Player Matchup

Erlang Shen
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
Level 122
God Stats
3W - 3L
1,467 SR
Queue Stats
84W - 65L
1,697 Elo+
Solo
King Arthur
King Arthur
SwordOfZero
King Arthur
Level 156
God Stats
84W - 48L
1,723 SR
Queue Stats
341W - 259L
1,616 Elo+
Solo
Chang'e
Chang'e
Tacobellsfinest
Chang'e
Level 147
God Stats
4W - 0L
1,791 SR
Queue Stats
292W - 231L
1,664 Elo+
Party 1
Bacchus
Bacchus
The Wibb
Bacchus
Level 160
God Stats
16W - 11L
1,836 SR
Queue Stats
732W - 551L
1,698 Elo+
Party 1
Neith
Neith
XziLLaRaTe
Neith
Level 160
God Stats
11W - 6L
1,702 SR
Queue Stats
177W - 152L
1,608 Elo+
Party 1
Team Averages
Level 149
1,704 SR
1,657 Elo+

VS

Team Averages
Level 140
1,604 SR
1,605 Elo+
Gilgamesh
Gilgamesh
ElusiveWolfy
Gilgamesh
Level 156
God Stats
18W - 11L
1,263 SR
Queue Stats
238W - 201L
1,501 Elo+
Solo
Merlin
Merlin
Han-SoSa
Merlin
Level 134
God Stats
124W - 105L
1,633 SR
Queue Stats
383W - 331L
1,612 Elo+
Solo
Ares
Ares
HardcourParkore
Ares
Level 105
God Stats
12W - 3L
2,002 SR
Queue Stats
292W - 254L
1,684 Elo+
Solo
Thanatos
Thanatos
MoVeD ZoNe
Thanatos
Level 145
God Stats
2W - 4L
1,504 SR
Queue Stats
74W - 78L
1,629 Elo+
Solo
Jing Wei
Jing Wei
PlaceWardsPal
Jing Wei
Level 158
God Stats
4W - 7L
1,617 SR
Queue Stats
278W - 246L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
19
5 / 1 / 6
12,082
575
7,227
16,456
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
SwordOfZero
King Arthur
20
6 / 1 / 5
13,254
631
18,508
19,681
16,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 4
11,788
561
8,751
12,473
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
The Wibb
Bacchus
16
4 / 4 / 8
10,826
516
11,264
21,445
22,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
20
5 / 1 / 5
13,151
626
12,200
11,846
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElusiveWolfy
Gilgamesh
16
2 / 4 / 7
10,380
494
10,811
18,646
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Han-SoSa
Merlin
18
4 / 3 / 2
11,356
541
13,825
9,859
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
9,478
451
8,166
19,439
18,641
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MoVeD ZoNe
Thanatos
15
1 / 5 / 1
9,277
442
6,865
13,411
9,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
PlaceWardsPal
Jing Wei
17
1 / 5 / 3
10,814
515
7,798
16,167
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
23
Kills
9
9
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ElusiveWolfy
Gilgamesh
2
4
7
1.38
L
Merlin
Han-SoSa
Merlin
4
3
2
1.67
L
1
6
4
0.5
W
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
5
1
6
8
L
Thanatos
MoVeD ZoNe
Thanatos
1
5
1
0.3
L
Jing Wei
PlaceWardsPal
Jing Wei
1
5
3
0.5
W
King Arthur
SwordOfZero
King Arthur
6
1
5
8.5
W
3
2
4
2.5
W
Bacchus
The Wibb
Bacchus
4
4
8
2
W
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,950
Damage
47,465
81,901
Taken
77,522
57,413
Mitigated
47,227
33,476
Healing
29,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ElusiveWolfy
Gilgamesh
10,811
4,333
0
5,391
18,646
8,627
0
2,943
15,513
0
65,267
L
Merlin
Han-SoSa
Merlin
13,825
622
0
1,939
9,859
4,296
0
6,001
3,758
89,555
0
L
8,166
238
0
3,883
19,439
18,641
0
7,882
11,327
28,282
0
W
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
7,227
3,157
0
4,717
16,456
9,869
0
4,787
11,669
0
91,659
L
Thanatos
MoVeD ZoNe
Thanatos
6,865
1,350
0
12,012
13,411
9,531
0
0
13,411
0
51,203
L
Jing Wei
PlaceWardsPal
Jing Wei
7,798
5,956
0
5,867
16,167
6,132
3,458
2,631
13,498
0
79,566
W
King Arthur
SwordOfZero
King Arthur
18,508
2,023
0
8,563
19,681
16,305
559
3,813
15,868
0
97,549
W
8,751
593
3,825
6,199
12,473
4,382
2,451
5,827
6,646
76,222
0
W
Bacchus
The Wibb
Bacchus
11,264
1,301
484
4,249
21,445
22,389
0
7,399
14,046
35,634
0
W
Neith
12,200
4,976
0
5,439
11,846
4,468
3,539
1,570
10,276
0
104,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,101
Gold Earned
51,305
640
Minions Killed
549
0
Camps Cleared
0
2,032,645
Distance Traveled
1,926,698
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,380
494
86
4
0
430,701
5
L
Merlin
11,356
541
171
8
0
359,181
10
L
Ares
9,478
451
34
2
0
418,571
1
W
Erlang Shen
12,082
575
125
6
0
442,909
3
L
Thanatos
9,277
442
108
5
0
358,906
5
L
Jing Wei
10,814
515
150
7
0
359,339
9
W
King Arthur
13,254
631
160
8
0
430,387
4
W
Chang'e
11,788
561
150
7
0
412,220
5
W
Bacchus
10,826
516
36
2
0
400,616
9
W
Neith
13,151
626
169
8
0
346,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role