Player Matchup

Osiris
Osiris
BANZAAAIII
Osiris
Level 26
God Stats
1W - 2L
1,514 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 1
Anhur
Anhur
Ingratidão
Anhur
Level 25
God Stats
16W - 12L
1,545 SR
Queue Stats
133W - 70L
1,613 Elo+
Solo
Tiamat
Tiamat
adrianoferreiran
Tiamat
Level 24
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 5L
1,487 Elo+
Party 1
Pele
Pele
parker0
Pele
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 129L
1,216 Elo+
Solo
Ymir
Ymir
sonecabeats
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,442 Elo+

VS

Team Averages
Level 18
1,594 SR
1,533 Elo+
Nu Wa
Nu Wa
GGReisss
Nu Wa
Level 5
God Stats
3W - 1L
1,561 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Chaac
Chaac
Luan_Santtos
Chaac
Level 21
God Stats
4W - 0L
1,698 SR
Queue Stats
57W - 28L
1,633 Elo+
Solo
Set
Set
LuzDGeladeira
Set
Level 11
God Stats
4W - 7L
1,500 SR
Queue Stats
57W - 38L
1,575 Elo+
Solo
Neith
Neith
MaikolDek
Neith
Level 25
God Stats
7W - 7L
1,657 SR
Queue Stats
74W - 68L
1,552 Elo+
Solo
Ymir
Ymir
SmikeNoob
Ymir
Level 27
God Stats
3W - 4L
1,553 SR
Queue Stats
157W - 175L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BANZAAAIII
Osiris
7
0 / 5 / 0
4,580
458
3,668
7,743
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 0
6,230
623
2,426
5,626
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 1
4,467
447
2,046
6,141
2,665
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
parker0
Pele
7
0 / 7 / 1
4,472
447
804
7,854
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,608
461
1,406
4,319
2,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GGReisss
Nu Wa
12
3 / 0 / 10
7,066
707
7,633
2,818
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 4
7,178
718
5,967
6,859
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
13 / 2 / 0
7,597
760
6,260
7,533
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MaikolDek
Neith
5
0 / 0 / 0
4,272
427
1,116
553
88
Boots

Boots

+6%
Movement Speed

Ymir
10
0 / 0 / 0
5,589
559
1,156
3,815
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
21
21
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
BANZAAAIII
Osiris
0
5
0
0
W
Nu Wa
GGReisss
Nu Wa
3
0
10
8
L
2
1
0
2
W
5
0
4
7
W
13
2
0
6.5
W
Neith
MaikolDek
Neith
0
0
0
0
W
Ymir
0
0
0
0
L
0
6
1
0.08
L
Pele
parker0
Pele
0
7
1
0.07
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
22,132
31,683
Taken
21,578
12,964
Mitigated
10,805
6,207
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BANZAAAIII
Osiris
3,668
1,685
0
1,570
7,743
4,940
0
351
7,046
0
16,386
W
Nu Wa
GGReisss
Nu Wa
7,633
1,960
0
976
2,818
776
1,877
1,095
1,723
30,958
0
L
2,426
1,588
0
2,031
5,626
1,448
0
1,880
3,650
0
32,225
W
5,967
1,735
0
4,072
6,859
5,368
479
152
6,707
0
38,278
W
6,260
3,156
0
2,584
7,533
2,754
700
1,307
6,226
0
37,969
W
Neith
MaikolDek
Neith
1,116
312
0
408
553
88
0
95
458
0
9,342
W
Ymir
1,156
0
0
830
3,815
1,819
0
803
3,012
17,137
0
L
2,046
202
0
850
6,141
2,665
0
3,418
2,413
11,273
0
L
Pele
parker0
Pele
804
36
0
1,506
7,854
1,621
0
1,170
6,528
0
15,820
L
1,406
500
0
250
4,319
2,290
0
1,326
2,909
9,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
31,702
171
Minions Killed
270
0
Camps Cleared
0
854,310
Distance Traveled
852,491
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,580
458
39
4
0
154,047
3
W
Nu Wa
7,066
707
57
6
0
189,603
0
L
Anhur
6,230
623
62
6
0
178,724
0
W
Chaac
7,178
718
83
8
0
181,927
3
W
Set
7,597
760
77
8
0
228,150
8
W
Neith
4,272
427
13
1
0
74,659
1
W
Ymir
5,589
559
40
4
0
178,152
3
L
Tiamat
4,467
447
22
2
0
162,524
1
L
Pele
4,472
447
28
3
0
174,464
1
L
Ymir
4,608
461
20
2
0
184,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role