Player Matchup

Odin
Odin
Epicdaren
Odin
Level 18
God Stats
5W - 2L
1,716 SR
Queue Stats
14W - 10L
1,604 Elo+
Solo
Amaterasu
Amaterasu
Kcoggg
Amaterasu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,624 Elo+
Solo
Artemis
Artemis
SamOn2FPS
Artemis
Level 29
God Stats
6W - 2L
1,789 SR
Queue Stats
24W - 26L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Scrillbone
The Morrigan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 43L
1,679 Elo+
Solo
Chang'e
Chang'e
TicoBarra
Chang'e
Level 20
God Stats
25W - 21L
1,537 SR
Queue Stats
335W - 247L
1,573 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,602 Elo+

VS

Team Averages
Level 20
1,416 SR
1,537 Elo+
Sylvanus
Sylvanus
Leobolics
Sylvanus
Level 29
God Stats
52W - 42L
1,527 SR
Queue Stats
528W - 549L
1,462 Elo+
Solo
Horus
Horus
QJF20
Horus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,667 Elo+
Solo
Anhur
Anhur
colin_c123
Anhur
Level 12
God Stats
4W - 17L
1,224 SR
Queue Stats
228W - 266L
1,387 Elo+
Solo
Serqet
Serqet
peixe_testa
Serqet
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
173W - 134L
1,682 Elo+
Solo
Janus
Janus
pico_enelojo
Janus
Level 27
God Stats
4W - 4L
1,526 SR
Queue Stats
103W - 104L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 1 / 1
8,440
469
2,789
7,493
4,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Kcoggg
Amaterasu
12
3 / 4 / 5
7,556
420
6,859
12,106
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SamOn2FPS
Artemis
11
1 / 4 / 6
7,627
424
9,090
10,973
2,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Scrillbone
The Morrigan
17
12 / 2 / 4
10,508
584
10,880
7,632
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TicoBarra
Chang'e
16
4 / 3 / 8
9,272
515
9,443
12,242
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Leobolics
Sylvanus
13
6 / 5 / 2
8,354
464
13,199
15,717
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
QJF20
Horus
6
0 / 5 / 0
5,615
312
64
4,638
1,323
Anhur
12
2 / 5 / 2
7,426
413
2,159
11,268
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
14
5 / 2 / 1
8,507
473
5,124
13,375
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 4
7,958
442
7,363
11,252
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
14
14
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
1
3.5
W
Amaterasu
Kcoggg
Amaterasu
3
4
5
1.38
L
Sylvanus
Leobolics
Sylvanus
6
5
2
1.4
L
Horus
QJF20
Horus
0
5
0
0
W
Artemis
SamOn2FPS
Artemis
1
4
6
1
W
The Morrigan
Scrillbone
The Morrigan
12
2
4
7
W
Chang'e
TicoBarra
Chang'e
4
3
8
2.67
L
Anhur
2
5
2
0.6
L
Serqet
5
2
1
2.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
27,909
50,446
Taken
56,250
20,123
Mitigated
20,575
14,747
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
2,789
625
0
851
7,493
4,782
165
2,618
4,469
0
38,638
W
Amaterasu
Kcoggg
Amaterasu
6,859
3,572
0
1,464
12,106
5,615
584
6,751
5,002
0
22,713
L
Sylvanus
Leobolics
Sylvanus
13,199
4,704
577
4,706
15,717
7,532
0
2,289
13,310
37,707
5,874
L
Horus
QJF20
Horus
64
64
0
57
4,638
1,323
0
635
4,003
0
1,360
W
Artemis
SamOn2FPS
Artemis
9,090
4,514
223
3,257
10,973
2,943
928
4,555
6,406
0
38,404
W
The Morrigan
Scrillbone
The Morrigan
10,880
1,724
0
1,588
7,632
3,043
126
1,515
5,642
66,127
1,069
W
Chang'e
TicoBarra
Chang'e
9,443
437
871
6,493
12,242
3,740
534
3,803
7,717
63,193
0
L
Anhur
2,159
1,335
0
1,334
11,268
3,394
932
3,515
7,623
0
29,959
L
Serqet
5,124
985
0
2,590
13,375
4,772
0
4,787
8,183
0
42,208
L
7,363
383
0
2,224
11,252
3,554
861
7,658
3,392
44,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
37,860
448
Minions Killed
288
0
Camps Cleared
0
1,611,690
Distance Traveled
1,384,566
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,440
469
96
5
0
312,562
0
W
Amaterasu
7,556
420
37
2
0
340,744
0
L
Sylvanus
8,354
464
62
3
0
296,476
2
L
Horus
5,615
312
2
0
0
160,791
0
W
Artemis
7,627
424
73
4
0
292,278
5
W
The Morrigan
10,508
584
120
7
0
313,870
3
W
Chang'e
9,272
515
122
7
0
352,236
0
L
Anhur
7,426
413
56
3
0
271,625
0
L
Serqet
8,507
473
79
4
0
390,938
0
L
Janus
7,958
442
89
5
0
264,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role