Player Matchup

Bacchus
Bacchus
Charlesfar
Bacchus
Level 8
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 2
Hachiman
Hachiman
Derpcake99
Hachiman
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,316 Elo+
Party 2
Scylla
Scylla
MonsterRManiac
Scylla
Level 34
God Stats
42W - 65L
1,253 SR
Queue Stats
107W - 180L
1,361 Elo+
Solo
Team Averages
Level 20
1,338 SR
1,363 Elo+

VS

Team Averages
Level 52
1,542 SR
1,404 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FaZe_scron423
Ra
Level 4
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 5L
1,430 Elo+
Party 1
Hercules
Hercules
Rozalguer
Hercules
Level 66
God Stats
2W - 4L
1,431 SR
Queue Stats
8W - 16L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Charlesfar
Bacchus
10
1 / 3 / 4
7,179
718
2,013
7,537
4,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hachiman
Derpcake99
Hachiman
9
1 / 5 / 3
6,812
681
2,228
7,133
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 2
7,547
755
3,932
5,173
1,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 3
5,673
567
187
1,027
226
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 3
5,632
563
379
2,239
581
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes

Shoes

+6%
Movement Speed

Hercules
Rozalguer
Hercules
12
7 / 3 / 2
7,693
769
5,281
6,533
4,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
7
10
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
3
1.5
W
Bacchus
Charlesfar
Bacchus
1
3
4
1
W
Hachiman
Derpcake99
Hachiman
1
5
3
0.5
L
0
2
3
0.75
W
3
2
2
2
L
Hercules
Rozalguer
Hercules
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,173
Damage
5,847
19,843
Taken
9,799
8,240
Mitigated
5,391
1,691
Healing
1,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
187
46
0
99
1,027
226
0
652
375
0
3,234
W
Bacchus
Charlesfar
Bacchus
2,013
343
76
231
7,537
4,653
1,457
81
7,456
9,703
0
W
Hachiman
Derpcake99
Hachiman
2,228
1,273
0
1,010
7,133
2,107
769
35
7,098
0
25,251
L
379
59
121
18
2,239
581
0
1,688
551
2,119
0
W
3,932
0
0
374
5,173
1,480
745
283
4,890
18,901
0
L
Hercules
Rozalguer
Hercules
5,281
1,745
74
1,156
6,533
4,584
0
3,670
2,863
0
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,538
Gold Earned
18,998
93
Minions Killed
31
0
Camps Cleared
0
482,565
Distance Traveled
251,644
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,673
567
5
1
0
33,950
1
W
Bacchus
7,179
718
10
1
0
153,376
3
W
Hachiman
6,812
681
44
4
0
171,484
1
L
Ra
5,632
563
4
0
0
43,946
0
W
Scylla
7,547
755
39
4
0
157,705
2
L
Hercules
7,693
769
22
2
0
173,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role