Player Matchup

Thanatos
Thanatos
GxdS1y3r
Thanatos
Level 15
God Stats
8W - 1L
1,825 SR
Queue Stats
10W - 14L
1,150 Elo+
Party 1
Athena
Athena
Just lVexl
Athena
Level 12
God Stats
6W - 7L
1,034 SR
Queue Stats
22W - 36L
1,128 Elo+
Party 1
Cthulhu
Cthulhu
KingManny5245
Cthulhu
Level 7
God Stats
6W - 7L
1,479 SR
Queue Stats
6W - 21L
1,108 Elo+
Party 1
Ra
Ra
Monster12298
Ra
Level 26
God Stats
11W - 12L
1,397 SR
Queue Stats
14W - 18L
1,252 Elo+
Solo
Loki
Loki
Sixfrit
Loki
Level 8
God Stats
4W - 1L
1,511 SR
Queue Stats
19W - 16L
1,147 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,157 Elo+

VS

Team Averages
Level 18
1,469 SR
1,315 Elo+
Sobek
Sobek
AdditivePage704
Sobek
Level 8
God Stats
4W - 9L
1,228 SR
Queue Stats
16W - 21L
1,237 Elo+
Party 2
Ah Puch
Ah Puch
AwesomeDragon213
Ah Puch
Level 20
God Stats
15W - 11L
1,490 SR
Queue Stats
22W - 18L
1,375 Elo+
Solo
Ra
Ra
REDYETISHARK
Ra
Level 14
God Stats
0W - 1L
1,749 SR
Queue Stats
50W - 71L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
The Baby Rob
Gilgamesh
Level 28
God Stats
4W - 3L
1,612 SR
Queue Stats
279W - 334L
1,329 Elo+
Solo
Thoth
Thoth
WilburDill
Thoth
Level 22
God Stats
2W - 4L
1,264 SR
Queue Stats
8W - 16L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GxdS1y3r
Thanatos
18
5 / 6 / 18
11,662
1,060
10,876
12,469
10,973
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
Just lVexl
Athena
16
4 / 4 / 14
10,638
967
10,485
12,245
9,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
18
6 / 5 / 20
12,015
1,092
12,063
11,596
17,730
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 2 / 18
14,090
1,281
32,329
13,817
5,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Sixfrit
Loki
17
12 / 1 / 11
12,644
1,149
11,887
6,549
2,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 9
11,286
1,026
7,862
27,409
35,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 12 / 5
12,442
1,131
14,132
20,273
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 11 / 8
10,947
995
12,722
18,709
7,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
The Baby Rob
Gilgamesh
12
0 / 0 / 0
8,130
739
0
245
77
Thoth
15
2 / 7 / 7
10,011
910
9,199
16,239
8,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
40
Kills
18
18
Deaths
40
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
10
9
0.95
L
7
12
5
0.79
W
Thanatos
GxdS1y3r
Thanatos
5
6
18
2.33
W
Athena
Just lVexl
Athena
4
4
14
2.75
W
Cthulhu
6
5
20
3.2
W
13
2
18
11
L
4
11
8
0.73
W
Loki
Sixfrit
Loki
12
1
11
17.5
L
Gilgamesh
The Baby Rob
Gilgamesh
0
0
0
0
L
Thoth
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,640
Damage
43,915
56,676
Taken
82,875
46,208
Mitigated
58,925
14,085
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,862
2,355
0
831
27,409
35,158
0
18,144
9,265
12,364
0
L
14,132
914
0
548
20,273
7,485
0
11,480
8,793
33,395
0
W
Thanatos
GxdS1y3r
Thanatos
10,876
3,531
411
4,079
12,469
10,973
0
10,433
2,036
0
15,421
W
Athena
Just lVexl
Athena
10,485
3,318
0
0
12,245
9,717
0
8,173
4,072
16,619
0
W
Cthulhu
12,063
2,592
582
421
11,596
17,730
0
8,886
2,445
26,978
0
W
32,329
9,529
1,850
6,742
13,817
5,436
0
12,196
1,621
63,688
0
L
12,722
3,702
725
362
18,709
7,806
0
14,689
4,020
19,810
0
W
Loki
Sixfrit
Loki
11,887
4,487
0
0
6,549
2,352
0
4,227
2,322
0
21,523
L
Gilgamesh
The Baby Rob
Gilgamesh
0
0
0
0
245
77
0
78
167
0
0
L
Thoth
9,199
2,350
0
377
16,239
8,399
0
10,486
5,753
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
52,816
150
Minions Killed
105
5
Camps Cleared
1
945,447
Distance Traveled
631,886
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,286
1,026
7
1
0
184,715
0
L
Ah Puch
12,442
1,131
50
5
1
153,967
0
W
Thanatos
11,662
1,060
6
1
0
177,979
2
W
Athena
10,638
967
12
1
0
193,442
0
W
Cthulhu
12,015
1,092
33
3
0
173,910
0
W
Ra
14,090
1,281
81
7
1
176,217
0
L
Ra
10,947
995
16
1
0
146,422
0
W
Loki
12,644
1,149
18
2
4
223,899
1
L
Gilgamesh
8,130
739
0
0
0
8,041
0
L
Thoth
10,011
910
32
3
0
138,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role