elo+

VS

Team Averages
Level 16
1,461 SR
1,394 Elo+
Tiamat
Tiamat
 
Tiamat
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AceNova
Poseidon
Level 16
God Stats
6W - 2L
1,612 SR
Queue Stats
6W - 3L
1,473 Elo+
Solo
Fenrir
Fenrir
Daddamage
Fenrir
Level 8
God Stats
0W - 3L
1,191 SR
Queue Stats
65W - 70L
1,194 Elo+
Solo
Apollo
Apollo
MelMartin507_
Apollo
Level 24
God Stats
16W - 4L
1,560 SR
Queue Stats
35W - 28L
1,348 Elo+
Solo
Zeus
Zeus
dirtteejelly44
Zeus
Level 27
God Stats
14W - 14L
1,441 SR
Queue Stats
51W - 46L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DracoTheKing
Izanami
19
13 / 1 / 9
13,590
1,235
23,244
15,001
6,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
KARMA1851
Cthulhu
14
0 / 6 / 8
9,240
840
3,599
8,336
3,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mr-Emile11
Baron Samedi
20
9 / 2 / 17
12,993
1,181
15,688
10,140
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Wuthgard
Thanatos
20
20 / 4 / 14
16,330
1,485
27,020
17,783
7,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xvMEMOvx
Amaterasu
18
4 / 5 / 13
10,780
980
6,942
14,753
6,335
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 7 / 10
10,013
910
6,022
17,320
8,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
AceNova
Poseidon
17
3 / 14 / 10
11,093
1,008
8,920
18,208
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Daddamage
Fenrir
15
0 / 7 / 7
9,469
861
3,604
10,156
4,233
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 7 / 7
12,160
1,105
14,926
18,361
7,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 11 / 6
12,750
1,159
24,628
16,885
4,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
58
46
Kills
18
18
Deaths
46
61
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
10
0.86
L
Poseidon
AceNova
Poseidon
3
14
10
0.57
L
Fenrir
Daddamage
Fenrir
0
7
7
0.5
W
Izanami
DracoTheKing
Izanami
13
1
9
17.5
W
Cthulhu
KARMA1851
Cthulhu
0
6
8
0.67
L
6
7
7
1.36
W
Baron Samedi
Mr-Emile11
Baron Samedi
9
2
17
8.75
W
Thanatos
Wuthgard
Thanatos
20
4
14
6.75
L
8
11
6
1
W
Amaterasu
xvMEMOvx
Amaterasu
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,493
Damage
58,100
66,013
Taken
80,930
28,350
Mitigated
29,356
21,286
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,022
1,447
93
1,428
17,320
8,357
0
5,251
12,069
18,401
0
L
Poseidon
AceNova
Poseidon
8,920
1,387
0
360
18,208
4,815
0
1,343
16,865
30,971
0
L
Fenrir
Daddamage
Fenrir
3,604
1,389
0
239
10,156
4,233
0
2,970
7,186
48
6,960
W
Izanami
DracoTheKing
Izanami
23,244
21,896
0
1,566
15,001
6,100
0
7,295
7,626
0
54,137
W
Cthulhu
KARMA1851
Cthulhu
3,599
664
0
0
8,336
3,639
0
6,228
1,984
6,026
0
L
14,926
8,504
0
1,673
18,361
7,635
0
4,266
14,095
0
35,848
W
Baron Samedi
Mr-Emile11
Baron Samedi
15,688
2,073
2,284
3,368
10,140
4,641
0
6,106
3,967
25,669
0
W
Thanatos
Wuthgard
Thanatos
27,020
7,873
0
11,751
17,783
7,635
0
9,160
8,171
0
52,385
L
24,628
3,945
0
0
16,885
4,316
0
5,457
11,428
42,495
0
W
Amaterasu
xvMEMOvx
Amaterasu
6,942
3,526
318
1,999
14,753
6,335
0
10,224
4,371
0
12,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,933
Gold Earned
55,485
174
Minions Killed
157
6
Camps Cleared
7
859,353
Distance Traveled
875,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,013
910
23
2
0
190,544
0
L
Poseidon
11,093
1,008
52
5
1
172,941
0
L
Fenrir
9,469
861
9
1
0
145,064
0
W
Izanami
13,590
1,235
61
6
2
200,864
1
W
Cthulhu
9,240
840
1
0
1
90,962
0
L
Apollo
12,160
1,105
35
3
5
186,450
0
W
Baron Samedi
12,993
1,181
27
2
0
179,904
0
W
Thanatos
16,330
1,485
76
7
2
208,646
0
L
Zeus
12,750
1,159
38
3
1
180,745
0
W
Amaterasu
10,780
980
9
1
1
178,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role