Player Matchup

Danzaburou
Danzaburou
K_izzara
Danzaburou
Level 26
God Stats
16W - 8L
1,612 SR
Queue Stats
111W - 111L
1,426 Elo+
Party 2
Ra
Ra
TBblurryface101
Ra
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 45L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
WRITERS4
Gilgamesh
Level 38
God Stats
5W - 5L
1,343 SR
Queue Stats
93W - 109L
1,443 Elo+
Party 1
Arachne
Arachne
aware-home
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,580 Elo+
Solo
Fafnir
Fafnir
iKonikIzzara
Fafnir
Level 29
God Stats
6W - 4L
1,689 SR
Queue Stats
180W - 194L
1,357 Elo+
Party 2
Team Averages
Level 21
1,529 SR
1,495 Elo+

VS

Team Averages
Level 13
1,468 SR
1,339 Elo+
Neith
Neith
Ghostly Nachos
Neith
Level 23
God Stats
1W - 4L
1,399 SR
Queue Stats
5W - 8L
1,350 Elo+
Solo
Scylla
Scylla
IAmHawkmoon
Scylla
Level 4
God Stats
4W - 1L
1,719 SR
Queue Stats
5W - 5L
1,325 Elo+
Solo
Cerberus
Cerberus
KingDjWolfVamp
Cerberus
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 11L
1,232 Elo+
Solo
Amaterasu
Amaterasu
MrJiggles12
Amaterasu
Level 20
God Stats
4W - 15L
1,327 SR
Queue Stats
83W - 120L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
rZAlbino1
Sun Wukong
Level 12
God Stats
3W - 6L
1,394 SR
Queue Stats
5W - 10L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K_izzara
Danzaburou
19
12 / 2 / 6
11,694
615
17,536
13,081
4,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 9 / 10
8,904
469
6,079
11,554
3,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
WRITERS4
Gilgamesh
16
4 / 3 / 0
10,089
531
9,769
12,359
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
aware-home
Arachne
19
29 / 0 / 6
12,758
671
22,454
12,749
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
15
4 / 1 / 16
11,544
608
6,034
10,946
10,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
6,662
351
2,905
8,867
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
5 / 13 / 4
7,881
415
9,916
14,473
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
9
2 / 14 / 2
6,963
366
4,159
19,001
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MrJiggles12
Amaterasu
15
3 / 6 / 0
9,174
483
8,687
18,698
12,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
rZAlbino1
Sun Wukong
12
3 / 9 / 0
7,968
419
6,997
17,534
8,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
49
Kills
15
15
Deaths
50
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Scylla
5
13
4
0.54
W
Danzaburou
K_izzara
Danzaburou
12
2
6
7.5
L
Cerberus
2
14
2
0.21
L
Amaterasu
MrJiggles12
Amaterasu
3
6
0
0.5
W
0
9
10
0.56
W
Gilgamesh
WRITERS4
Gilgamesh
4
3
0
1.33
W
Arachne
aware-home
Arachne
29
0
6
32
W
Fafnir
4
1
16
12
L
Sun Wukong
rZAlbino1
Sun Wukong
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,872
Damage
32,664
60,689
Taken
78,573
34,822
Mitigated
37,627
19,311
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
1,814
0
321
8,867
2,240
132
1,454
7,389
0
17,499
L
Scylla
9,916
1,961
0
1,583
14,473
3,314
0
3,182
11,107
29,443
0
W
Danzaburou
K_izzara
Danzaburou
17,536
8,723
0
9,168
13,081
4,913
3,735
1,951
11,112
0
101,741
L
Cerberus
4,159
884
0
1,810
19,001
11,206
0
2,973
15,892
17,699
0
L
Amaterasu
MrJiggles12
Amaterasu
8,687
3,453
0
5,462
18,698
12,052
370
788
17,910
0
56,266
W
6,079
1,807
176
1,145
11,554
3,905
1,466
6,996
4,095
36,457
0
W
Gilgamesh
WRITERS4
Gilgamesh
9,769
3,417
0
1,009
12,359
8,705
700
0
12,359
0
47,316
W
Arachne
aware-home
Arachne
22,454
18,439
0
4,528
12,749
6,668
117
2,799
9,776
0
86,101
W
Fafnir
6,034
1,456
0
3,285
10,946
10,631
207
1,544
9,272
42,039
0
L
Sun Wukong
rZAlbino1
Sun Wukong
6,997
1,471
0
1,605
17,534
8,815
0
3,372
14,162
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
38,648
517
Minions Killed
267
0
Camps Cleared
0
1,740,826
Distance Traveled
1,376,434
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,662
351
33
2
0
184,114
0
L
Scylla
7,881
415
40
2
0
302,054
0
W
Danzaburou
11,694
615
172
9
0
348,511
2
L
Cerberus
6,963
366
35
2
0
291,067
0
L
Amaterasu
9,174
483
115
6
0
275,633
2
W
Ra
8,904
469
71
4
0
283,162
0
W
Gilgamesh
10,089
531
90
5
0
351,254
0
W
Arachne
12,758
671
125
7
0
422,818
1
W
Fafnir
11,544
608
59
3
0
335,081
3
L
Sun Wukong
7,968
419
44
2
0
323,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role