Player Matchup

Yemoja
Yemoja
Cantalopes
Yemoja
Level 46
God Stats
5W - 4L
1,480 SR
Queue Stats
34W - 38L
1,452 Elo+
Party 1
Apollo
Apollo
Cr1xuss187
Apollo
Level 11
God Stats
9W - 9L
1,400 SR
Queue Stats
39W - 54L
1,541 Elo+
Party 3
Vulcan
Vulcan
Joker258
Vulcan
Level 20
God Stats
1W - 1L
1,757 SR
Queue Stats
20W - 18L
1,415 Elo+
Party 1
Nox
Nox
Robigus396
Nox
Level 122
God Stats
1W - 6L
1,285 SR
Queue Stats
155W - 158L
1,519 Elo+
Party 3
Thanatos
Thanatos
holywazz
Thanatos
Level 24
God Stats
2W - 1L
1,751 SR
Queue Stats
28W - 31L
1,429 Elo+
Party 1
Team Averages
Level 45
1,535 SR
1,471 Elo+

VS

Team Averages
Level 31
1,736 SR
1,760 Elo+
Tiamat
Tiamat
LOLUBALD
Tiamat
Level 7
God Stats
52W - 8L
1,821 SR
Queue Stats
91W - 13L
1,789 Elo+
Party 2
Anubis
Anubis
LesEauxDouces
Anubis
Level 3
God Stats
20W - 2L
1,500 SR
Queue Stats
24W - 3L
1,749 Elo+
Party 2
Ullr
Ullr
Seven4Up
Ullr
Level 125
God Stats
4W - 3L
1,702 SR
Queue Stats
114W - 86L
1,565 Elo+
Party 2
Discordia
Discordia
xXHihi420Xx
Discordia
Level 12
God Stats
11W - 1L
1,636 SR
Queue Stats
66W - 13L
1,776 Elo+
Party 2
Scylla
Scylla
xXTabarnak420Xx
Scylla
Level 9
God Stats
10W - 0L
2,019 SR
Queue Stats
96W - 18L
1,921 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cantalopes
Yemoja
15
0 / 9 / 6
9,563
956
5,247
18,950
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Cr1xuss187
Apollo
15
1 / 3 / 7
9,451
945
3,782
12,824
3,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Joker258
Vulcan
15
2 / 6 / 5
9,595
960
8,147
13,177
4,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 3
9,152
915
5,190
12,482
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
holywazz
Thanatos
15
5 / 6 / 2
10,144
1,014
6,131
14,869
4,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

128

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LOLUBALD
Tiamat
17
8 / 2 / 11
10,881
1,088
13,442
9,110
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 2 / 14
11,820
1,182
16,366
8,282
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
16
0 / 4 / 13
9,330
933
3,271
8,488
3,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
xXHihi420Xx
Discordia
16
6 / 1 / 11
10,185
1,019
12,713
3,716
1,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 0 / 18
11,332
1,133
19,813
3,741
1,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
9
Kills
31
31
Deaths
9
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cantalopes
Yemoja
0
9
6
0.33
L
Apollo
Cr1xuss187
Apollo
1
3
7
1.5
L
Vulcan
Joker258
Vulcan
2
6
5
0.75
W
Tiamat
LOLUBALD
Tiamat
8
2
11
6.75
W
12
2
14
9.5
L
1
7
3
0.36
W
Ullr
0
4
13
1.63
L
Thanatos
holywazz
Thanatos
5
6
2
1
W
Discordia
xXHihi420Xx
Discordia
6
1
11
11.5
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
65,605
72,302
Taken
33,337
29,176
Mitigated
17,520
7,655
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cantalopes
Yemoja
5,247
463
1,043
1,403
18,950
13,438
0
16,454
2,496
14,367
0
L
Apollo
Cr1xuss187
Apollo
3,782
2,870
0
1,269
12,824
3,257
0
11,854
970
0
21,854
L
Vulcan
Joker258
Vulcan
8,147
1,574
0
592
13,177
4,068
0
11,186
1,991
29,840
0
W
Tiamat
LOLUBALD
Tiamat
13,442
138
0
3,520
9,110
6,907
0
4,949
4,161
30,516
0
W
16,366
1,463
0
3,515
8,282
4,565
0
4,435
3,847
34,595
0
L
5,190
0
0
764
12,482
3,901
0
10,541
1,941
27,386
0
W
Ullr
3,271
598
913
1,651
8,488
3,357
0
3,965
4,523
0
18,094
L
Thanatos
holywazz
Thanatos
6,131
1,774
0
2,584
14,869
4,512
0
12,299
2,570
0
17,592
W
Discordia
xXHihi420Xx
Discordia
12,713
429
0
254
3,716
1,334
0
2,612
1,104
31,102
0
W
19,813
628
0
0
3,741
1,357
0
2,623
1,118
29,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
53,548
173
Minions Killed
189
3
Camps Cleared
9
859,530
Distance Traveled
915,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,563
956
13
1
0
164,182
0
L
Apollo
9,451
945
46
5
2
148,540
0
L
Vulcan
9,595
960
54
5
1
181,661
0
W
Tiamat
10,881
1,088
34
3
2
190,508
0
W
Anubis
11,820
1,182
44
4
2
162,163
0
L
Nox
9,152
915
48
5
0
174,550
0
W
Ullr
9,330
933
38
4
5
157,567
1
L
Thanatos
10,144
1,014
12
1
0
190,597
0
W
Discordia
10,185
1,019
46
5
0
201,314
1
W
Scylla
11,332
1,133
27
3
0
204,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role