Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
BlackHeartSuave_
Bacchus
Gold I
Level 145
God Stats
71W - 58L
1,698 SR
Queue Stats
646W - 638L
1,732 MMR
Solo
Fenrir
Fenrir
Platinum IV
On Fuego
Fenrir
Platinum IV
Level 145
God Stats
6W - 6L
1,548 SR
Queue Stats
177W - 163L
1,746 MMR
Solo
Aphrodite
Aphrodite
Platinum V
ThorDUNKu
Aphrodite
Platinum V
Level 69
God Stats
3W - 0L
1,797 SR
Queue Stats
145W - 118L
1,739 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,609 SR
1,644 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,703 SR
1,694 MMR
Cernunnos
Cernunnos
Platinum V
ACEMAN3213
Cernunnos
Platinum V
Level 121
God Stats
6W - 4L
1,746 SR
Queue Stats
231W - 202L
1,736 MMR
Solo
Sylvanus
Sylvanus
Platinum V
MIDWESTxDOMO
Sylvanus
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
niceyy
Bellona
Gold II
Level 120
God Stats
0W - 2L
1,765 SR
Queue Stats
100W - 98L
1,735 MMR
Solo
Mercury
Mercury
Platinum II
trifacico
Mercury
Platinum II
Level 106
God Stats
2W - 3L
1,802 SR
Queue Stats
270W - 263L
1,731 MMR
Solo
Thoth
Thoth
Platinum II
vHagzi
Thoth
Platinum II
Level 85
God Stats
0W - 3L
1,705 SR
Queue Stats
267W - 247L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 2 / 9
11,608
645
7,357
8,295
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
18
3 / 2 / 4
11,237
624
9,085
13,025
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 14
10,513
584
7,202
12,865
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
On Fuego
Fenrir
17
10 / 0 / 12
11,308
628
11,173
11,280
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ThorDUNKu
Aphrodite
18
6 / 1 / 4
11,271
626
8,384
14,882
11,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TsukuyomiAthenaSetTiamatKing Arthur

VS

Bans
Guan YuCu ChulainnLokiNemesisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACEMAN3213
Cernunnos
14
1 / 4 / 1
8,499
472
6,181
10,737
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
MIDWESTxDOMO
Sylvanus
13
0 / 7 / 3
7,471
415
7,375
12,585
12,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
niceyy
Bellona
15
1 / 5 / 1
8,791
488
10,321
16,210
11,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
trifacico
Mercury
15
5 / 5 / 3
9,193
511
6,276
12,190
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
vHagzi
Thoth
14
1 / 8 / 3
8,408
467
4,340
11,173
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
29
Kills
8
8
Deaths
29
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
9
4.75
W
Medusa
 
Medusa
3
2
4
2.5
L
Cernunnos
ACEMAN3213
Cernunnos
1
4
1
0.38
W
5
3
14
4
L
Sylvanus
MIDWESTxDOMO
Sylvanus
0
7
3
0.21
W
Fenrir
On Fuego
Fenrir
10
0
12
16
W
Aphrodite
ThorDUNKu
Aphrodite
6
1
4
8
L
Bellona
niceyy
Bellona
1
5
1
0.3
L
Mercury
trifacico
Mercury
5
5
3
1.3
L
Thoth
vHagzi
Thoth
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,201
Damage
34,493
60,347
Taken
62,895
39,987
Mitigated
35,564
31,433
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,357
769
0
3,166
8,295
2,733
1,640
2,764
5,451
81,906
0
W
Medusa
 
Medusa
9,085
4,130
0
4,924
13,025
5,387
4,646
1,859
11,166
0
99,099
L
Cernunnos
ACEMAN3213
Cernunnos
6,181
2,551
0
2,209
10,737
3,563
0
1,985
8,752
0
52,220
W
7,202
699
0
5,217
12,865
14,251
701
4,159
8,613
16,146
0
L
Sylvanus
MIDWESTxDOMO
Sylvanus
7,375
1,674
840
2,792
12,585
12,651
0
3,911
8,674
34,611
7,009
W
Fenrir
On Fuego
Fenrir
11,173
2,147
0
4,868
11,280
6,001
2,531
3,714
7,456
0
53,995
W
Aphrodite
ThorDUNKu
Aphrodite
8,384
1,212
2,025
11,233
14,882
11,615
185
589
14,265
65,509
0
L
Bellona
niceyy
Bellona
10,321
3,910
0
3,662
16,210
11,569
806
8,274
7,936
0
52,781
L
Mercury
trifacico
Mercury
6,276
3,027
0
2,967
12,190
4,359
3,435
3,130
9,060
0
51,479
L
Thoth
vHagzi
Thoth
4,340
110
0
1,306
11,173
3,422
0
5,643
5,530
56,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
42,362
541
Minions Killed
499
0
Camps Cleared
0
1,685,079
Distance Traveled
1,520,502
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,608
645
153
9
0
333,137
4
W
Medusa
11,237
624
165
9
0
317,906
7
L
Cernunnos
8,499
472
91
5
0
267,310
5
W
Bacchus
10,513
584
16
1
0
338,655
4
L
Sylvanus
7,471
415
71
4
0
268,904
4
W
Fenrir
11,308
628
81
5
0
383,059
4
W
Aphrodite
11,271
626
126
7
0
312,322
2
L
Bellona
8,791
488
111
6
0
326,358
3
L
Mercury
9,193
511
99
6
0
379,167
4
L
Thoth
8,408
467
127
7
0
278,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role